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	<title>Comments on: GMVision releases their first &#8220;minisode&#8221;</title>
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		<title>By: GMVision.tv &#187; Blog Archive &#187; GMLive: Discussion Topics (11-21)</title>
		<link>http://gamemakerblog.com/2009/11/15/gmvision-releases-their-first-minisode/comment-page-1/#comment-49681</link>
		<dc:creator>GMVision.tv &#187; Blog Archive &#187; GMLive: Discussion Topics (11-21)</dc:creator>
		<pubDate>Wed, 18 Nov 2009 14:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3137#comment-49681</guid>
		<description>[...] TGMS Minisode #1 [...]</description>
		<content:encoded><![CDATA[<div style="padding-left: 20px;">
<p>[...] TGMS Minisode #1 [...]</p>
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		<title>By: Game Maker strong in 2BeeGames contest &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/11/15/gmvision-releases-their-first-minisode/comment-page-1/#comment-49593</link>
		<dc:creator>Game Maker strong in 2BeeGames contest &#187; GameMaker Blog</dc:creator>
		<pubDate>Tue, 17 Nov 2009 12:20:46 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3137#comment-49593</guid>
		<description>[...] the second round with 26% of the vote with Akiisoft&#8217;s Tower of Heaven, featured in this recent GMVision video, in third place.    Leave a comment &#124; Trackback       No comments [...]</description>
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<p>[...] the second round with 26% of the vote with Akiisoft&#8217;s Tower of Heaven, featured in this recent GMVision video, in third place.    Leave a comment | Trackback       No comments [...]</p>
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		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2009/11/15/gmvision-releases-their-first-minisode/comment-page-1/#comment-49531</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Mon, 16 Nov 2009 21:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3137#comment-49531</guid>
		<description>I guess it was okay. But, meh, I had a hard time listening to Josh. Wasn&#039;t exactly spectacular.</description>
		<content:encoded><![CDATA[<p>I guess it was okay. But, meh, I had a hard time listening to Josh. Wasn&#8217;t exactly spectacular.</p>
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		<title>By: True Valhalla</title>
		<link>http://gamemakerblog.com/2009/11/15/gmvision-releases-their-first-minisode/comment-page-1/#comment-49417</link>
		<dc:creator>True Valhalla</dc:creator>
		<pubDate>Sun, 15 Nov 2009 21:17:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3137#comment-49417</guid>
		<description>&lt;a href=&quot;#comment-49405&quot; rel=&quot;nofollow&quot;&gt;@Tom Russell &lt;/a&gt; 
I hope to read an issue of it again one day =)</description>
		<content:encoded><![CDATA[<p><a href="#comment-49405" rel="nofollow">@Tom Russell </a><br />
I hope to read an issue of it again one day =)</p>
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		<title>By: Tom Russell</title>
		<link>http://gamemakerblog.com/2009/11/15/gmvision-releases-their-first-minisode/comment-page-1/#comment-49405</link>
		<dc:creator>Tom Russell</dc:creator>
		<pubDate>Sun, 15 Nov 2009 18:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3137#comment-49405</guid>
		<description>Thank you for the kind words, True Valhalla.  Ending the Quarterly was not something I expected, or wanted, to do, and it&#039;s nice to know that you and others found some value within its pages.</description>
		<content:encoded><![CDATA[<p>Thank you for the kind words, True Valhalla.  Ending the Quarterly was not something I expected, or wanted, to do, and it&#8217;s nice to know that you and others found some value within its pages.</p>
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		<title>By: Jonathan Martin</title>
		<link>http://gamemakerblog.com/2009/11/15/gmvision-releases-their-first-minisode/comment-page-1/#comment-49380</link>
		<dc:creator>Jonathan Martin</dc:creator>
		<pubDate>Sun, 15 Nov 2009 12:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3137#comment-49380</guid>
		<description>&lt;a href=&quot;#comment-49378&quot; rel=&quot;nofollow&quot;&gt;@True Valhalla&lt;/a&gt; 
For our next review we have got our 3D graphic deigner to make some stars for the show instead of text. I will also look into changing the other text.</description>
		<content:encoded><![CDATA[<p><a href="#comment-49378" rel="nofollow">@True Valhalla</a><br />
For our next review we have got our 3D graphic deigner to make some stars for the show instead of text. I will also look into changing the other text.</p>
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		<title>By: True Valhalla</title>
		<link>http://gamemakerblog.com/2009/11/15/gmvision-releases-their-first-minisode/comment-page-1/#comment-49378</link>
		<dc:creator>True Valhalla</dc:creator>
		<pubDate>Sun, 15 Nov 2009 11:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3137#comment-49378</guid>
		<description>This was at least fairly professional, and overall it was not painful to listen to, but I have to disagree on some of your review points, particularly on the music, which I think you unjustly criticised. You could have also gone deeper into the overarching theme, and perhaps even flashed some of the great artwork. I also disagree with your comments on the graphics (in some aspects) -- I think they definitely achieved what they intended to, and the result is beautiful and unique.

One final criticism, the gray texture headings were terrible xD Even straight white text would have been an improvement.

So, overall, it was a good length, well presented, had a nice intro, and would be the 2nd piece of GM media I&#039;d come back to hear more on (Russel&#039;s Quarterly being first) -- consumable and neat.

-Tv</description>
		<content:encoded><![CDATA[<p>This was at least fairly professional, and overall it was not painful to listen to, but I have to disagree on some of your review points, particularly on the music, which I think you unjustly criticised. You could have also gone deeper into the overarching theme, and perhaps even flashed some of the great artwork. I also disagree with your comments on the graphics (in some aspects) &#8212; I think they definitely achieved what they intended to, and the result is beautiful and unique.</p>
<p>One final criticism, the gray texture headings were terrible xD Even straight white text would have been an improvement.</p>
<p>So, overall, it was a good length, well presented, had a nice intro, and would be the 2nd piece of GM media I&#8217;d come back to hear more on (Russel&#8217;s Quarterly being first) &#8212; consumable and neat.</p>
<p>-Tv</p>
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		<title>By: Jonathan Martin</title>
		<link>http://gamemakerblog.com/2009/11/15/gmvision-releases-their-first-minisode/comment-page-1/#comment-49374</link>
		<dc:creator>Jonathan Martin</dc:creator>
		<pubDate>Sun, 15 Nov 2009 10:25:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3137#comment-49374</guid>
		<description>&lt;a href=&quot;#comment-49348&quot; rel=&quot;nofollow&quot;&gt;@Frederick&lt;/a&gt; 
A lot of people didn&#039;t.</description>
		<content:encoded><![CDATA[<p><a href="#comment-49348" rel="nofollow">@Frederick</a><br />
A lot of people didn&#8217;t.</p>
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		<title>By: Frederick</title>
		<link>http://gamemakerblog.com/2009/11/15/gmvision-releases-their-first-minisode/comment-page-1/#comment-49348</link>
		<dc:creator>Frederick</dc:creator>
		<pubDate>Sun, 15 Nov 2009 03:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3137#comment-49348</guid>
		<description>It was alright. I prefer longer episodes. ^^</description>
		<content:encoded><![CDATA[<p>It was alright. I prefer longer episodes. ^^</p>
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		<title>By: tuntis</title>
		<link>http://gamemakerblog.com/2009/11/15/gmvision-releases-their-first-minisode/comment-page-1/#comment-49343</link>
		<dc:creator>tuntis</dc:creator>
		<pubDate>Sun, 15 Nov 2009 02:22:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3137#comment-49343</guid>
		<description>Why do you think I kept it short?</description>
		<content:encoded><![CDATA[<p>Why do you think I kept it short?</p>
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