<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: How does the GMking staff stay in touch?</title>
	<atom:link href="http://gamemakerblog.com/2008/08/25/how-does-the-gmking-staff-stay-in-touch/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamemakerblog.com/2008/08/25/how-does-the-gmking-staff-stay-in-touch/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
	<lastBuildDate>Tue, 16 Mar 2010 12:03:52 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: tuntis</title>
		<link>http://gamemakerblog.com/2008/08/25/how-does-the-gmking-staff-stay-in-touch/comment-page-1/#comment-14762</link>
		<dc:creator>tuntis</dc:creator>
		<pubDate>Tue, 26 Aug 2008 04:38:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/08/25/how-does-the-gmking-staff-stay-in-touch/#comment-14762</guid>
		<description>&quot;Finally, why is this considered worthy to blog about? It isn’t ‘Gamemaker news, comment, discussion, opinion or community news’.&quot;

I personally thought it would be an interesting filler for a slow news day. If you don&#039;t like it, &lt;b&gt;get over it.&lt;/b&gt;</description>
		<content:encoded><![CDATA[<p>&#8220;Finally, why is this considered worthy to blog about? It isn’t ‘Gamemaker news, comment, discussion, opinion or community news’.&#8221;</p>
<p>I personally thought it would be an interesting filler for a slow news day. If you don&#8217;t like it, <b>get over it.</b></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Timoi</title>
		<link>http://gamemakerblog.com/2008/08/25/how-does-the-gmking-staff-stay-in-touch/comment-page-1/#comment-14720</link>
		<dc:creator>Timoi</dc:creator>
		<pubDate>Mon, 25 Aug 2008 20:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/08/25/how-does-the-gmking-staff-stay-in-touch/#comment-14720</guid>
		<description>I think having a blog is a good idea, but am I the only that thinks some of the posts just sound like corporate PR? I mean the &#039;Team Building&#039; post was essentially &#039;we have a public discussion, and discuss as a team&#039;, nothing special about that. And using IM, e-mail, and forums isn&#039;t exactly anything to write home about either.
---
&quot;Overall, we don’t use any fancy silver-bullet solutions for our communication needs, we just apply what we already have, and use it to furnish our team environment.&quot; - To me, that&#039;s just naff sounding business speak and is a very long and complicated way of saying something simple. ie &quot;We use what there already is&quot;. 
---
Let me get it clear though, I think MarkUp is very good magazine and some of the posts on the gmking.org blog are genuinely interesting, but I really don&#039;t like this style of pretentious self-publicising. Its something the Game Maker community can do without.
---
Finally, why is this considered worthy to blog about? It isn&#039;t &#039;Gamemaker news, comment, discussion, opinion or community news&#039;.</description>
		<content:encoded><![CDATA[<p>I think having a blog is a good idea, but am I the only that thinks some of the posts just sound like corporate PR? I mean the &#8216;Team Building&#8217; post was essentially &#8216;we have a public discussion, and discuss as a team&#8217;, nothing special about that. And using IM, e-mail, and forums isn&#8217;t exactly anything to write home about either.<br />
&#8212;<br />
&#8220;Overall, we don’t use any fancy silver-bullet solutions for our communication needs, we just apply what we already have, and use it to furnish our team environment.&#8221; &#8211; To me, that&#8217;s just naff sounding business speak and is a very long and complicated way of saying something simple. ie &#8220;We use what there already is&#8221;.<br />
&#8212;<br />
Let me get it clear though, I think MarkUp is very good magazine and some of the posts on the gmking.org blog are genuinely interesting, but I really don&#8217;t like this style of pretentious self-publicising. Its something the Game Maker community can do without.<br />
&#8212;<br />
Finally, why is this considered worthy to blog about? It isn&#8217;t &#8216;Gamemaker news, comment, discussion, opinion or community news&#8217;.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
