Gray and Green by Granite Gear is a very simple and straightforward puzzle platformer. The backstory is as meat and potatoes as you can get: the world is occupied by cute humanoids who enjoy bright colorful things, an evil wizard comes along and takes all of the color away, and of course it is your job to restore color to the world.
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The ‘Tizen Game Drive’ invited developers from all over the world to win a share of $60,000 in prizes by publishing their GameMaker Studio games to the Tizen store. The event has now ended and the winners have been announced.Read More »
The jump from GameMaker 8 to GameMaker Studio brought with it a design overhaul and hundreds of new additions. Recently we’ve seen features like command line debugging, data structure accessors, and shaders (with multiple code editors) added to the popular game development engine. You might even find yourself configuring external programs like Visual Studio and Xcode if you plan to fully make use of GameMaker Studio.
Older versions of GameMaker are so accessible that they’re being used in schools and education worldwide. GameMaker is known for being a beginner friendly entry-level engine, but is that still the case with GameMaker Studio?Read More »
UPDATE: This offer has now expired as of March 2, 2014. Sign up to our newsletter in the sidebar to be notified about the next promotion.
For a limited time, GameMaker Studio Standard edition is available for free. Valued at $49.99, GameMaker Studio Standard is a significant improvement upon the free version of the software which imposes harsh restrictions on the resources that developers can make use of.
Additionally, developers can use their free Standard edition license to upgrade to the Professional edition (RRP $99.99) for only $35 more. This offer ends March 2, 2014.Read More »
Blend modes are a quick and easy way to add stunning visual effects to your GameMaker projects. In this post we’ll take a look at some of the effects which can be produced using blend modes, explain how to use blend modes in your games, and provide resources for extended use of GameMaker blend modes.Read More »
Independent game developers seeking to raise funds for their projects have been turning to the popular crowdfunding website Kickstarter as a means of doing so. A number of GameMaker projects have appeared on Kickstarter, and while not all have been successful, several have.
We’ve compiled the most comprehensive list of GameMaker projects that have been successfully funded on the platform. This list will be updated and maintained. Leave a comment below if you find a new GameMaker project being funded with Kickstarter.Read More »
YoYo Games, the developers of GameMaker Studio, have posted a new tech blog article explaining how to use command line parameters to test and debug compiled Windows executable files. The process is simple and useful. Below is an excerpt.
“When creating games it is important that you play test the executable file to make sure that the final compile is correct and has no unforeseen errors or differences. This means that since you have no access to the debug console, nor to the compiler window, it can be difficult to pin down and debug any problems that you may find.”Read More »