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	<title>Comments on: GM Fetch magazine</title>
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	<link>http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: mike harris</title>
		<link>http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/comment-page-1/#comment-39355</link>
		<dc:creator>mike harris</dc:creator>
		<pubDate>Wed, 27 May 2009 08:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/#comment-39355</guid>
		<description>I did not get your point on this.</description>
		<content:encoded><![CDATA[<p>I did not get your point on this.</p>
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	<item>
		<title>By: A look at 8 different GameMaker Magazines &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/comment-page-1/#comment-14539</link>
		<dc:creator>A look at 8 different GameMaker Magazines &#187; GameMaker Blog</dc:creator>
		<pubDate>Sun, 24 Aug 2008 10:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/#comment-14539</guid>
		<description>[...] in mid-February and its second in mid-March. At the end of March we then saw the first issue of GMFetch magazine emerge with just four pages of [...]</description>
		<content:encoded><![CDATA[<p>[...] in mid-February and its second in mid-March. At the end of March we then saw the first issue of GMFetch magazine emerge with just four pages of [...]</p>
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	<item>
		<title>By: Chicken</title>
		<link>http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/comment-page-1/#comment-8726</link>
		<dc:creator>Chicken</dc:creator>
		<pubDate>Sun, 18 May 2008 06:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/#comment-8726</guid>
		<description>&quot;The next issue will have 9 to 18 pages, and we already have new staff.&quot;

Awesome.</description>
		<content:encoded><![CDATA[<p>&#8220;The next issue will have 9 to 18 pages, and we already have new staff.&#8221;</p>
<p>Awesome.</p>
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	<item>
		<title>By: Gamma6</title>
		<link>http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/comment-page-1/#comment-7431</link>
		<dc:creator>Gamma6</dc:creator>
		<pubDate>Fri, 11 Apr 2008 23:09:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/#comment-7431</guid>
		<description>Wow, I feel famous for being on a blog. XD
The slogan is just confidence, I hardly expected to beat any competition with my first issue. Hopefully, its a fact for the future.
The next issue will have 9 to 18 pages, and we already have new staff.
Thanks for the replies, even though they aren&#039;t all good.</description>
		<content:encoded><![CDATA[<p>Wow, I feel famous for being on a blog. XD<br />
The slogan is just confidence, I hardly expected to beat any competition with my first issue. Hopefully, its a fact for the future.<br />
The next issue will have 9 to 18 pages, and we already have new staff.<br />
Thanks for the replies, even though they aren&#8217;t all good.</p>
]]></content:encoded>
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	<item>
		<title>By: Matthew_H</title>
		<link>http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/comment-page-1/#comment-7104</link>
		<dc:creator>Matthew_H</dc:creator>
		<pubDate>Tue, 01 Apr 2008 10:18:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/#comment-7104</guid>
		<description>@gmjab:
Yes i agree that they are both good magazines in there own way, but people want more freedom and chose in to these magazines, so enevadabley they make there own.
I guess that is why i started GMM, i guess.
But i think that it is a good first issue, bit short ended though.
Good job so far.</description>
		<content:encoded><![CDATA[<p>@gmjab:<br />
Yes i agree that they are both good magazines in there own way, but people want more freedom and chose in to these magazines, so enevadabley they make there own.<br />
I guess that is why i started GMM, i guess.<br />
But i think that it is a good first issue, bit short ended though.<br />
Good job so far.</p>
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	<item>
		<title>By: gmjab</title>
		<link>http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/comment-page-1/#comment-7097</link>
		<dc:creator>gmjab</dc:creator>
		<pubDate>Tue, 01 Apr 2008 07:09:36 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/#comment-7097</guid>
		<description>There is actually another new magazine being made by another guy. This one is meant to be about graphics I think. I know this because he contacted me about using my tutorials. I don&#039;t know why people are bothering to make their own magazine when there are already two excellent magazines that provide all the info they would ever need.

gmjab</description>
		<content:encoded><![CDATA[<p>There is actually another new magazine being made by another guy. This one is meant to be about graphics I think. I know this because he contacted me about using my tutorials. I don&#8217;t know why people are bothering to make their own magazine when there are already two excellent magazines that provide all the info they would ever need.</p>
<p>gmjab</p>
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	<item>
		<title>By: gamez93</title>
		<link>http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/comment-page-1/#comment-7066</link>
		<dc:creator>gamez93</dc:creator>
		<pubDate>Mon, 31 Mar 2008 17:37:14 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/#comment-7066</guid>
		<description>One day he is contacting me about add the GMTech feed to his website, the next he is creating his own magazine. I agree, rather than creating more magazines (where only the strongest will survive) it will be better for the users of GM to have one or two top magazines with support from more people.</description>
		<content:encoded><![CDATA[<p>One day he is contacting me about add the GMTech feed to his website, the next he is creating his own magazine. I agree, rather than creating more magazines (where only the strongest will survive) it will be better for the users of GM to have one or two top magazines with support from more people.</p>
]]></content:encoded>
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	<item>
		<title>By: Phil Gamble</title>
		<link>http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/comment-page-1/#comment-7063</link>
		<dc:creator>Phil Gamble</dc:creator>
		<pubDate>Mon, 31 Mar 2008 16:22:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/#comment-7063</guid>
		<description>I smiled when I saw that :P
I think this is quite a good first issue, albeit very short.  I&#039;m not really sure why so many people choose to &quot;go it alone&quot; and create small teams (in this case 3-people) to make a magazine rather than contributing to one of the bigger already established magazines.  Unless their offerings are extremely high quality or on a very specialised theme it is unlikely that they will get many readers as they are squezed out by the larger publications.</description>
		<content:encoded><![CDATA[<p>I smiled when I saw that <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /><br />
I think this is quite a good first issue, albeit very short.  I&#8217;m not really sure why so many people choose to &#8220;go it alone&#8221; and create small teams (in this case 3-people) to make a magazine rather than contributing to one of the bigger already established magazines.  Unless their offerings are extremely high quality or on a very specialised theme it is unlikely that they will get many readers as they are squezed out by the larger publications.</p>
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	<item>
		<title>By: Robin Monks</title>
		<link>http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/comment-page-1/#comment-7062</link>
		<dc:creator>Robin Monks</dc:creator>
		<pubDate>Mon, 31 Mar 2008 16:07:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/03/31/gm-fetch-magazine/#comment-7062</guid>
		<description>&quot;Its not about beating the competition - because we&#039;ve already won.&quot;

LOL</description>
		<content:encoded><![CDATA[<p>&#8220;Its not about beating the competition &#8211; because we&#8217;ve already won.&#8221;</p>
<p>LOL</p>
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