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	<title>Comments on: Game Maker Magazines</title>
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	<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: Ten Years of Game Maker 1999-2009 &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/comment-page-1/#comment-49333</link>
		<dc:creator>Ten Years of Game Maker 1999-2009 &#187; GameMaker Blog</dc:creator>
		<pubDate>Sat, 14 Nov 2009 23:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=356#comment-49333</guid>
		<description>[...] members: Chronic, KCLC, NakedPaulToast and of course FredFredrickson who is perhaps more famous for his appearances in Game Maker magazines than anything [...]</description>
		<content:encoded><![CDATA[<p>[...] members: Chronic, KCLC, NakedPaulToast and of course FredFredrickson who is perhaps more famous for his appearances in Game Maker magazines than anything [...]</p>
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		<title>By: F1ak3r</title>
		<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/comment-page-1/#comment-7435</link>
		<dc:creator>F1ak3r</dc:creator>
		<pubDate>Sat, 12 Apr 2008 05:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=356#comment-7435</guid>
		<description>Thanks for the offer. I may just do that.

I&#039;ll post a review of one or two of the issues somewhere on your forums tomorrow.</description>
		<content:encoded><![CDATA[<p>Thanks for the offer. I may just do that.</p>
<p>I&#8217;ll post a review of one or two of the issues somewhere on your forums tomorrow.</p>
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		<title>By: gamez93</title>
		<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/comment-page-1/#comment-7362</link>
		<dc:creator>gamez93</dc:creator>
		<pubDate>Wed, 09 Apr 2008 12:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=356#comment-7362</guid>
		<description>Thanks for your comments, I look forward to a review of some of the issues.

I have seen a few of your blogs, and if you are interested you could join GMTech as a writer or reviewer.</description>
		<content:encoded><![CDATA[<p>Thanks for your comments, I look forward to a review of some of the issues.</p>
<p>I have seen a few of your blogs, and if you are interested you could join GMTech as a writer or reviewer.</p>
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		<title>By: ESA</title>
		<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/comment-page-1/#comment-7359</link>
		<dc:creator>ESA</dc:creator>
		<pubDate>Wed, 09 Apr 2008 07:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=356#comment-7359</guid>
		<description>Ha, normally I don&#039;t comment on this site. Actually, this is my first time. I must say, this blog entry was very informative, as it introduced me to several magazines I&#039;ve never heard of before. 

It was just by chance that I clicked a URL linking to this page, actually. 

I like GMTech&#039;s unbiased approach on issues, but I like reading MarkUp&#039;s articles as well. 

F1ak3r: Thanks for the compliment! :D I think I told you before, but you should really write as well. Sorry if I didn&#039;t...
Unfortunately, Polystyrene Man left a while ago, around the time when I joined GMTech. Tom Russell is clearly an excellent addition to the staff, though.</description>
		<content:encoded><![CDATA[<p>Ha, normally I don&#8217;t comment on this site. Actually, this is my first time. I must say, this blog entry was very informative, as it introduced me to several magazines I&#8217;ve never heard of before. </p>
<p>It was just by chance that I clicked a URL linking to this page, actually. </p>
<p>I like GMTech&#8217;s unbiased approach on issues, but I like reading MarkUp&#8217;s articles as well. </p>
<p>F1ak3r: Thanks for the compliment! <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  I think I told you before, but you should really write as well. Sorry if I didn&#8217;t&#8230;<br />
Unfortunately, Polystyrene Man left a while ago, around the time when I joined GMTech. Tom Russell is clearly an excellent addition to the staff, though.</p>
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		<title>By: F1ak3r</title>
		<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/comment-page-1/#comment-7352</link>
		<dc:creator>F1ak3r</dc:creator>
		<pubDate>Tue, 08 Apr 2008 19:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=356#comment-7352</guid>
		<description>Yes, you have improved. I&#039;ve noticed it. Let me look through the latest issue, and I&#039;ll give my feedback. But I can appreciate how much work it is, and I commend you for that.

Perhaps I&#039;ve been a bit harsh to you and MarkUp in the past. It&#039;s just that my first impressions of your magazines weren&#039;t wonderful. But first impressions are often incorrect.

Right, I&#039;ll go through the latest issue as soon as I get the time. I&#039;m not sure if my complaints are specific to it. It&#039;s just that all the issues seem to melt into one, if you know what I mean. I apologize if I&#039;ve pointed out mistakes that have already been fixed.

Just because I like typing, I&#039;ll put a few positive thoughts here. I&#039;ve complained too much, now I must compliment:
1. Polystyrene Man, Tom Russel, and ESA are great people to have as staff members. Well done on getting them.
2. You guys don&#039;t have an irrational dislike of 64Digits. That&#039;s good too.
3. I like the stuff that your magazine comes with. It&#039;s like buying a real magazine, and getting a cover disc.</description>
		<content:encoded><![CDATA[<p>Yes, you have improved. I&#8217;ve noticed it. Let me look through the latest issue, and I&#8217;ll give my feedback. But I can appreciate how much work it is, and I commend you for that.</p>
<p>Perhaps I&#8217;ve been a bit harsh to you and MarkUp in the past. It&#8217;s just that my first impressions of your magazines weren&#8217;t wonderful. But first impressions are often incorrect.</p>
<p>Right, I&#8217;ll go through the latest issue as soon as I get the time. I&#8217;m not sure if my complaints are specific to it. It&#8217;s just that all the issues seem to melt into one, if you know what I mean. I apologize if I&#8217;ve pointed out mistakes that have already been fixed.</p>
<p>Just because I like typing, I&#8217;ll put a few positive thoughts here. I&#8217;ve complained too much, now I must compliment:<br />
1. Polystyrene Man, Tom Russel, and ESA are great people to have as staff members. Well done on getting them.<br />
2. You guys don&#8217;t have an irrational dislike of 64Digits. That&#8217;s good too.<br />
3. I like the stuff that your magazine comes with. It&#8217;s like buying a real magazine, and getting a cover disc.</p>
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		<title>By: gamez93</title>
		<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/comment-page-1/#comment-7350</link>
		<dc:creator>gamez93</dc:creator>
		<pubDate>Tue, 08 Apr 2008 16:23:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=356#comment-7350</guid>
		<description>Thanks for your comments, we are improving due to the amount of support and comments we are getting, hopefully these will continue to fly in.

A major problem is finding enough realible people to join the magazine, and with so many different ones this makes it harder for magazines to keep on running.</description>
		<content:encoded><![CDATA[<p>Thanks for your comments, we are improving due to the amount of support and comments we are getting, hopefully these will continue to fly in.</p>
<p>A major problem is finding enough realible people to join the magazine, and with so many different ones this makes it harder for magazines to keep on running.</p>
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		<title>By: Phil Gamble</title>
		<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/comment-page-1/#comment-7348</link>
		<dc:creator>Phil Gamble</dc:creator>
		<pubDate>Tue, 08 Apr 2008 15:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=356#comment-7348</guid>
		<description>GameMakerTech has got a lot better over the past 3 or so issues.

If anyone else has links to any of the magazines you can remember or copies of ones not mentioned here please post a link, it will be interesting to see what else is out there.</description>
		<content:encoded><![CDATA[<p>GameMakerTech has got a lot better over the past 3 or so issues.</p>
<p>If anyone else has links to any of the magazines you can remember or copies of ones not mentioned here please post a link, it will be interesting to see what else is out there.</p>
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		<title>By: gamez93</title>
		<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/comment-page-1/#comment-7347</link>
		<dc:creator>gamez93</dc:creator>
		<pubDate>Tue, 08 Apr 2008 15:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=356#comment-7347</guid>
		<description>@F1ak3r  - It&#039;s a lot of work to create a magazine, I am not sure when the last time you read GMTech was however it has gone through massive changes (new writers replacing older ones).

It will be great to hear your comments on the current writers, and what changes can be made to improve it as just saying it has good and bad writers doesn’t help sort out the &#039;bad&#039; writers.</description>
		<content:encoded><![CDATA[<p>@F1ak3r  &#8211; It&#8217;s a lot of work to create a magazine, I am not sure when the last time you read GMTech was however it has gone through massive changes (new writers replacing older ones).</p>
<p>It will be great to hear your comments on the current writers, and what changes can be made to improve it as just saying it has good and bad writers doesn’t help sort out the &#8216;bad&#8217; writers.</p>
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	<item>
		<title>By: F1ak3r</title>
		<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/comment-page-1/#comment-7346</link>
		<dc:creator>F1ak3r</dc:creator>
		<pubDate>Tue, 08 Apr 2008 15:31:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=356#comment-7346</guid>
		<description>Russel&#039;s Quarterly is the best of those magazines, IMO. I always wondered what happened to IGCM (I preferred it to GMT and MarkUp). Gnazine is just silly.

MarkUp and GMT are pretty much equal. Both have their share of good and bad writers, and both have their share of overlooked spelling and grammar mistakes.

I haven&#039;t read GMM or GMFetch, but with a new editor, I think GMM may just become worth a download.

I remember once considering starting my own GM magazine. GM OAR (Game Maker Opinions And Rants). I was going to have a simple white-on-black design, with very few pictures, and a whole lot of rants and articles about things in general (related to GM of course). Then I realized how much work it would be, and how unfit I was to commandeer a magazine, so I stuck with my 64Digits blogs.</description>
		<content:encoded><![CDATA[<p>Russel&#8217;s Quarterly is the best of those magazines, IMO. I always wondered what happened to IGCM (I preferred it to GMT and MarkUp). Gnazine is just silly.</p>
<p>MarkUp and GMT are pretty much equal. Both have their share of good and bad writers, and both have their share of overlooked spelling and grammar mistakes.</p>
<p>I haven&#8217;t read GMM or GMFetch, but with a new editor, I think GMM may just become worth a download.</p>
<p>I remember once considering starting my own GM magazine. GM OAR (Game Maker Opinions And Rants). I was going to have a simple white-on-black design, with very few pictures, and a whole lot of rants and articles about things in general (related to GM of course). Then I realized how much work it would be, and how unfit I was to commandeer a magazine, so I stuck with my 64Digits blogs.</p>
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		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2008/04/07/game-maker-magazines/comment-page-1/#comment-7344</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Tue, 08 Apr 2008 08:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=356#comment-7344</guid>
		<description>Hey, cool article. A very interesting read. I must state though that GMM Issue 3 will be released mid-to-late-April, and will definitely not be out by the 10th.

Hahaha, Matt really thinks alot of me doesn&#039;t he. :-)</description>
		<content:encoded><![CDATA[<p>Hey, cool article. A very interesting read. I must state though that GMM Issue 3 will be released mid-to-late-April, and will definitely not be out by the 10th.</p>
<p>Hahaha, Matt really thinks alot of me doesn&#8217;t he. <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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