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	<title>Comments on: GMLive Game Maker Radio to launch next Saturday</title>
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		<title>By: GMLive&#8217;s First Game Maker Radio Show (Listen again) &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/10/02/gmlive-game-maker-radio-goes-live/comment-page-1/#comment-46985</link>
		<dc:creator>GMLive&#8217;s First Game Maker Radio Show (Listen again) &#187; GameMaker Blog</dc:creator>
		<pubDate>Sat, 10 Oct 2009 17:39:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2460#comment-46985</guid>
		<description>[...] ambitious project to run a live online radio show about Game Maker got off to a slightly shaky but very [...]</description>
		<content:encoded><![CDATA[<p>[...] ambitious project to run a live online radio show about Game Maker got off to a slightly shaky but very [...]</p>
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		<title>By: GMLive Show Topics &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/10/02/gmlive-game-maker-radio-goes-live/comment-page-1/#comment-46944</link>
		<dc:creator>GMLive Show Topics &#187; GameMaker Blog</dc:creator>
		<pubDate>Fri, 09 Oct 2009 16:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2460#comment-46944</guid>
		<description>[...] team behind GMLive, an online Game Maker radio show, have released details of the topics that will be covered in tomorrows [...]</description>
		<content:encoded><![CDATA[<p>[...] team behind GMLive, an online Game Maker radio show, have released details of the topics that will be covered in tomorrows [...]</p>
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		<title>By: Caniac</title>
		<link>http://gamemakerblog.com/2009/10/02/gmlive-game-maker-radio-goes-live/comment-page-1/#comment-46619</link>
		<dc:creator>Caniac</dc:creator>
		<pubDate>Sat, 03 Oct 2009 21:36:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2460#comment-46619</guid>
		<description>&lt;a href=&quot;#comment-46602&quot; rel=&quot;nofollow&quot;&gt;@Sam&lt;/a&gt; 
We will probably be doing that soon actually</description>
		<content:encoded><![CDATA[<p><a href="#comment-46602" rel="nofollow">@Sam</a><br />
We will probably be doing that soon actually</p>
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	<item>
		<title>By: Sam</title>
		<link>http://gamemakerblog.com/2009/10/02/gmlive-game-maker-radio-goes-live/comment-page-1/#comment-46602</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Sat, 03 Oct 2009 19:32:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2460#comment-46602</guid>
		<description>IceCast looks decent enough; I&#039;d use a Flash or Silverlight player though instead of an embedded WMP object; that way anyone who doesn&#039;t have WMP (and doesn&#039;t know how to use VLC or the like) can still tune in on the web.</description>
		<content:encoded><![CDATA[<p>IceCast looks decent enough; I&#8217;d use a Flash or Silverlight player though instead of an embedded WMP object; that way anyone who doesn&#8217;t have WMP (and doesn&#8217;t know how to use VLC or the like) can still tune in on the web.</p>
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		<title>By: Caniac</title>
		<link>http://gamemakerblog.com/2009/10/02/gmlive-game-maker-radio-goes-live/comment-page-1/#comment-46591</link>
		<dc:creator>Caniac</dc:creator>
		<pubDate>Sat, 03 Oct 2009 14:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2460#comment-46591</guid>
		<description>&lt;a href=&quot;#comment-46548&quot; rel=&quot;nofollow&quot;&gt;@Philip Gamble&lt;/a&gt; 
Ahh Yes, thats what its called, I do believe.</description>
		<content:encoded><![CDATA[<p><a href="#comment-46548" rel="nofollow">@Philip Gamble</a><br />
Ahh Yes, thats what its called, I do believe.</p>
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	<item>
		<title>By: Philip Gamble</title>
		<link>http://gamemakerblog.com/2009/10/02/gmlive-game-maker-radio-goes-live/comment-page-1/#comment-46548</link>
		<dc:creator>Philip Gamble</dc:creator>
		<pubDate>Fri, 02 Oct 2009 17:39:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2460#comment-46548</guid>
		<description>http://www.icecast.org/</description>
		<content:encoded><![CDATA[<p><a href="http://www.icecast.org/" rel="nofollow">http://www.icecast.org/</a></p>
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	<item>
		<title>By: Caniac</title>
		<link>http://gamemakerblog.com/2009/10/02/gmlive-game-maker-radio-goes-live/comment-page-1/#comment-46547</link>
		<dc:creator>Caniac</dc:creator>
		<pubDate>Fri, 02 Oct 2009 17:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2460#comment-46547</guid>
		<description>&lt;a href=&quot;#comment-46545&quot; rel=&quot;nofollow&quot;&gt;@Sam&lt;/a&gt; 
http://podhurl.ca:8088/GMLive.mp3
Its an HTTP. I forgot what the program Jono is going to use to stream is called.</description>
		<content:encoded><![CDATA[<p><a href="#comment-46545" rel="nofollow">@Sam</a><br />
<a href="http://podhurl.ca:8088/GMLive.mp3" rel="nofollow">http://podhurl.ca:8088/GMLive.mp3</a><br />
Its an HTTP. I forgot what the program Jono is going to use to stream is called.</p>
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	<item>
		<title>By: Sam</title>
		<link>http://gamemakerblog.com/2009/10/02/gmlive-game-maker-radio-goes-live/comment-page-1/#comment-46545</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 02 Oct 2009 17:11:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2460#comment-46545</guid>
		<description>&lt;a href=&quot;#comment-46530&quot; rel=&quot;nofollow&quot;&gt;@Caniac&lt;/a&gt;: Out of curiosity, what are you using to stream the media? Is there an MMS or HTTP server we can point VLC or Windows Media Player at when the time comes?</description>
		<content:encoded><![CDATA[<p><a href="#comment-46530" rel="nofollow">@Caniac</a>: Out of curiosity, what are you using to stream the media? Is there an MMS or HTTP server we can point VLC or Windows Media Player at when the time comes?</p>
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	<item>
		<title>By: Caniac</title>
		<link>http://gamemakerblog.com/2009/10/02/gmlive-game-maker-radio-goes-live/comment-page-1/#comment-46530</link>
		<dc:creator>Caniac</dc:creator>
		<pubDate>Fri, 02 Oct 2009 13:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2460#comment-46530</guid>
		<description>We are doing a live calls section cause I am pretty sure that two people talking to eachother for 45 minutes could get a bit boring ;)

&lt;a href=&quot;#comment-46517&quot; rel=&quot;nofollow&quot;&gt;@Broxter&lt;/a&gt; 
Lol, Yes, anything John and I do is a disaster (my brother John :P)
and anything Jonathan and I do is a disaster to the competition ;)</description>
		<content:encoded><![CDATA[<p>We are doing a live calls section cause I am pretty sure that two people talking to eachother for 45 minutes could get a bit boring <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><a href="#comment-46517" rel="nofollow">@Broxter</a><br />
Lol, Yes, anything John and I do is a disaster (my brother John <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> )<br />
and anything Jonathan and I do is a disaster to the competition <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2009/10/02/gmlive-game-maker-radio-goes-live/comment-page-1/#comment-46517</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Fri, 02 Oct 2009 11:22:07 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2460#comment-46517</guid>
		<description>Well, this shall be interesting...

I&#039;m glad it&#039;s at a nice time for me (living in the UK). I hope I don&#039;t forget about it.

I&#039;m also glad about Robin helping out. Josh and John on their own would probably lead to disaster. :P</description>
		<content:encoded><![CDATA[<p>Well, this shall be interesting&#8230;</p>
<p>I&#8217;m glad it&#8217;s at a nice time for me (living in the UK). I hope I don&#8217;t forget about it.</p>
<p>I&#8217;m also glad about Robin helping out. Josh and John on their own would probably lead to disaster. <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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