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	<title>Comments on: Prodigy GM Magazine Rises From The Dead</title>
	<atom:link href="http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
	<lastBuildDate>Wed, 17 Mar 2010 08:37:30 +0000</lastBuildDate>
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		<item>
		<title>By: GMLive 9 and GMIndie Radio 21 &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/comment-page-1/#comment-55545</link>
		<dc:creator>GMLive 9 and GMIndie Radio 21 &#187; GameMaker Blog</dc:creator>
		<pubDate>Sat, 13 Feb 2010 22:10:08 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2953#comment-55545</guid>
		<description>[...] today&#8217;s show Nathan Hurde revealed that his latest magazine Tailware Times is turning into a blog and Brian talked about his new general programming magazine.  The game [...]</description>
		<content:encoded><![CDATA[<div style="padding-left: 20px;">
<p>[...] today&#8217;s show Nathan Hurde revealed that his latest magazine Tailware Times is turning into a blog and Brian talked about his new general programming magazine.  The game [...]</p>
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	<item>
		<title>By: GMLive &#8211; Third Show Topics &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/comment-page-1/#comment-48656</link>
		<dc:creator>GMLive &#8211; Third Show Topics &#187; GameMaker Blog</dc:creator>
		<pubDate>Thu, 05 Nov 2009 23:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2953#comment-48656</guid>
		<description>[...] will be talked about include GameJolt&#8217;s latest contest, the return of Prodigygm magazine as Tailware Times, Sandy&#8217;s recent appearance at the Casual Games Forum in London and the Halloween episode of [...]</description>
		<content:encoded><![CDATA[<div style="padding-left: 20px;">
<p>[...] will be talked about include GameJolt&#8217;s latest contest, the return of Prodigygm magazine as Tailware Times, Sandy&#8217;s recent appearance at the Casual Games Forum in London and the Halloween episode of [...]</p>
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	<item>
		<title>By: GMVision.tv &#187; Blog Archive &#187; GMLive: Discussion Topics (11-7)</title>
		<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/comment-page-1/#comment-48652</link>
		<dc:creator>GMVision.tv &#187; Blog Archive &#187; GMLive: Discussion Topics (11-7)</dc:creator>
		<pubDate>Thu, 05 Nov 2009 23:04:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2953#comment-48652</guid>
		<description>[...] Tailware Times [...]</description>
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<p>[...] Tailware Times [...]</p>
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	<item>
		<title>By: True Valhalla</title>
		<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/comment-page-1/#comment-48161</link>
		<dc:creator>True Valhalla</dc:creator>
		<pubDate>Wed, 28 Oct 2009 06:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2953#comment-48161</guid>
		<description>Well. I wasn&#039;t going to read this having seen the comments in Community, but I see ROO is mentioned, so I&#039;ll take a look. Don&#039;t worry, I&#039;m bracing myself.

Ok. *Retrieving brain cells*

I&#039;ll start with my favourite quote:

&quot;This game is waaay better
than Realm One Online, Whispered Scroll Online, Goomba
Online, and Realm One Online. Yes, you heard me! The graphics are lovely. The
game plays rather smoothly and lag free.&quot;

Firstly, I&#039;d like to thank you for mentioning ROO both first, last and twice. You made me laugh. I see you&#039;re sticking with the times by mentioning both WSO and Goomba...And, for future reference, you might want to check out our progress at our site -- ROO owns that game :S Perhaps stay up to date with the development of games if you want to compare them to others.

Overall, it was definitely as bad as I expected. But I thank you for the publicity, and hope your computer dies and saves us all.

-Tv</description>
		<content:encoded><![CDATA[<p>Well. I wasn&#8217;t going to read this having seen the comments in Community, but I see ROO is mentioned, so I&#8217;ll take a look. Don&#8217;t worry, I&#8217;m bracing myself.</p>
<p>Ok. *Retrieving brain cells*</p>
<p>I&#8217;ll start with my favourite quote:</p>
<p>&#8220;This game is waaay better<br />
than Realm One Online, Whispered Scroll Online, Goomba<br />
Online, and Realm One Online. Yes, you heard me! The graphics are lovely. The<br />
game plays rather smoothly and lag free.&#8221;</p>
<p>Firstly, I&#8217;d like to thank you for mentioning ROO both first, last and twice. You made me laugh. I see you&#8217;re sticking with the times by mentioning both WSO and Goomba&#8230;And, for future reference, you might want to check out our progress at our site &#8212; ROO owns that game :S Perhaps stay up to date with the development of games if you want to compare them to others.</p>
<p>Overall, it was definitely as bad as I expected. But I thank you for the publicity, and hope your computer dies and saves us all.</p>
<p>-Tv</p>
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		<title>By: James Rhodes</title>
		<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/comment-page-1/#comment-48132</link>
		<dc:creator>James Rhodes</dc:creator>
		<pubDate>Tue, 27 Oct 2009 23:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2953#comment-48132</guid>
		<description>@NAL: Classic!</description>
		<content:encoded><![CDATA[<p>@NAL: Classic!</p>
]]></content:encoded>
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		<title>By: Sam Whited</title>
		<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/comment-page-1/#comment-48124</link>
		<dc:creator>Sam Whited</dc:creator>
		<pubDate>Tue, 27 Oct 2009 20:05:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2953#comment-48124</guid>
		<description>&lt;a href=&quot;#comment-48104&quot; rel=&quot;nofollow&quot;&gt;@Robin Monks&lt;/a&gt; It gets harder and harder to translate every day.</description>
		<content:encoded><![CDATA[<p><a href="#comment-48104" rel="nofollow">@Robin Monks</a> It gets harder and harder to translate every day.</p>
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		<title>By: alex_pof</title>
		<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/comment-page-1/#comment-48116</link>
		<dc:creator>alex_pof</dc:creator>
		<pubDate>Tue, 27 Oct 2009 17:02:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2953#comment-48116</guid>
		<description>too bad he didn&#039;t do his research. Its against the TOS of adsense to put ads inside of games or applications.</description>
		<content:encoded><![CDATA[<p>too bad he didn&#8217;t do his research. Its against the TOS of adsense to put ads inside of games or applications.</p>
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		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/comment-page-1/#comment-48109</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Tue, 27 Oct 2009 15:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2953#comment-48109</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-48093&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-48093&quot; rel=&quot;nofollow&quot;&gt;NAL&lt;/a&gt; :&lt;/strong&gt;
Tailware: The Arse-End Of Game Maker
&lt;/blockquote&gt;
Aah, NAL, you make me laugh. :)</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-48093"><p>
<strong><a href="#comment-48093" rel="nofollow">NAL</a> :</strong><br />
Tailware: The Arse-End Of Game Maker
</p></blockquote>
<p>Aah, NAL, you make me laugh. <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Frederick</title>
		<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/comment-page-1/#comment-48108</link>
		<dc:creator>Frederick</dc:creator>
		<pubDate>Tue, 27 Oct 2009 14:45:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2953#comment-48108</guid>
		<description>That&#039;s what I said when I read that.</description>
		<content:encoded><![CDATA[<p>That&#8217;s what I said when I read that.</p>
]]></content:encoded>
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	<item>
		<title>By: tuntis</title>
		<link>http://gamemakerblog.com/2009/10/27/prodigy-gm-magazine-rises-from-the-dead/comment-page-1/#comment-48107</link>
		<dc:creator>tuntis</dc:creator>
		<pubDate>Tue, 27 Oct 2009 14:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=2953#comment-48107</guid>
		<description>&lt;i&gt;Eggers has behaved as a fascist and his actions were un-American.&lt;/i&gt;
What the hell?</description>
		<content:encoded><![CDATA[<p><i>Eggers has behaved as a fascist and his actions were un-American.</i><br />
What the hell?</p>
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