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	<title>Comments on: 2DCube is the new FredFredrickson</title>
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	<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: Alexander Earl</title>
		<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/comment-page-1/#comment-24584</link>
		<dc:creator>Alexander Earl</dc:creator>
		<pubDate>Thu, 27 Nov 2008 14:02:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1253#comment-24584</guid>
		<description>@2dcube
I think the title is quite a compliment to you 2dcube. coming of with great games one after the other is good enough. There&#039;s no denying the Martin is great, but I would be Rolling On the Floor Laughing, if someone didn&#039;t call you great.</description>
		<content:encoded><![CDATA[<p>@2dcube<br />
I think the title is quite a compliment to you 2dcube. coming of with great games one after the other is good enough. There&#8217;s no denying the Martin is great, but I would be Rolling On the Floor Laughing, if someone didn&#8217;t call you great.</p>
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		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/comment-page-1/#comment-24522</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Wed, 26 Nov 2008 15:42:26 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1253#comment-24522</guid>
		<description>Some people are just getting sick of seeing your name now 2Dcube. :D Not me though. :)</description>
		<content:encoded><![CDATA[<p>Some people are just getting sick of seeing your name now 2Dcube. <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Not me though. <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Phil Gamble</title>
		<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/comment-page-1/#comment-24517</link>
		<dc:creator>Phil Gamble</dc:creator>
		<pubDate>Wed, 26 Nov 2008 14:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1253#comment-24517</guid>
		<description>FredFredrickson has done interviews with the vast majority of GameMaker magazines - see http://gamemakerblog.com/2008/04/07/game-maker-magazines/

In two days we saw the release of two new gamemaker magazines both with 2DCube interview.</description>
		<content:encoded><![CDATA[<p>FredFredrickson has done interviews with the vast majority of GameMaker magazines &#8211; see <a href="http://gamemakerblog.com/2008/04/07/game-maker-magazines/" rel="nofollow">http://gamemakerblog.com/2008/04/07/game-maker-magazines/</a></p>
<p>In two days we saw the release of two new gamemaker magazines both with 2DCube interview.</p>
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		<title>By: 2Dcube</title>
		<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/comment-page-1/#comment-24508</link>
		<dc:creator>2Dcube</dc:creator>
		<pubDate>Wed, 26 Nov 2008 12:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1253#comment-24508</guid>
		<description>Yeah I don&#039;t get the title either...

Care to explain? Thanks :D</description>
		<content:encoded><![CDATA[<p>Yeah I don&#8217;t get the title either&#8230;</p>
<p>Care to explain? Thanks <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/comment-page-1/#comment-24362</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Mon, 24 Nov 2008 13:49:55 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1253#comment-24362</guid>
		<description>2Dcube accepts too many interviews...</description>
		<content:encoded><![CDATA[<p>2Dcube accepts too many interviews&#8230;</p>
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		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/comment-page-1/#comment-24361</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Mon, 24 Nov 2008 13:48:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1253#comment-24361</guid>
		<description>&lt;b&gt;@Title:&lt;/b&gt;
Why, is 2Dcube a local moderator now? :D</description>
		<content:encoded><![CDATA[<p><b>@Title:</b><br />
Why, is 2Dcube a local moderator now? <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: tuntis</title>
		<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/comment-page-1/#comment-24294</link>
		<dc:creator>tuntis</dc:creator>
		<pubDate>Sun, 23 Nov 2008 16:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1253#comment-24294</guid>
		<description>*facepalm*</description>
		<content:encoded><![CDATA[<p>*facepalm*</p>
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		<title>By: Simon Donkers</title>
		<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/comment-page-1/#comment-24293</link>
		<dc:creator>Simon Donkers</dc:creator>
		<pubDate>Sun, 23 Nov 2008 16:44:28 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1253#comment-24293</guid>
		<description>I admit Powerpoint has it&#039;s limitations. However most people will have Powerpoint 2003 or an Open Office viewer or the Microsoft viewer. 
You can select in Powerpoint that the presentation should run in windowed mode and you can include buttons in your slides to handle the navigation. 

HTML can be downloaded, just zip the whole thing. But I would far prefer if I don&#039;t have to download it and can just go through it and just watch what I&#039;m interested in. HTML also means you can include server side scripting to make things like navigating and searching far easier. Just set up some blogging software, paste your texts in there and add some screenshots. HTML also means you can get additional features such as comments and user ratings to see how well your articles are received and generate a community. 
HTML being more difficult to design for and more difficult to be cross browser / platform are problems for the authors. I specify as a reader what I&#039;d like to use.  I really dislike it that if I open a PDF in my browser that I can&#039;t open a link in a new tab but that it automatically opens in my current replacing the PDF. I dislike that I can&#039;t easely change the zooming settings and just have the text flow around the content. I dislike that that a PDF doesn&#039;t open instantly.

If you want very complex layouts then PDF might indeed be easier for content creators then HTML. But personally I don&#039;t care about the layout, I care about the content. I also don&#039;t care about the ease of creating, I care about the ease of reading. 

At the moment, most Game Maker magazines are still interesting enough for me to ignore the bad usability. Nevertheless, if the magazines where easier to read I would probably spend more time at different articles, sometimes bookmark then and forward the URL to other people that are interested in this.</description>
		<content:encoded><![CDATA[<p>I admit Powerpoint has it&#8217;s limitations. However most people will have Powerpoint 2003 or an Open Office viewer or the Microsoft viewer.<br />
You can select in Powerpoint that the presentation should run in windowed mode and you can include buttons in your slides to handle the navigation. </p>
<p>HTML can be downloaded, just zip the whole thing. But I would far prefer if I don&#8217;t have to download it and can just go through it and just watch what I&#8217;m interested in. HTML also means you can include server side scripting to make things like navigating and searching far easier. Just set up some blogging software, paste your texts in there and add some screenshots. HTML also means you can get additional features such as comments and user ratings to see how well your articles are received and generate a community.<br />
HTML being more difficult to design for and more difficult to be cross browser / platform are problems for the authors. I specify as a reader what I&#8217;d like to use.  I really dislike it that if I open a PDF in my browser that I can&#8217;t open a link in a new tab but that it automatically opens in my current replacing the PDF. I dislike that I can&#8217;t easely change the zooming settings and just have the text flow around the content. I dislike that that a PDF doesn&#8217;t open instantly.</p>
<p>If you want very complex layouts then PDF might indeed be easier for content creators then HTML. But personally I don&#8217;t care about the layout, I care about the content. I also don&#8217;t care about the ease of creating, I care about the ease of reading. </p>
<p>At the moment, most Game Maker magazines are still interesting enough for me to ignore the bad usability. Nevertheless, if the magazines where easier to read I would probably spend more time at different articles, sometimes bookmark then and forward the URL to other people that are interested in this.</p>
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	<item>
		<title>By: NAL</title>
		<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/comment-page-1/#comment-24285</link>
		<dc:creator>NAL</dc:creator>
		<pubDate>Sun, 23 Nov 2008 15:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1253#comment-24285</guid>
		<description>It was way too short. At least it looked alright, I guess, but then with PowerPoint the vast majority of themes are defaults found within the program itself.</description>
		<content:encoded><![CDATA[<p>It was way too short. At least it looked alright, I guess, but then with PowerPoint the vast majority of themes are defaults found within the program itself.</p>
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	<item>
		<title>By: F1ak3r</title>
		<link>http://gamemakerblog.com/2008/11/23/2dcube-is-the-new-fredfredrickson/comment-page-1/#comment-24281</link>
		<dc:creator>F1ak3r</dc:creator>
		<pubDate>Sun, 23 Nov 2008 15:26:58 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1253#comment-24281</guid>
		<description>All online PDF magazines should be in landscape. I hate having to scroll through portrait and fiddle with zooming. Just throwing my two cents in.</description>
		<content:encoded><![CDATA[<p>All online PDF magazines should be in landscape. I hate having to scroll through portrait and fiddle with zooming. Just throwing my two cents in.</p>
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