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	<title>Comments on: Game Maker TV Episode 6</title>
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	<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: Game Maker TV Episode 7 &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/comment-page-1/#comment-48333</link>
		<dc:creator>Game Maker TV Episode 7 &#187; GameMaker Blog</dc:creator>
		<pubDate>Fri, 30 Oct 2009 04:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2574#comment-48333</guid>
		<description>[...] September&#8217;s episode 6 [...]</description>
		<content:encoded><![CDATA[<p>[...] September&#8217;s episode 6 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GMVision and GMGRS merge &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/comment-page-1/#comment-46235</link>
		<dc:creator>GMVision and GMGRS merge &#187; GameMaker Blog</dc:creator>
		<pubDate>Sat, 26 Sep 2009 17:14:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2574#comment-46235</guid>
		<description>[...] show GMTV (episode 6) released a series of short one topic shows in April and May this year after their split from [...]</description>
		<content:encoded><![CDATA[<p>[...] show GMTV (episode 6) released a series of short one topic shows in April and May this year after their split from [...]</p>
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	<item>
		<title>By: Eyas</title>
		<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/comment-page-1/#comment-45478</link>
		<dc:creator>Eyas</dc:creator>
		<pubDate>Sun, 13 Sep 2009 04:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2574#comment-45478</guid>
		<description>Oooh! Good episode! Certainly a considerable improvement, a few technical issues and the interview was kinda awkward, I dont know if anything can be done about that though. Maybe if you can make the interview live while recording the show or something, it&#039;d be better.

Either way, good job. I like the new settings, and the improved effects and layout. The news section was particularly impressive (good job, Brad, on that).</description>
		<content:encoded><![CDATA[<p>Oooh! Good episode! Certainly a considerable improvement, a few technical issues and the interview was kinda awkward, I dont know if anything can be done about that though. Maybe if you can make the interview live while recording the show or something, it&#8217;d be better.</p>
<p>Either way, good job. I like the new settings, and the improved effects and layout. The news section was particularly impressive (good job, Brad, on that).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gamma6</title>
		<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/comment-page-1/#comment-45464</link>
		<dc:creator>Gamma6</dc:creator>
		<pubDate>Sat, 12 Sep 2009 21:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2574#comment-45464</guid>
		<description>Gah, I still can&#039;t believe I questioned Sandys gender. Lapse of concentration.  :P</description>
		<content:encoded><![CDATA[<p>Gah, I still can&#8217;t believe I questioned Sandys gender. Lapse of concentration.  <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: Elmernite</title>
		<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/comment-page-1/#comment-45315</link>
		<dc:creator>Elmernite</dc:creator>
		<pubDate>Wed, 09 Sep 2009 12:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2574#comment-45315</guid>
		<description>NakedPaulToast - &quot;Get a haircut&quot;

So I&#039;m not the only one eh.
-Elmernite</description>
		<content:encoded><![CDATA[<p>NakedPaulToast &#8211; &#8220;Get a haircut&#8221;</p>
<p>So I&#8217;m not the only one eh.<br />
-Elmernite</p>
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	<item>
		<title>By: Danny</title>
		<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/comment-page-1/#comment-45291</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Tue, 08 Sep 2009 22:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2574#comment-45291</guid>
		<description>&lt;a href=&quot;#comment-45290&quot; rel=&quot;nofollow&quot;&gt;@NakedPaulToast&lt;/a&gt; 
Well, we didn&#039;t spend long on fixing the minor flaws.  If you rewatch the episode you will notice that we already corrected several of the complaints we have received, we are now done with this episode and are moving on to episode 7.</description>
		<content:encoded><![CDATA[<p><a href="#comment-45290" rel="nofollow">@NakedPaulToast</a><br />
Well, we didn&#8217;t spend long on fixing the minor flaws.  If you rewatch the episode you will notice that we already corrected several of the complaints we have received, we are now done with this episode and are moving on to episode 7.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NakedPaulToast</title>
		<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/comment-page-1/#comment-45290</link>
		<dc:creator>NakedPaulToast</dc:creator>
		<pubDate>Tue, 08 Sep 2009 22:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2574#comment-45290</guid>
		<description>&quot;There are several, minor, flaws in this episode. Many of which are unnoticeable after a first viewing. However, within the week we will be correcting these minor flaws in hopes to improve this episode.

Danny&quot;

Instead of re-editing this episode, I&#039;d prefer you to devote the time and effort into the next episode. Yes, this one isn&#039;t perfect, but to me, the time between episodes is the bigget area of improvement.

This one is in the can, move on, get a haircut, and start on the next episode.</description>
		<content:encoded><![CDATA[<p>&#8220;There are several, minor, flaws in this episode. Many of which are unnoticeable after a first viewing. However, within the week we will be correcting these minor flaws in hopes to improve this episode.</p>
<p>Danny&#8221;</p>
<p>Instead of re-editing this episode, I&#8217;d prefer you to devote the time and effort into the next episode. Yes, this one isn&#8217;t perfect, but to me, the time between episodes is the bigget area of improvement.</p>
<p>This one is in the can, move on, get a haircut, and start on the next episode.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/comment-page-1/#comment-45280</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Tue, 08 Sep 2009 17:15:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2574#comment-45280</guid>
		<description>You misspelt &#039;CONTACT&#039; (look at 15:48) :D.</description>
		<content:encoded><![CDATA[<p>You misspelt &#8216;CONTACT&#8217; (look at 15:48) <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> .</p>
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	</item>
	<item>
		<title>By: Mattthew_H</title>
		<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/comment-page-1/#comment-45261</link>
		<dc:creator>Mattthew_H</dc:creator>
		<pubDate>Tue, 08 Sep 2009 06:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2574#comment-45261</guid>
		<description>&lt;a href=&quot;#comment-45255&quot; rel=&quot;nofollow&quot;&gt;@Danny&lt;/a&gt; 
Spam.</description>
		<content:encoded><![CDATA[<p><a href="#comment-45255" rel="nofollow">@Danny</a><br />
Spam.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Danny</title>
		<link>http://gamemakerblog.com/2009/09/08/game-maker-tv-episode-6/comment-page-1/#comment-45255</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Tue, 08 Sep 2009 04:26:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2574#comment-45255</guid>
		<description>&lt;a href=&quot;#comment-45248&quot; rel=&quot;nofollow&quot;&gt;@Argento&lt;/a&gt; 
I don&#039;t understand the purpose of that comment?</description>
		<content:encoded><![CDATA[<p><a href="#comment-45248" rel="nofollow">@Argento</a><br />
I don&#8217;t understand the purpose of that comment?</p>
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