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	<title>Comments on: C++ Runner enters &quot;very private beta&quot;</title>
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		<title>By: Kris</title>
		<link>http://gamemakerblog.com/2008/07/15/c-runner-enters-very-private-beta/comment-page-1/#comment-30526</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Sun, 25 Jan 2009 21:31:36 +0000</pubDate>
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		<description>They use runner data so they can eaily have debug messages with a massive drop in performance.
If it actually compiled they wouldn&#039;t have to create GM in 3 totally different development tools 3 times. =/
Suprised YYG got anything done seriously it&#039;s being soo long. Ive been a GM user since GM 4 and YYG has done nothing but screw things up (Softcrap) and diminish constant updates. (I have been rather angry at softcrap for poor service)</description>
		<content:encoded><![CDATA[<p>They use runner data so they can eaily have debug messages with a massive drop in performance.<br />
If it actually compiled they wouldn&#8217;t have to create GM in 3 totally different development tools 3 times. =/<br />
Suprised YYG got anything done seriously it&#8217;s being soo long. Ive been a GM user since GM 4 and YYG has done nothing but screw things up (Softcrap) and diminish constant updates. (I have been rather angry at softcrap for poor service)</p>
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		<title>By: 7rlog</title>
		<link>http://gamemakerblog.com/2008/07/15/c-runner-enters-very-private-beta/comment-page-1/#comment-11062</link>
		<dc:creator>7rlog</dc:creator>
		<pubDate>Fri, 18 Jul 2008 21:40:27 +0000</pubDate>
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		<description>C++ runner for other platforms? Hmmm seems a bit premature if they are not optimising the code for better performance - A little different statement to the one made a few months back by Yoyo?

Mac running into problems?  Im not supprised, thats what happens when freeware products are used for a commercial product.  Thats why the pro packages charge so much.

Anyway all these dreams of other platforms are a little bit irrelevant anyway, youre going to have to do some modding of most consoles even if there was a GM variant for them, and for the record, anyone with dreams of a Linux version of GM really doesnt need to bother.  GM does run under Wine 1.0.0 (ive been testing it due to a few emails I have recieved), Ive done a little review on another blog but I will be further testing it and reporting any bugs.</description>
		<content:encoded><![CDATA[<p>C++ runner for other platforms? Hmmm seems a bit premature if they are not optimising the code for better performance &#8211; A little different statement to the one made a few months back by Yoyo?</p>
<p>Mac running into problems?  Im not supprised, thats what happens when freeware products are used for a commercial product.  Thats why the pro packages charge so much.</p>
<p>Anyway all these dreams of other platforms are a little bit irrelevant anyway, youre going to have to do some modding of most consoles even if there was a GM variant for them, and for the record, anyone with dreams of a Linux version of GM really doesnt need to bother.  GM does run under Wine 1.0.0 (ive been testing it due to a few emails I have recieved), Ive done a little review on another blog but I will be further testing it and reporting any bugs.</p>
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