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	<title>Comments on: MarkUp is back (not immediately)</title>
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	<link>http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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	<item>
		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/comment-page-1/#comment-10783</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Tue, 15 Jul 2008 15:05:09 +0000</pubDate>
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		<description>Looks Grrreat!</description>
		<content:encoded><![CDATA[<p>Looks Grrreat!</p>
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	<item>
		<title>By: 7rlog</title>
		<link>http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/comment-page-1/#comment-10615</link>
		<dc:creator>7rlog</dc:creator>
		<pubDate>Sun, 13 Jul 2008 01:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=450#comment-10615</guid>
		<description>Cant say that I will be using GM in the future, however what I will say is that I am impressed with how professional Markup Emagazine is, in both terms of content and writing.

Its a shame that some other languages dont have the same cult following that GM has, this type of publication would go down a storm.

Best of luck with it.</description>
		<content:encoded><![CDATA[<p>Cant say that I will be using GM in the future, however what I will say is that I am impressed with how professional Markup Emagazine is, in both terms of content and writing.</p>
<p>Its a shame that some other languages dont have the same cult following that GM has, this type of publication would go down a storm.</p>
<p>Best of luck with it.</p>
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	<item>
		<title>By: Eyas Sharaiha</title>
		<link>http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/comment-page-1/#comment-10604</link>
		<dc:creator>Eyas Sharaiha</dc:creator>
		<pubDate>Sat, 12 Jul 2008 19:32:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=450#comment-10604</guid>
		<description>And hopefully you&#039;ll like the answers.</description>
		<content:encoded><![CDATA[<p>And hopefully you&#8217;ll like the answers.</p>
]]></content:encoded>
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	<item>
		<title>By: gamez93</title>
		<link>http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/comment-page-1/#comment-10598</link>
		<dc:creator>gamez93</dc:creator>
		<pubDate>Sat, 12 Jul 2008 16:12:07 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=450#comment-10598</guid>
		<description>Nice! I like red, so I will probably like the look, it will just be the content that may ask a few questions.</description>
		<content:encoded><![CDATA[<p>Nice! I like red, so I will probably like the look, it will just be the content that may ask a few questions.</p>
]]></content:encoded>
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	<item>
		<title>By: Suhaib Al-Dari</title>
		<link>http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/comment-page-1/#comment-10558</link>
		<dc:creator>Suhaib Al-Dari</dc:creator>
		<pubDate>Fri, 11 Jul 2008 21:27:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=450#comment-10558</guid>
		<description>Dude. That is my work right there!
Cant wait for the issue to come out.</description>
		<content:encoded><![CDATA[<p>Dude. That is my work right there!<br />
Cant wait for the issue to come out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eyas Sharaiha</title>
		<link>http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/comment-page-1/#comment-10557</link>
		<dc:creator>Eyas Sharaiha</dc:creator>
		<pubDate>Fri, 11 Jul 2008 21:20:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=450#comment-10557</guid>
		<description>Back? We&#039;ve never been away..

Hehe actually we have, but hey, so have the readers I bet!</description>
		<content:encoded><![CDATA[<p>Back? We&#8217;ve never been away..</p>
<p>Hehe actually we have, but hey, so have the readers I bet!</p>
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