Putting the Cow in Cowabunga, Indie Game Studio Heavy Sheep Games launches their debut game: PurpleBit Surfing Cow on Google Android complete with you guessed it: A purple cow on a surfboard! I had to sit down and talk with Luiz Gustavo who leads the Heavy Sheep Games team to find out about the creators of such a unique game and get some insights on how they developed a game like this. PurpleBit Surfing Cow was created using GameMaker Studio and launched on Google Android with an IoS version in the works. With the formalities out of the way, let’s get right to the interview.Read More »
GAMEDEVDANvsLIFE launches onto Steam as a compilation of 50 “Made in GameMaker” games spanning all kinds of genres ranging from: Puzzle, Racing, Arcade, Platformer and Adventure. Dan himself not only co-founded Chequered Ink Ltd, but also worked at YoYo Games for 2 years and learned GameMaker first hand. Check out the development process first hand by seeing how the games evolved over time by setting the sort order in the launcher from Oldest to Newest or start off on the right foot early by sorting Best to Worst; the choice is yours. If you want further details before you dive into the large world of Dan, then stick around as I give my own reviews of what I considered to be the Best and Worst that our favorite GameDev has to offer.Read More »
Bounce Rescue is a brand new game released on Steam that was made in GameMaker Studio. Great graphics, solid controls, engaging music and even multiplayer make this a shining example of the quality that can be made with GMS. I spoke to Bitecore Studios to get some developer insights and details on how they made such a great game that also has some amazing technical features including: Full Steam Integration with leaderboards, controller support, achievements and even Steam Cloud saves, fantastic controls, different game modes like Capture the Flag, Time Attack and even Death Match. A true labor of love that you can tell from just seeing it so take a quick couple of minutes to read on about Bitecore Studios and Bounce Rescue.Read More »
GameMakerBlog strives to be as helpful as possible to our fellow Indie Devs so it makes us very happy when we get awards like this. We appreciate aggregate websites like tierragamer because they filter down the many different blogs and websites available into a concise list with a summary on each so you can quickly see which websites you need to visit for your needs. Time is quickly becoming the most valuable resource in our informational age so anything that gives us some time back is worth it’s weight in gold. I do want to point out a few more blogs that are also on the list, so let’s do a very quick recap from a developer point of view.Read More »
It’s the most wonderful time of the year…for getting discounts on games and software. YoYo Games attempts to stuff developer’s stockings with up to 20% off of GameMaker Studio 2 licenses. If you are just getting into game development or even looking for a more robust framework then now is the time to jump in and start making dreams a reality. GMS2 is a full update of the original GameMaker Studio product and offers a more streamlined user interface, code folding and an integrated debugger. Whether it is platformers, Role Playing Games or multiplayer action games you are wishing to create, GMS 2 can do it all; and with the GameMaker Community backing you up, along your friends here at GameMakerBlog, if you ever need a helping hand just let give a shout and all your worries will be out of sight.
As always, we wish everyone Good Luck and Good Fortune.
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Made in GameMaker
GameMakerBlog announces a new initiative called: “IndieDevHelp” which aims to help Indie Developers with different aspects of creating and launching a game. As most game developers are programmers first and foremost, there are specific struggles and areas that can either be overlooked or just not completed because of time, ability or both. Above all else, Marketing is the primary factor that can determine a successful game or not, the world’s best game will have zero players if no-one knows it exists, and with the sheer amount of games available it is becoming harder and harder to stand out. Things like Press Kits, Game Trailers, Landing Pages and Influencer relationships are never factored into the development timeline and when it comes to release day it is already too late. We intend to make things easier on our fellow developers by providing free services to all loyal fans of GameMakerBlog and GameMaker.Read More »
Today I sit down with Indie Developer: Jonathon Colibaba to talk about his new android game: uZombie, a unique mobile RPG where you are not just a zombie but a Zombie Leader with intelligence. There is a myriad of features and things to do: Turn civilians, police and military into your own undead army, level up your character to gain better armor and abilities and watch as the city attempts to fight back. Jon developed uZombie in GameMaker Studio and took some time to discuss the actual development and decisions that were made throughout the journey.Read More »