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	<title>Comments on: Game Maker Station offers &#8220;merge&#8221; to 64Digits</title>
	<atom:link href="http://gamemakerblog.com/2009/10/25/64dmerge/feed/" rel="self" type="application/rss+xml" />
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	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: queviltai</title>
		<link>http://gamemakerblog.com/2009/10/25/64dmerge/comment-page-1/#comment-48714</link>
		<dc:creator>queviltai</dc:creator>
		<pubDate>Fri, 06 Nov 2009 22:43:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2933#comment-48714</guid>
		<description>I say (D)</description>
		<content:encoded><![CDATA[<p>I say (D)</p>
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	<item>
		<title>By: tuntis</title>
		<link>http://gamemakerblog.com/2009/10/25/64dmerge/comment-page-1/#comment-48103</link>
		<dc:creator>tuntis</dc:creator>
		<pubDate>Tue, 27 Oct 2009 14:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2933#comment-48103</guid>
		<description>Frederick is a joke.

C?</description>
		<content:encoded><![CDATA[<p>Frederick is a joke.</p>
<p>C?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NAL</title>
		<link>http://gamemakerblog.com/2009/10/25/64dmerge/comment-page-1/#comment-48092</link>
		<dc:creator>NAL</dc:creator>
		<pubDate>Tue, 27 Oct 2009 12:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2933#comment-48092</guid>
		<description>(D) The first day you became aware of him</description>
		<content:encoded><![CDATA[<p>(D) The first day you became aware of him</p>
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	<item>
		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2009/10/25/64dmerge/comment-page-1/#comment-48083</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Tue, 27 Oct 2009 11:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2933#comment-48083</guid>
		<description>I&#039;m thinking (C).</description>
		<content:encoded><![CDATA[<p>I&#8217;m thinking (C).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom Russell</title>
		<link>http://gamemakerblog.com/2009/10/25/64dmerge/comment-page-1/#comment-48008</link>
		<dc:creator>Tom Russell</dc:creator>
		<pubDate>Mon, 26 Oct 2009 19:17:36 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2933#comment-48008</guid>
		<description>Pop quiz: when did what little respect I had for Frederick, mostly because I try to respect all human beings, evaporate?

Was it:

(A) When he bashed the professionalism of Game Maker Blog and its commentators for pointing out his own unprofessional attitude towards letter writing?

(B) The fact that he thought sending an unproofread letter is okay if it is &quot;written really fast&quot; because he has to go shopping?

Or (C), the revelation that he shops at Walmart?</description>
		<content:encoded><![CDATA[<p>Pop quiz: when did what little respect I had for Frederick, mostly because I try to respect all human beings, evaporate?</p>
<p>Was it:</p>
<p>(A) When he bashed the professionalism of Game Maker Blog and its commentators for pointing out his own unprofessional attitude towards letter writing?</p>
<p>(B) The fact that he thought sending an unproofread letter is okay if it is &#8220;written really fast&#8221; because he has to go shopping?</p>
<p>Or (C), the revelation that he shops at Walmart?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frederick</title>
		<link>http://gamemakerblog.com/2009/10/25/64dmerge/comment-page-1/#comment-47999</link>
		<dc:creator>Frederick</dc:creator>
		<pubDate>Mon, 26 Oct 2009 18:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2933#comment-47999</guid>
		<description>Oh come on, it was written real fast. I was in a hurry to get into town to go to Walmart and didn&#039;t even read back through the email.

Sorry guys. You&#039;re right. It was an epic failure.

Also, you should stop bashing people. it&#039;s very unprofessional. This may be just a game maker blog, but at least try to make it professional &amp; keep it clean.</description>
		<content:encoded><![CDATA[<p>Oh come on, it was written real fast. I was in a hurry to get into town to go to Walmart and didn&#8217;t even read back through the email.</p>
<p>Sorry guys. You&#8217;re right. It was an epic failure.</p>
<p>Also, you should stop bashing people. it&#8217;s very unprofessional. This may be just a game maker blog, but at least try to make it professional &amp; keep it clean.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Philip Gamble</title>
		<link>http://gamemakerblog.com/2009/10/25/64dmerge/comment-page-1/#comment-47996</link>
		<dc:creator>Philip Gamble</dc:creator>
		<pubDate>Mon, 26 Oct 2009 18:08:09 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2933#comment-47996</guid>
		<description>&lt;a href=&quot;#comment-47978&quot; rel=&quot;nofollow&quot;&gt;@Tom Russell&lt;/a&gt; haha</description>
		<content:encoded><![CDATA[<p><a href="#comment-47978" rel="nofollow">@Tom Russell</a> haha</p>
]]></content:encoded>
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	<item>
		<title>By: Tom Russell</title>
		<link>http://gamemakerblog.com/2009/10/25/64dmerge/comment-page-1/#comment-47978</link>
		<dc:creator>Tom Russell</dc:creator>
		<pubDate>Mon, 26 Oct 2009 15:08:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2933#comment-47978</guid>
		<description>Joeri&#039;s right; the &quot;BECOME ONE&quot; line only works on niave virgins, and then only sporadically.

Or, um, so I&#039;ve heard...</description>
		<content:encoded><![CDATA[<p>Joeri&#8217;s right; the &#8220;BECOME ONE&#8221; line only works on niave virgins, and then only sporadically.</p>
<p>Or, um, so I&#8217;ve heard&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Joeri</title>
		<link>http://gamemakerblog.com/2009/10/25/64dmerge/comment-page-1/#comment-47962</link>
		<dc:creator>Joeri</dc:creator>
		<pubDate>Mon, 26 Oct 2009 11:59:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2933#comment-47962</guid>
		<description>If you are proposing a merge, you should be doing it a lot more subtle than you do in you email Frederick. You&#039;re enlarging their downsides too much. You&#039;re speaking about GMS as if it&#039;s the best site ever, and you&#039;re never going to get anywhere with cheesy lines like &quot;BECOME ONE&quot;.</description>
		<content:encoded><![CDATA[<p>If you are proposing a merge, you should be doing it a lot more subtle than you do in you email Frederick. You&#8217;re enlarging their downsides too much. You&#8217;re speaking about GMS as if it&#8217;s the best site ever, and you&#8217;re never going to get anywhere with cheesy lines like &#8220;BECOME ONE&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Danny</title>
		<link>http://gamemakerblog.com/2009/10/25/64dmerge/comment-page-1/#comment-47961</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Mon, 26 Oct 2009 11:57:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2933#comment-47961</guid>
		<description>&lt;a href=&quot;#comment-47939&quot; rel=&quot;nofollow&quot;&gt;@Frederick&lt;/a&gt; 
There is a reply button.  ^^</description>
		<content:encoded><![CDATA[<p><a href="#comment-47939" rel="nofollow">@Frederick</a><br />
There is a reply button.  ^^</p>
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