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	<title>Comments on: Game Maker Magazine Issue 3</title>
	<atom:link href="http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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	<item>
		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/comment-page-1/#comment-10293</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Mon, 07 Jul 2008 08:05:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=383#comment-10293</guid>
		<description>Mac owners are idiots!</description>
		<content:encoded><![CDATA[<p>Mac owners are idiots!</p>
]]></content:encoded>
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	<item>
		<title>By: Gamma6</title>
		<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/comment-page-1/#comment-8287</link>
		<dc:creator>Gamma6</dc:creator>
		<pubDate>Sat, 03 May 2008 22:15:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=383#comment-8287</guid>
		<description>&quot;This file is damaged and could not be repaired&quot;

Well, its not Mac friendly...</description>
		<content:encoded><![CDATA[<p>&#8220;This file is damaged and could not be repaired&#8221;</p>
<p>Well, its not Mac friendly&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: gamez93</title>
		<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/comment-page-1/#comment-7949</link>
		<dc:creator>gamez93</dc:creator>
		<pubDate>Fri, 25 Apr 2008 16:50:26 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=383#comment-7949</guid>
		<description>As an editor you have done well to improve the quality of articles.</description>
		<content:encoded><![CDATA[<p>As an editor you have done well to improve the quality of articles.</p>
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	<item>
		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/comment-page-1/#comment-7948</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Fri, 25 Apr 2008 16:43:44 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=383#comment-7948</guid>
		<description>Well, I&#039;m sorry, but I didn&#039;t realise how obvious it was that I emulated GMT a bit. I probably regret it.</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;m sorry, but I didn&#8217;t realise how obvious it was that I emulated GMT a bit. I probably regret it.</p>
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	<item>
		<title>By: gamez93</title>
		<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/comment-page-1/#comment-7945</link>
		<dc:creator>gamez93</dc:creator>
		<pubDate>Fri, 25 Apr 2008 16:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=383#comment-7945</guid>
		<description>Well that is just how it is; if you had a more custom design to it people will comment on how great the design is and how good the content is. I haven&#039;t read through it because I am angry at the fact you completely ripped off the work of GMTech and still released it, knowing people are going to comment on this major fact. How can you say you want to join the &#039;big two&#039; magazines if you just copy there designs.</description>
		<content:encoded><![CDATA[<p>Well that is just how it is; if you had a more custom design to it people will comment on how great the design is and how good the content is. I haven&#8217;t read through it because I am angry at the fact you completely ripped off the work of GMTech and still released it, knowing people are going to comment on this major fact. How can you say you want to join the &#8216;big two&#8217; magazines if you just copy there designs.</p>
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	<item>
		<title>By: Mattthew_H</title>
		<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/comment-page-1/#comment-7944</link>
		<dc:creator>Mattthew_H</dc:creator>
		<pubDate>Fri, 25 Apr 2008 16:16:44 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=383#comment-7944</guid>
		<description>I just feel really dearest right now, that only 3 users have complemented us on the content, but Gamez93, i think that your right. but almost 2 months of work and not much good has been said.
I think that that express the way i feel right now</description>
		<content:encoded><![CDATA[<p>I just feel really dearest right now, that only 3 users have complemented us on the content, but Gamez93, i think that your right. but almost 2 months of work and not much good has been said.<br />
I think that that express the way i feel right now</p>
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	<item>
		<title>By: gamez93</title>
		<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/comment-page-1/#comment-7942</link>
		<dc:creator>gamez93</dc:creator>
		<pubDate>Fri, 25 Apr 2008 16:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=383#comment-7942</guid>
		<description>Well since the designs were so similar and you admitted copy it because you liked it people began to only look and compare designs. Sometimes you copy certain elements of other people’s designs, but not like 10 (or whatever) different parts.</description>
		<content:encoded><![CDATA[<p>Well since the designs were so similar and you admitted copy it because you liked it people began to only look and compare designs. Sometimes you copy certain elements of other people’s designs, but not like 10 (or whatever) different parts.</p>
]]></content:encoded>
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	<item>
		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/comment-page-1/#comment-7941</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Fri, 25 Apr 2008 15:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=383#comment-7941</guid>
		<description>Seriously, Timoi&#039;s got a point about the content being ignored.</description>
		<content:encoded><![CDATA[<p>Seriously, Timoi&#8217;s got a point about the content being ignored.</p>
]]></content:encoded>
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	<item>
		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/comment-page-1/#comment-7939</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Fri, 25 Apr 2008 15:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=383#comment-7939</guid>
		<description>&#039;GMM: The Unofficial GMTech Magazine.&#039; Haha good one timoi. Now I&#039;ll just check out MarkUp, and look what i can copy from them :D</description>
		<content:encoded><![CDATA[<p>&#8216;GMM: The Unofficial GMTech Magazine.&#8217; Haha good one timoi. Now I&#8217;ll just check out MarkUp, and look what i can copy from them <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: Timoi</title>
		<link>http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/comment-page-1/#comment-7938</link>
		<dc:creator>Timoi</dc:creator>
		<pubDate>Fri, 25 Apr 2008 15:47:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=383#comment-7938</guid>
		<description>GMM: The Unofficial GMTech Magazine.

Seriously folks. While he shouldn&#039;t have released it with such a resemblance to GMT (and those silly jokes up there), I think Mattthew_H has responded well. I hope that Broxter and him work to create something more unique. 

I do feel slightly sorry for you as the actual content has been largely ignored, and it was a lot better than the previous two issues. Plus kudos to Mattthew_H for writing just so many articles.

Now go create issue 4 (without simply copying MarkUp either).</description>
		<content:encoded><![CDATA[<p>GMM: The Unofficial GMTech Magazine.</p>
<p>Seriously folks. While he shouldn&#8217;t have released it with such a resemblance to GMT (and those silly jokes up there), I think Mattthew_H has responded well. I hope that Broxter and him work to create something more unique. </p>
<p>I do feel slightly sorry for you as the actual content has been largely ignored, and it was a lot better than the previous two issues. Plus kudos to Mattthew_H for writing just so many articles.</p>
<p>Now go create issue 4 (without simply copying MarkUp either).</p>
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