<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Widespread piracy of GameMaker</title>
	<atom:link href="http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
	<lastBuildDate>Tue, 01 May 2012 22:26:20 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>By: Sage Gerard</title>
		<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/comment-page-1/#comment-119932</link>
		<dc:creator>Sage Gerard</dc:creator>
		<pubDate>Mon, 27 Jun 2011 18:14:18 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/#comment-119932</guid>
		<description>Forgive the belated comment.

There is no moral bias in the following statement: If you publish anything that exists as information on the Internet, and you believe you can control its distribution, you have your head in the sand.

Pirates don&#039;t want free stuff as much as they want freedom. If you regulate piracy, you end up telling people how to use their computers through DRM. Since DRM tells people how to use their computers as a device of information exchange, forcing people to pay for information on a medium like the internet contains elements of censorship and intrusion of privacy. Also, it allows producers to form monopolies on each of their products.

Complain about piracy all you want, but if you want a society built on free communication, it will be there. The best solution is not to &quot;stop&quot; piracy, it is to find other ways to make money. It is silly to treat information like a tangible thing you can &quot;steal&quot;, since it can not realistically exist as discrete products if it can be infinitely duplicated.

Look into the Free Culture Movement and the work of Matt Mason for some neat information on economic reform considering piracy.</description>
		<content:encoded><![CDATA[<p>Forgive the belated comment.</p>
<p>There is no moral bias in the following statement: If you publish anything that exists as information on the Internet, and you believe you can control its distribution, you have your head in the sand.</p>
<p>Pirates don&#8217;t want free stuff as much as they want freedom. If you regulate piracy, you end up telling people how to use their computers through DRM. Since DRM tells people how to use their computers as a device of information exchange, forcing people to pay for information on a medium like the internet contains elements of censorship and intrusion of privacy. Also, it allows producers to form monopolies on each of their products.</p>
<p>Complain about piracy all you want, but if you want a society built on free communication, it will be there. The best solution is not to &#8220;stop&#8221; piracy, it is to find other ways to make money. It is silly to treat information like a tangible thing you can &#8220;steal&#8221;, since it can not realistically exist as discrete products if it can be infinitely duplicated.</p>
<p>Look into the Free Culture Movement and the work of Matt Mason for some neat information on economic reform considering piracy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jamish</title>
		<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/comment-page-1/#comment-50317</link>
		<dc:creator>Jamish</dc:creator>
		<pubDate>Thu, 26 Nov 2009 19:56:27 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/#comment-50317</guid>
		<description>Yeah, I&#039;ve been using a pirated activation key since 5.0, but I decided after getting a debit card that they deserve my money, so I paid for the full version of 7.0.  Now, after getting a new computer, I can&#039;t get a hold of my activation key that I paid for, and the Softwrap people are replying rather slowly... so now I&#039;m searching for a crack... even though I own the software already...</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;ve been using a pirated activation key since 5.0, but I decided after getting a debit card that they deserve my money, so I paid for the full version of 7.0.  Now, after getting a new computer, I can&#8217;t get a hold of my activation key that I paid for, and the Softwrap people are replying rather slowly&#8230; so now I&#8217;m searching for a crack&#8230; even though I own the software already&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt</title>
		<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/comment-page-1/#comment-48138</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Wed, 28 Oct 2009 00:50:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/#comment-48138</guid>
		<description>I paid for Game Maker last year, and I needed to re-install it later. The activation system is broken :(. Please look into this. I get the feeling many of the people searching are legitimate customers.</description>
		<content:encoded><![CDATA[<p>I paid for Game Maker last year, and I needed to re-install it later. The activation system is broken <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> . Please look into this. I get the feeling many of the people searching are legitimate customers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ? - ?</title>
		<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/comment-page-1/#comment-26295</link>
		<dc:creator>? - ?</dc:creator>
		<pubDate>Sat, 13 Dec 2008 16:46:23 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/#comment-26295</guid>
		<description>I was trying to buy Game maker 7, but I had alot of troubles. I&#039;ve sent a message to helpdesk saying that I have problems and I could use some help, but guess what? like 3 months ago and not a fucking one person EVEN replied to me. Thats how you treat your customers..  Go screw yourself YoYo and softwrap.</description>
		<content:encoded><![CDATA[<p>I was trying to buy Game maker 7, but I had alot of troubles. I&#8217;ve sent a message to helpdesk saying that I have problems and I could use some help, but guess what? like 3 months ago and not a fucking one person EVEN replied to me. Thats how you treat your customers..  Go screw yourself YoYo and softwrap.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: don barrett</title>
		<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/comment-page-1/#comment-24378</link>
		<dc:creator>don barrett</dc:creator>
		<pubDate>Mon, 24 Nov 2008 18:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/#comment-24378</guid>
		<description>i was looking for a crack becouse i am a paid customer and i cant get the upgrade i was told i would get in fact i have been trying for about 6 mo. and can not get responces to my trouble tickets from yoyo and now i have tried softwhatever and still get no responce if that is the way you treet paying customers then there is no reason to pay for it all i want is the program i paid for not to take something that is not mine!!!!!1</description>
		<content:encoded><![CDATA[<p>i was looking for a crack becouse i am a paid customer and i cant get the upgrade i was told i would get in fact i have been trying for about 6 mo. and can not get responces to my trouble tickets from yoyo and now i have tried softwhatever and still get no responce if that is the way you treet paying customers then there is no reason to pay for it all i want is the program i paid for not to take something that is not mine!!!!!1</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pirate</title>
		<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/comment-page-1/#comment-19890</link>
		<dc:creator>pirate</dc:creator>
		<pubDate>Wed, 01 Oct 2008 23:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/#comment-19890</guid>
		<description>i will search 4 crack  :)</description>
		<content:encoded><![CDATA[<p>i will search 4 crack  <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paid Customer</title>
		<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/comment-page-1/#comment-15428</link>
		<dc:creator>Paid Customer</dc:creator>
		<pubDate>Sun, 31 Aug 2008 21:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/#comment-15428</guid>
		<description>It&#039;s a bit silly to search for a crack. I mean Mark is giving away something much more valuable than 20$, for, well, $20!

I was at first going  to search for a crack, but I now notice that  You have peace of mind!</description>
		<content:encoded><![CDATA[<p>It&#8217;s a bit silly to search for a crack. I mean Mark is giving away something much more valuable than 20$, for, well, $20!</p>
<p>I was at first going  to search for a crack, but I now notice that  You have peace of mind!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: I know you are guilty &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/comment-page-1/#comment-11320</link>
		<dc:creator>I know you are guilty &#187; GameMaker Blog</dc:creator>
		<pubDate>Mon, 21 Jul 2008 16:18:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/#comment-11320</guid>
		<description>[...] only reason you&#8217;re here is because you were searching for a Game Maker crack, like so many others in the past. A quick glance at the posts listed in the &#8220;most popular this [...]</description>
		<content:encoded><![CDATA[<p>[...] only reason you&#8217;re here is because you were searching for a Game Maker crack, like so many others in the past. A quick glance at the posts listed in the &#8220;most popular this [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wild_doogy</title>
		<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/comment-page-1/#comment-2702</link>
		<dc:creator>wild_doogy</dc:creator>
		<pubDate>Mon, 19 Nov 2007 22:57:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/#comment-2702</guid>
		<description>well, i have to say im sorry. I was just looking for a registration crack and got caught on this site. that said and done here is WHY. I have a legit copy of 7 pro however i was looking for a way to install it on my laptop so i could work on a LAN multiplayer game and not have to keep going back to the desktop to do all the programing. I am trying to leave the server program (desctop) running and work on the client program (laptop) to perfect it.   oh, somthing that is really cool and i use allot: in the debuger the execute code thing. I am experimenting with the event editer.

object_event_add(100002,ev_draw,ev_step,&quot;if keyboard_check_pressed(vk_space) {game_save(C:\tmp\test) draw_circle(200,200,100,0)}&quot;)

this allows me to edit my objects without running, debugging, closing, fixing running, waiting while it loads,  its debuging, wording the script correctly, executing, repeat.  (saves on frustration)

I guess i can do without it but i was just hoping I didnt have to pay another $20 to get it on my laptop.</description>
		<content:encoded><![CDATA[<p>well, i have to say im sorry. I was just looking for a registration crack and got caught on this site. that said and done here is WHY. I have a legit copy of 7 pro however i was looking for a way to install it on my laptop so i could work on a LAN multiplayer game and not have to keep going back to the desktop to do all the programing. I am trying to leave the server program (desctop) running and work on the client program (laptop) to perfect it.   oh, somthing that is really cool and i use allot: in the debuger the execute code thing. I am experimenting with the event editer.</p>
<p>object_event_add(100002,ev_draw,ev_step,&#8221;if keyboard_check_pressed(vk_space) {game_save(C:\tmp\test) draw_circle(200,200,100,0)}&#8221;)</p>
<p>this allows me to edit my objects without running, debugging, closing, fixing running, waiting while it loads,  its debuging, wording the script correctly, executing, repeat.  (saves on frustration)</p>
<p>I guess i can do without it but i was just hoping I didnt have to pay another $20 to get it on my laptop.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AnonyMouse</title>
		<link>http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/comment-page-1/#comment-2487</link>
		<dc:creator>AnonyMouse</dc:creator>
		<pubDate>Sun, 11 Nov 2007 22:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/#comment-2487</guid>
		<description>It&#039;s not really a huge deal. You have your legit users, you have your non-legit users, and then you have your retards. Either way, GM7 isn&#039;t really that great when compared to many other alternatives that cost only a little more.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not really a huge deal. You have your legit users, you have your non-legit users, and then you have your retards. Either way, GM7 isn&#8217;t really that great when compared to many other alternatives that cost only a little more.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

