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	<title>Comments on: News emerges on GameMaker 8</title>
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	<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: Wayne Ashworth</title>
		<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/comment-page-1/#comment-46241</link>
		<dc:creator>Wayne Ashworth</dc:creator>
		<pubDate>Sat, 26 Sep 2009 18:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1736#comment-46241</guid>
		<description>Wow. Alpha support.
I have tried GM before and although I love it I couldn&#039;t create exactly what I wanted because I needed transparency... .PNG support. it looks like it&#039;s finally about to arrive.

Mr Overmars, you will have yet another customer as soon as it&#039;s released.</description>
		<content:encoded><![CDATA[<p>Wow. Alpha support.<br />
I have tried GM before and although I love it I couldn&#8217;t create exactly what I wanted because I needed transparency&#8230; .PNG support. it looks like it&#8217;s finally about to arrive.</p>
<p>Mr Overmars, you will have yet another customer as soon as it&#8217;s released.</p>
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		<title>By: Naruto</title>
		<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/comment-page-1/#comment-38865</link>
		<dc:creator>Naruto</dc:creator>
		<pubDate>Tue, 19 May 2009 16:05:34 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1736#comment-38865</guid>
		<description>Hello;

Me I don&#039;t vote for python programmtion language because I dont want to have to learn another programmation language and I don&#039;t already now it and just want a more easier GML LOL ... but the new features of GM8 are very nice!! i can&#039;t wait more and I hope it will be more easy to create complete cool games .
YYG said that if we have GM6 registred we can update free to 7 ... but they said :
you was able to update the GM5 to 6 and the to 7 for free but if microsoft allowed to the originial windows98 to be updated for Me or Xp and vista and all the other versions for FREE they will never win money ... and they decided that the GM8 won&#039;t be update with the GM7 pro ! and there are some hacked GM7 pro ... if you can update it with the hacked one it won&#039;t be good for YYG .
and they removed the softwarp system .
well I am from Algeria :p and I can&#039;t buy it easily ... that&#039;s why I am using the GM7 lite then I hope for GM8 lite :).
if somebody want to talk with me he has to email me on : nightmare-note@hotmail.fr
or : Naruto_GM_account@hotmail.com .
I thank Mark overmars a lot for making GM :D it&#039;s the best game developping tool I have never seen    :D 
and I hope for some GM8 programs to be uploaded on GM like the GM sprite editors if there are others ;).
GOODBYE and sorry for my english .</description>
		<content:encoded><![CDATA[<p>Hello;</p>
<p>Me I don&#8217;t vote for python programmtion language because I dont want to have to learn another programmation language and I don&#8217;t already now it and just want a more easier GML LOL &#8230; but the new features of GM8 are very nice!! i can&#8217;t wait more and I hope it will be more easy to create complete cool games .<br />
YYG said that if we have GM6 registred we can update free to 7 &#8230; but they said :<br />
you was able to update the GM5 to 6 and the to 7 for free but if microsoft allowed to the originial windows98 to be updated for Me or Xp and vista and all the other versions for FREE they will never win money &#8230; and they decided that the GM8 won&#8217;t be update with the GM7 pro ! and there are some hacked GM7 pro &#8230; if you can update it with the hacked one it won&#8217;t be good for YYG .<br />
and they removed the softwarp system .<br />
well I am from Algeria :p and I can&#8217;t buy it easily &#8230; that&#8217;s why I am using the GM7 lite then I hope for GM8 lite <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .<br />
if somebody want to talk with me he has to email me on : <a href="mailto:nightmare-note@hotmail.fr">nightmare-note@hotmail.fr</a><br />
or : <a href="mailto:Naruto_GM_account@hotmail.com">Naruto_GM_account@hotmail.com</a> .<br />
I thank Mark overmars a lot for making GM <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  it&#8217;s the best game developping tool I have never seen    <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
and I hope for some GM8 programs to be uploaded on GM like the GM sprite editors if there are others <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .<br />
GOODBYE and sorry for my english .</p>
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		<title>By: seb</title>
		<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/comment-page-1/#comment-37985</link>
		<dc:creator>seb</dc:creator>
		<pubDate>Mon, 04 May 2009 07:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1736#comment-37985</guid>
		<description>i cant wait for it</description>
		<content:encoded><![CDATA[<p>i cant wait for it</p>
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		<title>By: Philip Gamble</title>
		<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/comment-page-1/#comment-37319</link>
		<dc:creator>Philip Gamble</dc:creator>
		<pubDate>Fri, 24 Apr 2009 16:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1736#comment-37319</guid>
		<description>As yet unannounced, but I don&#039;t think you should expect to get a free copy simply for buying the previous one.  Yes I know this was done for GM5 to 6 to  7 but if there are significant changes there will be larger development costs.</description>
		<content:encoded><![CDATA[<p>As yet unannounced, but I don&#8217;t think you should expect to get a free copy simply for buying the previous one.  Yes I know this was done for GM5 to 6 to  7 but if there are significant changes there will be larger development costs.</p>
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		<title>By: John</title>
		<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/comment-page-1/#comment-37317</link>
		<dc:creator>John</dc:creator>
		<pubDate>Fri, 24 Apr 2009 16:34:01 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1736#comment-37317</guid>
		<description>will we be able to update gm8 to pro if we have gm7 pro? i don&#039;t want to pay again.</description>
		<content:encoded><![CDATA[<p>will we be able to update gm8 to pro if we have gm7 pro? i don&#8217;t want to pay again.</p>
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		<title>By: Derme</title>
		<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/comment-page-1/#comment-37294</link>
		<dc:creator>Derme</dc:creator>
		<pubDate>Fri, 24 Apr 2009 08:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1736#comment-37294</guid>
		<description>PNG about time! It should of been surported in 6.1! PNG is one of the best image image formats.....</description>
		<content:encoded><![CDATA[<p>PNG about time! It should of been surported in 6.1! PNG is one of the best image image formats&#8230;..</p>
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		<title>By: Faltzer</title>
		<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/comment-page-1/#comment-35834</link>
		<dc:creator>Faltzer</dc:creator>
		<pubDate>Mon, 06 Apr 2009 05:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1736#comment-35834</guid>
		<description>&quot;That’s why I vote Python for GM8s scripting language.&quot;

This has been debated before on the GMC, and I&#039;d love for it to turn out this way. However, it just doesn&#039;t sound like it is happening, unfortunately.</description>
		<content:encoded><![CDATA[<p>&#8220;That’s why I vote Python for GM8s scripting language.&#8221;</p>
<p>This has been debated before on the GMC, and I&#8217;d love for it to turn out this way. However, it just doesn&#8217;t sound like it is happening, unfortunately.</p>
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		<title>By: Erick.</title>
		<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/comment-page-1/#comment-35676</link>
		<dc:creator>Erick.</dc:creator>
		<pubDate>Sat, 04 Apr 2009 00:05:02 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1736#comment-35676</guid>
		<description>Well I&#039;m glad that GM finally will allow alpha channels without using them as external resources. My only wish is, is that the entire Gui be re-designed, the way it currently is it just reminds you of a C++ like library. I really hope Game Maker will pick up python because &#039;GML&#039; imo is a terrible language, sure it&#039;ll help you learn programming but people should learn a programming language to begin with. That&#039;s why I vote Python for GM8s scripting language.</description>
		<content:encoded><![CDATA[<p>Well I&#8217;m glad that GM finally will allow alpha channels without using them as external resources. My only wish is, is that the entire Gui be re-designed, the way it currently is it just reminds you of a C++ like library. I really hope Game Maker will pick up python because &#8216;GML&#8217; imo is a terrible language, sure it&#8217;ll help you learn programming but people should learn a programming language to begin with. That&#8217;s why I vote Python for GM8s scripting language.</p>
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		<title>By: Ormick</title>
		<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/comment-page-1/#comment-35671</link>
		<dc:creator>Ormick</dc:creator>
		<pubDate>Fri, 03 Apr 2009 22:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1736#comment-35671</guid>
		<description>Screw VALVe time. I&#039;m doing YYG time now!</description>
		<content:encoded><![CDATA[<p>Screw VALVe time. I&#8217;m doing YYG time now!</p>
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		<title>By: Connor Wilkins</title>
		<link>http://gamemakerblog.com/2009/03/25/news-emerges-on-gamemaker-8/comment-page-1/#comment-35347</link>
		<dc:creator>Connor Wilkins</dc:creator>
		<pubDate>Tue, 31 Mar 2009 01:53:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=1736#comment-35347</guid>
		<description>I understand that people are excited for such a new release of Game Maker, but let&#039;s be honest here. With the exception of a few specific components being updated (Game Maker 6: 3D, 6.1: Particles, 7: Extensions), Game Maker has not really seen that many new features for several years now. I am not saying that a lack of actual code base developments (added functions, the like) won&#039;t happen, I am just looking at past releases to analyze the likelihood of such a thing happening in Game Maker 8.

My personal wishes? A revised interface, one that not only uses some native user interface elements, but a UI that can be ported and matched on Game Maker for Mac (as well as any other platform ports YoYo decides to try out in the future). In terms of actual game development, I hope YoYo expands and transitions to OpenGL for 3D rendering for several reasons, the main being a cross-platform level of compatibility that isn&#039;t possible now. Finally, I would like to see a condensed version of the Object Editor, one that removes all of the worthless tabs, and instead focuses on GML-based game development. Adding a code snippet or script should still be actions, but it should all fit in one tab. Obviously, YoYo would keep an option to revert back to the standard view with all of the tabs (actually, make the full tab view the default with the &quot;condensed&quot; being an option).</description>
		<content:encoded><![CDATA[<p>I understand that people are excited for such a new release of Game Maker, but let&#8217;s be honest here. With the exception of a few specific components being updated (Game Maker 6: 3D, 6.1: Particles, 7: Extensions), Game Maker has not really seen that many new features for several years now. I am not saying that a lack of actual code base developments (added functions, the like) won&#8217;t happen, I am just looking at past releases to analyze the likelihood of such a thing happening in Game Maker 8.</p>
<p>My personal wishes? A revised interface, one that not only uses some native user interface elements, but a UI that can be ported and matched on Game Maker for Mac (as well as any other platform ports YoYo decides to try out in the future). In terms of actual game development, I hope YoYo expands and transitions to OpenGL for 3D rendering for several reasons, the main being a cross-platform level of compatibility that isn&#8217;t possible now. Finally, I would like to see a condensed version of the Object Editor, one that removes all of the worthless tabs, and instead focuses on GML-based game development. Adding a code snippet or script should still be actions, but it should all fit in one tab. Obviously, YoYo would keep an option to revert back to the standard view with all of the tabs (actually, make the full tab view the default with the &#8220;condensed&#8221; being an option).</p>
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