Softwrap Limited, a company that provides e-commerce and DRM solutions for digital products, will cease trading on 1st September 2013. Softwrap was infamously an integral part of older GameMaker products, and many veteran GameMaker users will be pleased to hear of its demise.
It’s not difficult to gauge customer satisfaction with Softwrap by reading the comments section of our posts as far back as 2009.
The most shocking news of all may be that Softwrap Limited have a Facebook page for their fans, of which they have more than zero.Read More »
We were reminded in March by a GameMaker Community topic that jailbroken iDevices are useless for testing iOS games made with GameMaker Studio. If you weren’t already aware, here is a recap; section 7 of the GameMaker Studio FAQ simply states that jailbroken devices can not be used, “sorry”.
Jailbreaking is a process that removes software restrictions on an iOS device and gives the owner root control. This is usually an automated process achieved by using a downloadable program. One major aspect of jailbreaking is that it allows for installation of non-iTunes store content, which makes it a favorable host for pirated mobile software.
Jailbreaking is popular amongst a fair few; a good several million device-owners at least. Though in comparison with non-jailbroken devices, it is very much a minority action. Still, now and in the future, there will be GameMaker Studio owners with a jailbroken device wondering why YoYo Games, the company developing the software, blocks them from testing their games. But why don’t jailbreaking and GameMaker mix?
A new module for GameMaker Studio has been announced. GameMaker Studio: Tizen will be entering beta sometime between the 22nd and 24th of May, and will be available for free to everyone who has purchased GameMaker Studio: Professional or GameMaker Studio: Master. However, once the beta ends, GameMaker Studio: Professional users will be required to purchase the module if they wish to continue using it.
Tizen is a Linux-based operating system which is backed by Intel and Samsung amongst others, and is seen as a way to cut industry ties with Google’s popular mobile operating system Android. However, the platform is still in its infancy and is not yet a prominent force within the mobile markets.Read More »
In what is becoming a routine occurrence, the official GameMaker community forums have been hacked yet again. The forum’s homepage was defaced, and other parts of the forum were rendered completely inaccessible.
It appears as if YoYo Games, the company who are developing the GameMaker program, quickly closed the forum to limit further damage, though as the attack is reportedly a zero-day exploit it may be difficult for them to isolate the vulnerability and prevent additional defacement.
Game Maker Blog recently interviewed the hacker who was responsible for a prior attack which compromised the usernames, emails, and plain text passwords of over 200,000 forum members. We’ve confirmed that the same hacker is responsible for today’s attack, and he has claimed that he has (again) downloaded the forum’s database.Read More »
Battleships Forever is an action-packed strategy game with a lot of depth, but also some glaring design flaws.
This game really broke my heart in a lot of ways. There’s incredible, unquestionable potential here. The action is compelling, the real-time strategy (RTS) is intense, and there’s just enough to play around with in this game to make it enjoyable. However, some of the finer touches that need to be in place to make it a shining product are just not there.Read More »
Over at Touch To Start, another blog in this network, we’re giving away over $1000 of game development software. Prizes include GameMaker Studio Professional with a module, Construct 2 licenses, assorted audio and art assets, and copies of the book Making Money With HTML5.
Entering the draw is quick and easy.
Good luck everyone!Read More »
YoYo Games have just announced their biggest competition to date, with cash prizes valued at $35,000, and additional software prizes worth up to $85,000.
The ‘Win Big’ competition requires entrants to use GameMaker Studio to create games for Windows 8, submit them to the Windows Store, and have them pass Windows Store Certification before 28th June 2013. The competition lasts for just under 2 months and is open to both new and previously-created games alike. While this puts a dampener on the concept of genuine competition, at least one cash prize is offered for the “best new game”.
To enter, a Windows Store Developer Account is required, however YoYo Games are offering 200 free developer accounts to entrants.Read More »
The new logo features a modern, minimalistic, and professional design. A subtle abstraction integrates the characters “YY” to form the shape of a yoyo. The logo is entirely gray-scale, with the exception of the company’s signature green note.Read More »