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	<title>Comments on: MarkUp Issue 4 &#8211; A review</title>
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	<link>http://gamemakerblog.com/2007/06/05/markup-issue-4-a-review/</link>
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		<title>By: GameMaker Magazine: MarkUp Issue 5</title>
		<link>http://gamemakerblog.com/2007/06/05/markup-issue-4-a-review/comment-page-1/#comment-377</link>
		<dc:creator>GameMaker Magazine: MarkUp Issue 5</dc:creator>
		<pubDate>Tue, 03 Jul 2007 16:38:17 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/06/05/markup-issue-4-a-review/#comment-377</guid>
		<description>[...] improved cover as the copyright bumpf (not a real word) has been moved elsewhere in the magazine as I suggested.  GameMakerBlog also gets a quick thank you at the back, along with some of the other people who [...]</description>
		<content:encoded><![CDATA[<p>[...] improved cover as the copyright bumpf (not a real word) has been moved elsewhere in the magazine as I suggested.  GameMakerBlog also gets a quick thank you at the back, along with some of the other people who [...]</p>
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		<title>By: Leif902</title>
		<link>http://gamemakerblog.com/2007/06/05/markup-issue-4-a-review/comment-page-1/#comment-184</link>
		<dc:creator>Leif902</dc:creator>
		<pubDate>Tue, 05 Jun 2007 20:21:39 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/06/05/markup-issue-4-a-review/#comment-184</guid>
		<description>I agree w/ the HMM article critisism (though it was good), and definitly w/ the legal stuff (perhapse you should do a back cover to that wraps w/ the front cover, that would make it easy for me to actually print it as a magazine... much nicer than reading on my pc)

But I also think it&#039;s the best edition so far, I loved reading your review and some of the techy articles (my favorite part)...

Regards,
- Leif
http://www.greenmangames.vze.com</description>
		<content:encoded><![CDATA[<p>I agree w/ the HMM article critisism (though it was good), and definitly w/ the legal stuff (perhapse you should do a back cover to that wraps w/ the front cover, that would make it easy for me to actually print it as a magazine&#8230; much nicer than reading on my pc)</p>
<p>But I also think it&#8217;s the best edition so far, I loved reading your review and some of the techy articles (my favorite part)&#8230;</p>
<p>Regards,<br />
- Leif<br />
<a href="http://www.greenmangames.vze.com" rel="nofollow">http://www.greenmangames.vze.com</a></p>
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		<title>By: Robin</title>
		<link>http://gamemakerblog.com/2007/06/05/markup-issue-4-a-review/comment-page-1/#comment-174</link>
		<dc:creator>Robin</dc:creator>
		<pubDate>Tue, 05 Jun 2007 16:23:06 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/06/05/markup-issue-4-a-review/#comment-174</guid>
		<description>Yeah, definitely, the layout is a bit odd for monitor reading.  But, I haven&#039;t seen a better looking layout out there, so, I&#039;m out of ideas of that.  I&#039;d love some ideas though :)
That said, I still think MU4 is the best issue we&#039;ve released content-wise.  For some reason I like the MU3 color scheme and cover better.....not sure why :P

Robin</description>
		<content:encoded><![CDATA[<p>Yeah, definitely, the layout is a bit odd for monitor reading.  But, I haven&#8217;t seen a better looking layout out there, so, I&#8217;m out of ideas of that.  I&#8217;d love some ideas though <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
That said, I still think MU4 is the best issue we&#8217;ve released content-wise.  For some reason I like the MU3 color scheme and cover better&#8230;..not sure why <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Robin</p>
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		<title>By: Eyas</title>
		<link>http://gamemakerblog.com/2007/06/05/markup-issue-4-a-review/comment-page-1/#comment-173</link>
		<dc:creator>Eyas</dc:creator>
		<pubDate>Tue, 05 Jun 2007 16:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/06/05/markup-issue-4-a-review/#comment-173</guid>
		<description>First of all, I agree with most (all-1) of your remarks about MarkUp. Though I agree there were things that were &#039;not quite right&#039; with this issue, I still _have_ to view it as the best we&#039;ve done so far.

For the Commercial Game review, Heroes of Might and Magic V, here&#039;s what I think: MarkUp is a Game Maker magazine, we&#039;ve made that choice and stick to it. But I don&#039;t think a review of a game not made with GM goes against that.

A game maker magazine should only talk about Game Maker in terms of coding, techniques, etc. But then, a review is another story. We don&#039;t review games just to showcase the GM games out there, we review games so that game designers could learn from their others mistakes, and try to &#039;imitate&#039; (not copy) the good points of other games.

About the copyright, hell yeah - I agree.

As for the fact that it is crammed - I totally agree, but I&#039;m afraid nothing could&#039;ve been done about that. We try to avoid that as much as we could be posting images and stuff like that, but sometimes, there&#039;s just nothing to post.

Hopefully with the new MarkUp forum will allow us to publish each article as soon as it has been formatted, allowing people like you to share such thing with us before its too late :)</description>
		<content:encoded><![CDATA[<p>First of all, I agree with most (all-1) of your remarks about MarkUp. Though I agree there were things that were &#8216;not quite right&#8217; with this issue, I still _have_ to view it as the best we&#8217;ve done so far.</p>
<p>For the Commercial Game review, Heroes of Might and Magic V, here&#8217;s what I think: MarkUp is a Game Maker magazine, we&#8217;ve made that choice and stick to it. But I don&#8217;t think a review of a game not made with GM goes against that.</p>
<p>A game maker magazine should only talk about Game Maker in terms of coding, techniques, etc. But then, a review is another story. We don&#8217;t review games just to showcase the GM games out there, we review games so that game designers could learn from their others mistakes, and try to &#8216;imitate&#8217; (not copy) the good points of other games.</p>
<p>About the copyright, hell yeah &#8211; I agree.</p>
<p>As for the fact that it is crammed &#8211; I totally agree, but I&#8217;m afraid nothing could&#8217;ve been done about that. We try to avoid that as much as we could be posting images and stuff like that, but sometimes, there&#8217;s just nothing to post.</p>
<p>Hopefully with the new MarkUp forum will allow us to publish each article as soon as it has been formatted, allowing people like you to share such thing with us before its too late <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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