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	<title>Comments on: The &#8220;Instant Play&#8221; options</title>
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	<link>http://gamemakerblog.com/2008/11/24/the-instant-play-options/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: GMVision&#8217;s The Game Maker Show: Episode 2 &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2008/11/24/the-instant-play-options/comment-page-1/#comment-45179</link>
		<dc:creator>GMVision&#8217;s The Game Maker Show: Episode 2 &#187; GameMaker Blog</dc:creator>
		<pubDate>Sun, 06 Sep 2009 17:03:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1227#comment-45179</guid>
		<description>[...] Deathmatch doesn&#8217;t compare games but instead looks at different features of the various &#8220;Instant Play&#8221; alternatives but omits browser compatibility as a [...]</description>
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<p>[...] Deathmatch doesn&#8217;t compare games but instead looks at different features of the various &#8220;Instant Play&#8221; alternatives but omits browser compatibility as a [...]</p>
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		<title>By: James Rhodes</title>
		<link>http://gamemakerblog.com/2008/11/24/the-instant-play-options/comment-page-1/#comment-36252</link>
		<dc:creator>James Rhodes</dc:creator>
		<pubDate>Sat, 11 Apr 2009 10:19:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1227#comment-36252</guid>
		<description>The chart has been updated to reflect the release of YAIPP for Internet Explorer.  QuickPlay has been removed due to inactivity.  YYG has had &quot;Secure on owner&#039;s site&quot; and &quot;Only runs with user&#039;s permission.&quot; due to the fact they still have not fixed the exploit.</description>
		<content:encoded><![CDATA[<p>The chart has been updated to reflect the release of YAIPP for Internet Explorer.  QuickPlay has been removed due to inactivity.  YYG has had &#8220;Secure on owner&#8217;s site&#8221; and &#8220;Only runs with user&#8217;s permission.&#8221; due to the fact they still have not fixed the exploit.</p>
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		<title>By: James Rhodes</title>
		<link>http://gamemakerblog.com/2008/11/24/the-instant-play-options/comment-page-1/#comment-28811</link>
		<dc:creator>James Rhodes</dc:creator>
		<pubDate>Tue, 06 Jan 2009 10:46:39 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1227#comment-28811</guid>
		<description>The comparison chart has been updated.</description>
		<content:encoded><![CDATA[<p>The comparison chart has been updated.</p>
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		<title>By: Eyas Sharaiha</title>
		<link>http://gamemakerblog.com/2008/11/24/the-instant-play-options/comment-page-1/#comment-24518</link>
		<dc:creator>Eyas Sharaiha</dc:creator>
		<pubDate>Wed, 26 Nov 2008 14:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1227#comment-24518</guid>
		<description>Yep, the GM EULA. But regardless of the cause, from a user standpoint, YYG&#039;s IP offers a significant advantage.</description>
		<content:encoded><![CDATA[<p>Yep, the GM EULA. But regardless of the cause, from a user standpoint, YYG&#8217;s IP offers a significant advantage.</p>
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		<title>By: James Rhodes</title>
		<link>http://gamemakerblog.com/2008/11/24/the-instant-play-options/comment-page-1/#comment-24463</link>
		<dc:creator>James Rhodes</dc:creator>
		<pubDate>Tue, 25 Nov 2008 21:01:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1227#comment-24463</guid>
		<description>@Eyas Sharaiha

Only due to the legal restrictions YoYoGames placed on Game Maker in the first place.</description>
		<content:encoded><![CDATA[<p>@Eyas Sharaiha</p>
<p>Only due to the legal restrictions YoYoGames placed on Game Maker in the first place.</p>
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		<title>By: James Rhodes</title>
		<link>http://gamemakerblog.com/2008/11/24/the-instant-play-options/comment-page-1/#comment-24461</link>
		<dc:creator>James Rhodes</dc:creator>
		<pubDate>Tue, 25 Nov 2008 20:54:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1227#comment-24461</guid>
		<description>YoYoGames deletes save files when the game is updated.

Selective File Saving as I am to understand deletes the game after it&#039;s been played leaving only the save games intact.  Although, I&#039;m not sure why this is seen as a positive.

I&#039;m thinking of removing the &quot;Total&quot; at the bottom, since it all really depends on what the owner of the site wants.</description>
		<content:encoded><![CDATA[<p>YoYoGames deletes save files when the game is updated.</p>
<p>Selective File Saving as I am to understand deletes the game after it&#8217;s been played leaving only the save games intact.  Although, I&#8217;m not sure why this is seen as a positive.</p>
<p>I&#8217;m thinking of removing the &#8220;Total&#8221; at the bottom, since it all really depends on what the owner of the site wants.</p>
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		<title>By: Simon Donkers</title>
		<link>http://gamemakerblog.com/2008/11/24/the-instant-play-options/comment-page-1/#comment-24453</link>
		<dc:creator>Simon Donkers</dc:creator>
		<pubDate>Tue, 25 Nov 2008 18:40:54 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1227#comment-24453</guid>
		<description>That instant play does not support non GM games as only party is a plus for me. While GM games might contain viruses the chances of that are smaller then blindly running any executable on your system. 
YoYo Games plugin also has the advantage of the virus scanner and the moderation system that allows bad games to be filtered. If a game is popular / staff choice then it is expected ot be safe to run. 
In my experience YoYo Games offers a safe, easy, reliable method of playing games. The other service do not yet give me that feeling, mostly because they are too young to have proven themself. 

I&#039;m wondering how the author of this chart is related to these projects. The list seems to be a bit biased in questions missing certain things like active moderation. I also don&#039;t see why YoYo Games gets no points for it&#039;s easy persistent save system and what &#039;selective file saving&#039; means. Free hosting also seems like a nice plus. 

In my personal experience, YoYo Games is far from last in the game.</description>
		<content:encoded><![CDATA[<p>That instant play does not support non GM games as only party is a plus for me. While GM games might contain viruses the chances of that are smaller then blindly running any executable on your system.<br />
YoYo Games plugin also has the advantage of the virus scanner and the moderation system that allows bad games to be filtered. If a game is popular / staff choice then it is expected ot be safe to run.<br />
In my experience YoYo Games offers a safe, easy, reliable method of playing games. The other service do not yet give me that feeling, mostly because they are too young to have proven themself. </p>
<p>I&#8217;m wondering how the author of this chart is related to these projects. The list seems to be a bit biased in questions missing certain things like active moderation. I also don&#8217;t see why YoYo Games gets no points for it&#8217;s easy persistent save system and what &#8217;selective file saving&#8217; means. Free hosting also seems like a nice plus. </p>
<p>In my personal experience, YoYo Games is far from last in the game.</p>
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		<title>By: Eyas Sharaiha</title>
		<link>http://gamemakerblog.com/2008/11/24/the-instant-play-options/comment-page-1/#comment-24436</link>
		<dc:creator>Eyas Sharaiha</dc:creator>
		<pubDate>Tue, 25 Nov 2008 12:47:06 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1227#comment-24436</guid>
		<description>Well, unlike other &quot;Instant play&quot; alternatives, Instant play does save the downloading of runner data, and thats rather beneficial, I would say.</description>
		<content:encoded><![CDATA[<p>Well, unlike other &#8220;Instant play&#8221; alternatives, Instant play does save the downloading of runner data, and thats rather beneficial, I would say.</p>
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