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	<title>Comments on: Gamemaker Magazine becomes Gamemaker Scope Magazine</title>
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	<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: GMIndie Magazine Issue 5 &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/comment-page-1/#comment-54012</link>
		<dc:creator>GMIndie Magazine Issue 5 &#187; GameMaker Blog</dc:creator>
		<pubDate>Sun, 17 Jan 2010 10:57:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/#comment-54012</guid>
		<description>[...] fifth issue [view pdf].  Joining the team to design the magazine is Matthew Haigh, formerly of Game Maker (Scope) Magazine, the result being the introduction of a two column [...]</description>
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<p>[...] fifth issue [view pdf].  Joining the team to design the magazine is Matthew Haigh, formerly of Game Maker (Scope) Magazine, the result being the introduction of a two column [...]</p>
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		<title>By: GameMaker Scope Magazine reaches a new level of professionality &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/comment-page-1/#comment-19023</link>
		<dc:creator>GameMaker Scope Magazine reaches a new level of professionality &#187; GameMaker Blog</dc:creator>
		<pubDate>Thu, 25 Sep 2008 17:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/#comment-19023</guid>
		<description>[...] The recently launched GameMaker Scope Magazine (previously GameMaker Magazine) has been getting more professional issue by issue. But their new &#8220;hiring&#8221; post in the GMC indicates otherwise. [...]</description>
		<content:encoded><![CDATA[<div style="padding-left: 20px;">
<p>[...] The recently launched GameMaker Scope Magazine (previously GameMaker Magazine) has been getting more professional issue by issue. But their new &#8220;hiring&#8221; post in the GMC indicates otherwise. [...]</p>
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		<title>By: F1ak3r</title>
		<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/comment-page-1/#comment-16480</link>
		<dc:creator>F1ak3r</dc:creator>
		<pubDate>Sun, 07 Sep 2008 14:22:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/#comment-16480</guid>
		<description>Only thing I have to say about the magazine is that you (Matthew_H) need to let the other staffers do more. You write too many of the articles.</description>
		<content:encoded><![CDATA[<p>Only thing I have to say about the magazine is that you (Matthew_H) need to let the other staffers do more. You write too many of the articles.</p>
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		<title>By: F1ak3r</title>
		<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/comment-page-1/#comment-16371</link>
		<dc:creator>F1ak3r</dc:creator>
		<pubDate>Sat, 06 Sep 2008 17:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/#comment-16371</guid>
		<description>There used to be a magazine called Scope here in South Africa, during apartheid. It was the closest thing we had to a girly magazine, due to censorship laws.

Sorry, that was off-topic. Will read the magazine and make a proper comment tomorrow.</description>
		<content:encoded><![CDATA[<p>There used to be a magazine called Scope here in South Africa, during apartheid. It was the closest thing we had to a girly magazine, due to censorship laws.</p>
<p>Sorry, that was off-topic. Will read the magazine and make a proper comment tomorrow.</p>
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		<title>By: Eyas Sharaiha</title>
		<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/comment-page-1/#comment-16324</link>
		<dc:creator>Eyas Sharaiha</dc:creator>
		<pubDate>Sat, 06 Sep 2008 09:34:37 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/#comment-16324</guid>
		<description>Just a future tip: if not enough resoruces are available for research, do not write a topic. Unless you have the sufficient information, there is no need to share factoids you&#039;re unsure of. This is a common mistake though, but you should try to overcome it with time.</description>
		<content:encoded><![CDATA[<p>Just a future tip: if not enough resoruces are available for research, do not write a topic. Unless you have the sufficient information, there is no need to share factoids you&#8217;re unsure of. This is a common mistake though, but you should try to overcome it with time.</p>
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		<title>By: Mattthew_H</title>
		<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/comment-page-1/#comment-16322</link>
		<dc:creator>Mattthew_H</dc:creator>
		<pubDate>Sat, 06 Sep 2008 09:28:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/#comment-16322</guid>
		<description>Maybe I could have done more research on the topic, although there was not much available. Thanks for the comment though, I hope that as the magazine ages, the content becomes more in-depth.

Thanks to you also NAL, I don&#039;t think that it is the issue viewers, I think that there was just to much content to read though and find every singal error.
But thank you very much about the comment on the improvements on the magazine as it grows! :)

-Matt</description>
		<content:encoded><![CDATA[<p>Maybe I could have done more research on the topic, although there was not much available. Thanks for the comment though, I hope that as the magazine ages, the content becomes more in-depth.</p>
<p>Thanks to you also NAL, I don&#8217;t think that it is the issue viewers, I think that there was just to much content to read though and find every singal error.<br />
But thank you very much about the comment on the improvements on the magazine as it grows! <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>-Matt</p>
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		<title>By: NAL</title>
		<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/comment-page-1/#comment-16315</link>
		<dc:creator>NAL</dc:creator>
		<pubDate>Sat, 06 Sep 2008 07:16:01 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/#comment-16315</guid>
		<description>You might need to employ a (new?) spelling/grammar checker. The amount I found while simple scanning through some of the content easily rose into the hundreds. Example: if two of the anagram answers were ACTION SHOOTER and KAROSHI, you omitted/added letters from them (I think the real anagrams would spell ACTION SOOTER and KAROSHRI). Furthermore, you can&#039;t apologise that the wordsearch only has four words because the rest of the magazine was so much work. A few days ago I made one for personal amusement, containing over 40 words. It took me half an hour to compile.

Although, yes, it&#039;s an improvement from Issue 4, and a huge leap forward from Issue 1, there are still so many things that need touching up.</description>
		<content:encoded><![CDATA[<p>You might need to employ a (new?) spelling/grammar checker. The amount I found while simple scanning through some of the content easily rose into the hundreds. Example: if two of the anagram answers were ACTION SHOOTER and KAROSHI, you omitted/added letters from them (I think the real anagrams would spell ACTION SOOTER and KAROSHRI). Furthermore, you can&#8217;t apologise that the wordsearch only has four words because the rest of the magazine was so much work. A few days ago I made one for personal amusement, containing over 40 words. It took me half an hour to compile.</p>
<p>Although, yes, it&#8217;s an improvement from Issue 4, and a huge leap forward from Issue 1, there are still so many things that need touching up.</p>
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		<title>By: HuuHuu</title>
		<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/comment-page-1/#comment-16311</link>
		<dc:creator>HuuHuu</dc:creator>
		<pubDate>Sat, 06 Sep 2008 06:52:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/#comment-16311</guid>
		<description>Needs more &#039;Splush&#039;.</description>
		<content:encoded><![CDATA[<p>Needs more &#8216;Splush&#8217;.</p>
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		<title>By: NakedPaulToast</title>
		<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/comment-page-1/#comment-16254</link>
		<dc:creator>NakedPaulToast</dc:creator>
		<pubDate>Fri, 05 Sep 2008 22:32:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/#comment-16254</guid>
		<description>&quot;Sorry to hear that you may have not liked the ‘Cross-platforming GameMaker’ article.&quot; -- Mattthew_H 

It&#039;s not a question of me not liking it or not. It&#039;s about you not knowing what you are writing about.</description>
		<content:encoded><![CDATA[<p>&#8220;Sorry to hear that you may have not liked the ‘Cross-platforming GameMaker’ article.&#8221; &#8212; Mattthew_H </p>
<p>It&#8217;s not a question of me not liking it or not. It&#8217;s about you not knowing what you are writing about.</p>
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		<title>By: Mattthew_H</title>
		<link>http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/comment-page-1/#comment-16246</link>
		<dc:creator>Mattthew_H</dc:creator>
		<pubDate>Fri, 05 Sep 2008 21:28:26 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/2008/09/05/gamemaker-magazine-becomes-gamemaker-scope-magazine/#comment-16246</guid>
		<description>I should mention something, it is not the November issue.
Magazines have the month of the cover as an expiry date for the issue - when the next issue should be realsed.

Sorry to hear that you may have not liked the &#039;Cross-platforming GameMaker&#039; article.</description>
		<content:encoded><![CDATA[<p>I should mention something, it is not the November issue.<br />
Magazines have the month of the cover as an expiry date for the issue &#8211; when the next issue should be realsed.</p>
<p>Sorry to hear that you may have not liked the &#8216;Cross-platforming GameMaker&#8217; article.</p>
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