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	<title>Comments on: Fx 3.0.1 &#8211; No Instant Play (+ solution)</title>
	<atom:link href="http://gamemakerblog.com/2008/07/17/fx-301-no-instant-play-solution/feed/" rel="self" type="application/rss+xml" />
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		<title>By: Unofficial fix for YoYo Games&#8217; InstantPlay in Firefox 3.5 &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2008/07/17/fx-301-no-instant-play-solution/comment-page-1/#comment-41922</link>
		<dc:creator>Unofficial fix for YoYo Games&#8217; InstantPlay in Firefox 3.5 &#187; GameMaker Blog</dc:creator>
		<pubDate>Tue, 30 Jun 2009 20:34:55 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=472#comment-41922</guid>
		<description>[...] official solution.  A similar issue occurred when Firefox 3.0.1 was released and Chronic quickly provided a solution.  If you follow that solution and set maxValue to &#8220;3.*&#8221; the plugin functions in [...]</description>
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<p>[...] official solution.  A similar issue occurred when Firefox 3.0.1 was released and Chronic quickly provided a solution.  If you follow that solution and set maxValue to &#8220;3.*&#8221; the plugin functions in [...]</p>
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		<title>By: mrsmes</title>
		<link>http://gamemakerblog.com/2008/07/17/fx-301-no-instant-play-solution/comment-page-1/#comment-11746</link>
		<dc:creator>mrsmes</dc:creator>
		<pubDate>Fri, 25 Jul 2008 11:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=472#comment-11746</guid>
		<description>Isn&#039;t there now, I recall finding a solution on the gmc, here I&#039;ll be kind enough as to post a link to the topic, where it can be found at(c v link below):
http://gmc.yoyogames.com/index.php?s=&amp;showtopic=387225&amp;view=findpost&amp;p=2781355</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t there now, I recall finding a solution on the gmc, here I&#8217;ll be kind enough as to post a link to the topic, where it can be found at(c v link below):<br />
<a href="http://gmc.yoyogames.com/index.php?s=&amp;showtopic=387225&amp;view=findpost&amp;p=2781355" rel="nofollow">http://gmc.yoyogames.com/index.php?s=&amp;showtopic=387225&amp;view=findpost&amp;p=2781355</a></p>
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		<title>By: Ben</title>
		<link>http://gamemakerblog.com/2008/07/17/fx-301-no-instant-play-solution/comment-page-1/#comment-11119</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sat, 19 Jul 2008 13:54:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=472#comment-11119</guid>
		<description>@gamez93
They should have had an idea that the plug-in would remain compatible for several future versions, and thus 3.* or 3.*.* would be more appropriate than a very specific and limiting 3.0.*.*

I have dozens of extensions installed, and all of them except YoYo Games&#039; worked fine after updating.</description>
		<content:encoded><![CDATA[<p>@gamez93<br />
They should have had an idea that the plug-in would remain compatible for several future versions, and thus 3.* or 3.*.* would be more appropriate than a very specific and limiting 3.0.*.*</p>
<p>I have dozens of extensions installed, and all of them except YoYo Games&#8217; worked fine after updating.</p>
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		<title>By: gamez93</title>
		<link>http://gamemakerblog.com/2008/07/17/fx-301-no-instant-play-solution/comment-page-1/#comment-11102</link>
		<dc:creator>gamez93</dc:creator>
		<pubDate>Sat, 19 Jul 2008 09:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=472#comment-11102</guid>
		<description>@Mattthew_H - How can they be prepared that Fx are going to change the way the version number is laid out, a few days after the latest release?</description>
		<content:encoded><![CDATA[<p>@Mattthew_H &#8211; How can they be prepared that Fx are going to change the way the version number is laid out, a few days after the latest release?</p>
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		<title>By: Mattthew_H</title>
		<link>http://gamemakerblog.com/2008/07/17/fx-301-no-instant-play-solution/comment-page-1/#comment-11101</link>
		<dc:creator>Mattthew_H</dc:creator>
		<pubDate>Sat, 19 Jul 2008 09:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=472#comment-11101</guid>
		<description>Still, they should have been more better prepared for something like this.

But, I guess you are right, in a way, Chronic.

-Matt</description>
		<content:encoded><![CDATA[<p>Still, they should have been more better prepared for something like this.</p>
<p>But, I guess you are right, in a way, Chronic.</p>
<p>-Matt</p>
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		<title>By: Sean</title>
		<link>http://gamemakerblog.com/2008/07/17/fx-301-no-instant-play-solution/comment-page-1/#comment-11036</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Fri, 18 Jul 2008 16:02:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=472#comment-11036</guid>
		<description>It works! Thanks for the tip, Chronic!! :)</description>
		<content:encoded><![CDATA[<p>It works! Thanks for the tip, Chronic!! <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Chronic</title>
		<link>http://gamemakerblog.com/2008/07/17/fx-301-no-instant-play-solution/comment-page-1/#comment-11021</link>
		<dc:creator>Chronic</dc:creator>
		<pubDate>Fri, 18 Jul 2008 11:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=472#comment-11021</guid>
		<description>Um.. in version 2 cycle of firefox, the version numbers were typically 2.0.0.0. So therefor its right to assume that version 3 would follow the same method, thus having a maxVersion of 3.0.*.* should have worked. However, firefox 3.0.1 only had 3 sections to the version number instead of 4, thus causing an issue.

So its not right to blame this on yoyogames.</description>
		<content:encoded><![CDATA[<p>Um.. in version 2 cycle of firefox, the version numbers were typically 2.0.0.0. So therefor its right to assume that version 3 would follow the same method, thus having a maxVersion of 3.0.*.* should have worked. However, firefox 3.0.1 only had 3 sections to the version number instead of 4, thus causing an issue.</p>
<p>So its not right to blame this on yoyogames.</p>
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		<title>By: Mattthew_H</title>
		<link>http://gamemakerblog.com/2008/07/17/fx-301-no-instant-play-solution/comment-page-1/#comment-11001</link>
		<dc:creator>Mattthew_H</dc:creator>
		<pubDate>Fri, 18 Jul 2008 06:32:58 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=472#comment-11001</guid>
		<description>Yes, I must agree with Tuntis, they should have known, even asked Mozilla to send them a notice that there would be a new version.
At lest there has been a fix already, and not waiting weeks for it. :P

 -Matt</description>
		<content:encoded><![CDATA[<p>Yes, I must agree with Tuntis, they should have known, even asked Mozilla to send them a notice that there would be a new version.<br />
At lest there has been a fix already, and not waiting weeks for it. <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p> -Matt</p>
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		<title>By: tuntis</title>
		<link>http://gamemakerblog.com/2008/07/17/fx-301-no-instant-play-solution/comment-page-1/#comment-10999</link>
		<dc:creator>tuntis</dc:creator>
		<pubDate>Fri, 18 Jul 2008 06:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=472#comment-10999</guid>
		<description>Stupid mistake from YoYo. They should have known that there was already a new version &lt;a href=&quot;http://www.f-secure.com/weblog/archives/00001458.html&quot; rel=&quot;nofollow&quot;&gt;coming&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Stupid mistake from YoYo. They should have known that there was already a new version <a href="http://www.f-secure.com/weblog/archives/00001458.html" rel="nofollow">coming</a>.</p>
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