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	<title>Comments on: Simulation GM Issue 2 Released</title>
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		<title>By: ProdigyGM</title>
		<link>http://gamemakerblog.com/2009/03/11/simulation-gm-issue-2-released/comment-page-1/#comment-34050</link>
		<dc:creator>ProdigyGM</dc:creator>
		<pubDate>Fri, 13 Mar 2009 18:52:11 +0000</pubDate>
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		<description>My point is that no man is an island. It is best to get help then drive drunk.-</description>
		<content:encoded><![CDATA[<p>My point is that no man is an island. It is best to get help then drive drunk.-</p>
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		<title>By: Philip Gamble</title>
		<link>http://gamemakerblog.com/2009/03/11/simulation-gm-issue-2-released/comment-page-1/#comment-33899</link>
		<dc:creator>Philip Gamble</dc:creator>
		<pubDate>Wed, 11 Mar 2009 21:32:06 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1694#comment-33899</guid>
		<description>&lt;a href=&quot;#comment-33885&quot; rel=&quot;nofollow&quot;&gt;@Tom Russell&lt;/a&gt; 
Welcome back Tom :)

An I agree there is no arrogance in going solo.  It is better to work hard alone to create a good quality product - like RQ - than with others if it lacks professionalism and is rushed - like multiple GM mag failures.</description>
		<content:encoded><![CDATA[<p><a href="#comment-33885" rel="nofollow">@Tom Russell</a><br />
Welcome back Tom <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>An I agree there is no arrogance in going solo.  It is better to work hard alone to create a good quality product &#8211; like RQ &#8211; than with others if it lacks professionalism and is rushed &#8211; like multiple GM mag failures.</p>
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		<title>By: Tom Russell</title>
		<link>http://gamemakerblog.com/2009/03/11/simulation-gm-issue-2-released/comment-page-1/#comment-33897</link>
		<dc:creator>Tom Russell</dc:creator>
		<pubDate>Wed, 11 Mar 2009 20:48:30 +0000</pubDate>
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		<description>There&#039;s no arrogance in going solo.  Far less arrogance, at any rate, than churning out error-laden unproofread self-aggrandizing twaddle and complaining because it hasn&#039;t been recognized as a singular work of staggering awesomeness.  

To achieve merit, you must do work that is worthy of merit.</description>
		<content:encoded><![CDATA[<p>There&#8217;s no arrogance in going solo.  Far less arrogance, at any rate, than churning out error-laden unproofread self-aggrandizing twaddle and complaining because it hasn&#8217;t been recognized as a singular work of staggering awesomeness.  </p>
<p>To achieve merit, you must do work that is worthy of merit.</p>
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		<title>By: CompanionCube</title>
		<link>http://gamemakerblog.com/2009/03/11/simulation-gm-issue-2-released/comment-page-1/#comment-33894</link>
		<dc:creator>CompanionCube</dc:creator>
		<pubDate>Wed, 11 Mar 2009 19:43:26 +0000</pubDate>
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		<description>I&#039;m not stressed, I&#039;m having a great time :P</description>
		<content:encoded><![CDATA[<p>I&#8217;m not stressed, I&#8217;m having a great time <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Hardcoregamer</title>
		<link>http://gamemakerblog.com/2009/03/11/simulation-gm-issue-2-released/comment-page-1/#comment-33889</link>
		<dc:creator>Hardcoregamer</dc:creator>
		<pubDate>Wed, 11 Mar 2009 18:28:48 +0000</pubDate>
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		<description>IF we merged, we will not be as stressed. Notice how soo many went under due to the arrogance of going solo. We will prevail! Yes we can! I am not a team, we are.</description>
		<content:encoded><![CDATA[<p>IF we merged, we will not be as stressed. Notice how soo many went under due to the arrogance of going solo. We will prevail! Yes we can! I am not a team, we are.</p>
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		<title>By: Tom Russell</title>
		<link>http://gamemakerblog.com/2009/03/11/simulation-gm-issue-2-released/comment-page-1/#comment-33885</link>
		<dc:creator>Tom Russell</dc:creator>
		<pubDate>Wed, 11 Mar 2009 15:36:42 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1694#comment-33885</guid>
		<description>I honestly never thought I&#039;d ever say this, but re: that proposed merger, I must say &quot;rotfl&quot;.</description>
		<content:encoded><![CDATA[<p>I honestly never thought I&#8217;d ever say this, but re: that proposed merger, I must say &#8220;rotfl&#8221;.</p>
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