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	<title>Comments on: GMLive &#8211; Second Show Topics</title>
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		<title>By: James Rhodes</title>
		<link>http://gamemakerblog.com/2009/10/23/gmlive-second-show-topics/comment-page-1/#comment-47777</link>
		<dc:creator>James Rhodes</dc:creator>
		<pubDate>Sat, 24 Oct 2009 03:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2867#comment-47777</guid>
		<description>I don&#039;t think going overtime is really that much of an issue.  It&#039;s much better to go over than go under.  :P</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think going overtime is really that much of an issue.  It&#8217;s much better to go over than go under.  <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Caniac</title>
		<link>http://gamemakerblog.com/2009/10/23/gmlive-second-show-topics/comment-page-1/#comment-47764</link>
		<dc:creator>Caniac</dc:creator>
		<pubDate>Fri, 23 Oct 2009 23:11:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2867#comment-47764</guid>
		<description>I am glad users are so excited about our broadcast tomorrow, we will do our best to make it go smooth and be very enjoyable.

PS: the more people, the more opinions, and the more time it takes per subject ;)</description>
		<content:encoded><![CDATA[<p>I am glad users are so excited about our broadcast tomorrow, we will do our best to make it go smooth and be very enjoyable.</p>
<p>PS: the more people, the more opinions, and the more time it takes per subject <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: NAL</title>
		<link>http://gamemakerblog.com/2009/10/23/gmlive-second-show-topics/comment-page-1/#comment-47760</link>
		<dc:creator>NAL</dc:creator>
		<pubDate>Fri, 23 Oct 2009 22:51:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2867#comment-47760</guid>
		<description>After the last episode I&#039;ll certainly be listening/calling this time round.</description>
		<content:encoded><![CDATA[<p>After the last episode I&#8217;ll certainly be listening/calling this time round.</p>
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		<title>By: Jonathan Martin</title>
		<link>http://gamemakerblog.com/2009/10/23/gmlive-second-show-topics/comment-page-1/#comment-47751</link>
		<dc:creator>Jonathan Martin</dc:creator>
		<pubDate>Fri, 23 Oct 2009 20:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2867#comment-47751</guid>
		<description>Hey, I&#039;ll also be there but mainly running shows the user input. Also Phil and &#039;Tamper&#039; will be moderating chat (Tamper can&#039;t do the whole show).</description>
		<content:encoded><![CDATA[<p>Hey, I&#8217;ll also be there but mainly running shows the user input. Also Phil and &#8216;Tamper&#8217; will be moderating chat (Tamper can&#8217;t do the whole show).</p>
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		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2009/10/23/gmlive-second-show-topics/comment-page-1/#comment-47738</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Fri, 23 Oct 2009 15:28:25 +0000</pubDate>
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		<description>&lt;a href=&quot;#comment-47737&quot; rel=&quot;nofollow&quot;&gt;@Philip Gamble&lt;/a&gt; 
I meant he&#039;d have more control over the time usage (and wastage); I&#039;m sure he won&#039;t let it drag on like the first episode.

So you&#039;re the official Chat Moderator? :D</description>
		<content:encoded><![CDATA[<p><a href="#comment-47737" rel="nofollow">@Philip Gamble</a><br />
I meant he&#8217;d have more control over the time usage (and wastage); I&#8217;m sure he won&#8217;t let it drag on like the first episode.</p>
<p>So you&#8217;re the official Chat Moderator? <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Philip Gamble</title>
		<link>http://gamemakerblog.com/2009/10/23/gmlive-second-show-topics/comment-page-1/#comment-47737</link>
		<dc:creator>Philip Gamble</dc:creator>
		<pubDate>Fri, 23 Oct 2009 15:22:23 +0000</pubDate>
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		<description>&lt;a href=&quot;#comment-47736&quot; rel=&quot;nofollow&quot;&gt;@Broxter&lt;/a&gt; I know it&#039;s not what you meant but your post seems to imply that Robin has nothing to say! 

Am looking forward to the second show (will be moderating the chat) sounds like there may be some interesting discussions.</description>
		<content:encoded><![CDATA[<p><a href="#comment-47736" rel="nofollow">@Broxter</a> I know it&#8217;s not what you meant but your post seems to imply that Robin has nothing to say! </p>
<p>Am looking forward to the second show (will be moderating the chat) sounds like there may be some interesting discussions.</p>
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		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2009/10/23/gmlive-second-show-topics/comment-page-1/#comment-47736</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Fri, 23 Oct 2009 15:20:18 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2867#comment-47736</guid>
		<description>Let&#039;s see if this can one can better the last. With Robin, I&#039;m sure they won&#039;t be going for over an hour this time. :)</description>
		<content:encoded><![CDATA[<p>Let&#8217;s see if this can one can better the last. With Robin, I&#8217;m sure they won&#8217;t be going for over an hour this time. <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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