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  • Game Review – Visit

    on June 15, 2013 - 421 Views

    Visit is a platformer game by Rotten Tater, aka Ted Lauterbach. Visit is an older game that has since been followed up by Lauterbach’s sequel, Visit 2, which went on to win second place in the YoYo Games “co-operation” themed competition in 2008. Both games were created using GameMaker.

    Visit starts out with you taking the roll a cutesy character who is part of an alien race that preserves extra-planetary ruins and artifacts. The goal is simple: maneuver your way through a temple and find the secret to unlocking the main chamber which is held shut by eight keys of different colors. Along the way there are coins of different colors that hold a mysterious purpose that isn’t revealed until the very end of the game.

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  • Poll – Which Platforms Are You Interested In Making Games For?

    on June 7, 2013 - 1593 Views

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    It has been over a year since GameMaker Studio was launched, and the powerful game development engine now exports to a variety of platforms including Windows, Mac OS X, HTML5, iOS, Android, Ubuntu, Windows Phone 8, and recently Tizen.

    We’re curious to know which of these platforms GameMaker users value the most. Vote for the platforms which interest you in our poll below, and leave a comment explaining your vote if you’d like. Voting closes July 7th 2013.

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  • YoYo Games Move To New ‘DundeeOne’ Office

    on June 1, 2013 - 848 Views

    Today, YoYo Games are moving into a brand new office, located on the fourth floor of the “DundeeOne” building within the $1.5bn Dundee Waterfront development. The building’s address is 5 West Victoria Dock Road, Dundee, Scotland, and the office itself boasts 8,611 square feet of space. YoYo Game’s flagship product, GameMaker Studio, was launched just over a year ago and has been well received by the GameMaker community, fueling the company’s growth.

    CEO Sandy Duncan, said:

    “The business is growing rapidly and we need top quality flexible office space that will reflect the scale of our ambitions whilst providing our staff with an environment in which they can continue to do great work.”

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  • Softwrap Limited Ceases Trading

    on May 25, 2013 - 1111 Views

    icon-softcrapSoftwrap Limited, a company that provides e-commerce and DRM solutions for digital products, will cease trading on 1st September 2013. Softwrap was infamously an integral part of older GameMaker products, and many veteran GameMaker users will be pleased to hear of its demise.

    It’s not difficult to gauge customer satisfaction with Softwrap by reading the comments section of our posts as far back as 2009.

    The most shocking news of all may be that Softwrap Limited have a Facebook page for their fans, of which they have more than zero.

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  • Why Jailbreaking and GameMaker Don’t Mix

    on May 18, 2013 - 1385 Views

    icon-xcodeWe were reminded in March by a GameMaker Community topic that jailbroken iDevices are useless for testing iOS games made with GameMaker Studio. If you weren’t already aware, here is a recap; section 7 of the GameMaker Studio FAQ simply states that jailbroken devices can not be used, “sorry”.

    Jailbreaking is a process that removes software restrictions on an iOS device and gives the owner root control. This is usually an automated process achieved by using a downloadable program. One major aspect of jailbreaking is that it allows for installation of non-iTunes store content, which makes it a favorable host for pirated mobile software.

    Jailbreaking is popular amongst a fair few; a good several million device-owners at least. Though in comparison with non-jailbroken devices, it is very much a minority action. Still, now and in the future, there will be GameMaker Studio owners with a jailbroken device wondering why YoYo Games, the company developing the software, blocks them from testing their games. But why don’t jailbreaking and GameMaker mix?
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  • GameMaker Studio’s Upcoming Module – Tizen

    on May 14, 2013 - 1285 Views

    icon-tizenA new module for GameMaker Studio has been announced. GameMaker Studio: Tizen will be entering beta sometime between the 22nd and 24th of May, and will be available for free to everyone who has purchased GameMaker Studio: Professional or GameMaker Studio: Master. However, once the beta ends, GameMaker Studio: Professional users will be required to purchase the module if they wish to continue using it.

    Tizen is a Linux-based operating system which is backed by Intel and Samsung amongst others, and is seen as a way to cut industry ties with Google’s popular mobile operating system Android. However, the platform is still in its infancy and is not yet a prominent force within the mobile markets.

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  • GameMaker Forums Hacked…Again

    on May 10, 2013 - 7451 Views

    icon-hackedIn what is becoming a routine occurrence, the official GameMaker community forums have been hacked yet again. The forum’s homepage was defaced, and other parts of the forum were rendered completely inaccessible.

    It appears as if YoYo Games, the company who are developing the GameMaker program, quickly closed the forum to limit further damage, though as the attack is reportedly a zero-day exploit it may be difficult for them to isolate the vulnerability and prevent additional defacement.

    Game Maker Blog recently interviewed the hacker who was responsible for a prior attack which compromised the usernames, emails, and plain text passwords of over 200,000 forum members. We’ve confirmed that the same hacker is responsible for today’s attack, and he has claimed that he has (again) downloaded the forum’s database.

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  • Game Review – Battleships Forever

    on May 9, 2013 - 955 Views

    icon-battleships-foreverBattleships Forever is an action-packed strategy game with a lot of depth, but also some glaring design flaws.

    This game really broke my heart in a lot of ways. There’s incredible, unquestionable potential here. The action is compelling, the real-time strategy (RTS) is intense, and there’s just enough to play around with in this game to make it enjoyable. However, some of the finer touches that need to be in place to make it a shining product are just not there.

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