UPDATE: This offered has now expired as of December 3, 2013.
GameMaker Studio version 1.2.1214 was just released, and with it comes an offer to upgrade to the Standard edition free of charge. Valued at $50, GameMaker Studio Standard is a significant improvement upon the free version of the software which imposes harsh restrictions on the resources that developers can make use of.Read More »
YoYo Games, the developers of GameMaker Studio, have announced a new competition. The ‘Tizen Game Drive’ invites developers from all over the world to win a share of $60,000 in prizes by publishing their GameMaker Studio games to the Tizen store.
The competition runs from the 21st of November 2013 to the 31st of January 2014.Read More »
The hyped Oculus Rift is set to make immersive virtual reality (VR) a game-changing reality of the 21st century.
Palmer Luckey’s VR headset device is expected to be released in late 2014 for the consumer market, but it’s possible to get a developer kit today and try a 720p taster of how it will feel when the consumer module is available (which is believed to have a 1080p display).Read More »
Poker Squares by KnightOwlen is a card game with an interesting mechanic: players must build the best poker hands on a 5 by 5 grid, using 25 randomly drawn cards. Hands can be achieved either vertically or horizontally. Once the grid is full, each grid line is assessed and the value of each line is determined by the type of poker hand that has been made.
This concept has been popular for a long time, though Poker Squares seems to be one of the few GameMaker versions of it. But is Poker Squares worth playing?Read More »
Recent updates to GameMaker Studio added a new audio system to the engine, one that is more code-orientated than previously. To add special effects or utilize 3D sound, developers now have to add a few lines of code to get things working.
Don’t be put off: setting up 3D sound in GameMaker is actually extremely easy.
If you go searching for help on the GameMaker Community forum, it isn’t very easy to find simply-worded documentation on how to achieve this. Fortunately, all you need to know is here.Read More »
Within the GameMaker community, GameMaker for Mac is known as one of the least stable and least useful versions of the software. It is based on the GameMaker 7 framework, which was released in 2007. Mac users who want to run GameMaker 8.1 or GameMaker Studio have had to find alternatives.
By using software such as Bootcamp or the more flexible Parallels Desktop, Mac users have been able to run Windows applications on their machines, including the modern versions of GameMaker. Parallels Desktop is by far the best option for running GameMaker on a Mac, as it creates a seamless interface between Mac OS X and Windows.
But why stop at Windows and Mac? Here’s how to run GameMaker on an iPad.Read More »
GameMaker users Elias Viglione and Jussi Kukkonen from Panic Art Studios have released a mini-documentary called “INDIE”. The film was posted on YouTube and announced on the pair’s social media platforms, as well as on the GameMaker Community forums.
Viglione was mentioned in our recent post, 5 GameMaker Success Stories.
INDIE seems to draw inspiration from the hit documentary Indie Game: The Movie and discusses the daily grind of independent game development, amongst other topics. You can watch the full film below (be sure to enable English subtitles!)Read More »
Dailly was the original designer of the the top-down game Race’n'Chase which started development in 1995. Rockstar later became involved in the project and renamed the game to Grand Theft Auto. Dailly has been releasing screenshots and details of his progress on his Twitter account. Recent images show he is working on a browser-based version of the game, using HTML5 and WebGL.Read More »