We were reminded in March by a GameMaker Community topic that jailbroken iDevices are useless for testing iOS games made with GameMaker Studio. If you weren’t already aware, here is a recap; section 7 of the GameMaker Studio FAQ simply states that jailbroken devices can not be used, “sorry”.
Jailbreaking is a process that removes software restrictions on an iOS device and gives the owner root control. This is usually an automated process achieved by using a downloadable program. One major aspect of jailbreaking is that it allows for installation of non-iTunes store content, which makes it a favorable host for pirated mobile software.
Jailbreaking is popular amongst a fair few; a good several million device-owners at least. Though in comparison with non-jailbroken devices, it is very much a minority action. Still, now and in the future, there will be GameMaker Studio owners with a jailbroken device wondering why YoYo Games, the company developing the software, blocks them from testing their games. But why don’t jailbreaking and GameMaker mix?
Continue Reading
A new module for GameMaker Studio has been announced. GameMaker Studio: Tizen will be entering beta sometime between the 22nd and 24th of May, and will be available for free to everyone who has purchased GameMaker Studio: Professional or GameMaker Studio: Master. However, once the beta ends, GameMaker Studio: Professional users will be required to purchase the module if they wish to continue using it.
Tizen is a Linux-based operating system which is backed by Intel and Samsung amongst others, and is seen as a way to cut industry ties with Google’s popular mobile operating system Android. However, the platform is still in its infancy and is not yet a prominent force within the mobile markets.
Read More »
In what is becoming a routine occurrence, the official GameMaker community forums have been hacked yet again. The forum’s homepage was defaced, and other parts of the forum were rendered completely inaccessible.
It appears as if YoYo Games, the company who are developing the GameMaker program, quickly closed the forum to limit further damage, though as the attack is reportedly a zero-day exploit it may be difficult for them to isolate the vulnerability and prevent additional defacement.
Game Maker Blog recently interviewed the hacker who was responsible for a prior attack which compromised the usernames, emails, and plain text passwords of over 200,000 forum members. We’ve confirmed that the same hacker is responsible for today’s attack, and he has claimed that he has (again) downloaded the forum’s database.
Read More »
Battleships Forever is an action-packed strategy game with a lot of depth, but also some glaring design flaws.
This game really broke my heart in a lot of ways. There’s incredible, unquestionable potential here. The action is compelling, the real-time strategy (RTS) is intense, and there’s just enough to play around with in this game to make it enjoyable. However, some of the finer touches that need to be in place to make it a shining product are just not there.
Read More »