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	<title>Comments on: Climb to the Top of the Castle wins $10,000</title>
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		<title>By: Game Maker Game Dustforce in $100,000 IndiePub Final &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/12/03/climb-to-the-top-of-the-castle-wins-10000/comment-page-1/#comment-78551</link>
		<dc:creator>Game Maker Game Dustforce in $100,000 IndiePub Final &#187; GameMaker Blog</dc:creator>
		<pubDate>Wed, 15 Sep 2010 23:03:23 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3314#comment-78551</guid>
		<description>[...] year Climb to the Top of the Castle won a $10,000 first prize and Save the Planet won $2,500 for placing second in a community [...]</description>
		<content:encoded><![CDATA[<p>[...] year Climb to the Top of the Castle won a $10,000 first prize and Save the Planet won $2,500 for placing second in a community [...]</p>
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		<title>By: IndiePub Games $100,000 Independent Developer Competition &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/12/03/climb-to-the-top-of-the-castle-wins-10000/comment-page-1/#comment-61416</link>
		<dc:creator>IndiePub Games $100,000 Independent Developer Competition &#187; GameMaker Blog</dc:creator>
		<pubDate>Mon, 03 May 2010 10:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3314#comment-61416</guid>
		<description>[...] games have done well in the first two contests held by the organisation.  At the end of last year Climb to the Top of the Castle won the $10,000 first prize after four games made in Game Maker had made it into the final [...]</description>
		<content:encoded><![CDATA[<p>[...] games have done well in the first two contests held by the organisation.  At the end of last year Climb to the Top of the Castle won the $10,000 first prize after four games made in Game Maker had made it into the final [...]</p>
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		<title>By: hum4n</title>
		<link>http://gamemakerblog.com/2009/12/03/climb-to-the-top-of-the-castle-wins-10000/comment-page-1/#comment-51550</link>
		<dc:creator>hum4n</dc:creator>
		<pubDate>Wed, 09 Dec 2009 18:06:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3314#comment-51550</guid>
		<description>they misspelled &quot;enemies&quot;</description>
		<content:encoded><![CDATA[<p>they misspelled &#8220;enemies&#8221;</p>
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		<title>By: GMLive Topics, Crimelife 3, Paul Eres Interview &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/12/03/climb-to-the-top-of-the-castle-wins-10000/comment-page-1/#comment-51179</link>
		<dc:creator>GMLive Topics, Crimelife 3, Paul Eres Interview &#187; GameMaker Blog</dc:creator>
		<pubDate>Fri, 04 Dec 2009 21:44:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3314#comment-51179</guid>
		<description>[...] UK, time in your location).  Topics will include Climb to the Top of the Castle&#8217;s recent $10,000 victory and people moaning at the lack of a hammer in the new Game Maker logo.  The guest is Wyatt Best [...]</description>
		<content:encoded><![CDATA[<p>[...] UK, time in your location).  Topics will include Climb to the Top of the Castle&#8217;s recent $10,000 victory and people moaning at the lack of a hammer in the new Game Maker logo.  The guest is Wyatt Best [...]</p>
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		<title>By: Coolist</title>
		<link>http://gamemakerblog.com/2009/12/03/climb-to-the-top-of-the-castle-wins-10000/comment-page-1/#comment-51152</link>
		<dc:creator>Coolist</dc:creator>
		<pubDate>Fri, 04 Dec 2009 14:47:14 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3314#comment-51152</guid>
		<description>@True Valhalla

That&#039;s a little harsh.  I&#039;m sure it&#039;s easier to design in game maker than from scratch programing.</description>
		<content:encoded><![CDATA[<p>@True Valhalla</p>
<p>That&#8217;s a little harsh.  I&#8217;m sure it&#8217;s easier to design in game maker than from scratch programing.</p>
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		<title>By: Schreib</title>
		<link>http://gamemakerblog.com/2009/12/03/climb-to-the-top-of-the-castle-wins-10000/comment-page-1/#comment-51128</link>
		<dc:creator>Schreib</dc:creator>
		<pubDate>Fri, 04 Dec 2009 09:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3314#comment-51128</guid>
		<description>The main character reminds me of the main character in Dark Castle.</description>
		<content:encoded><![CDATA[<p>The main character reminds me of the main character in Dark Castle.</p>
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		<title>By: True Valhalla</title>
		<link>http://gamemakerblog.com/2009/12/03/climb-to-the-top-of-the-castle-wins-10000/comment-page-1/#comment-51102</link>
		<dc:creator>True Valhalla</dc:creator>
		<pubDate>Fri, 04 Dec 2009 03:24:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3314#comment-51102</guid>
		<description>&lt;a href=&quot;#comment-51091&quot; rel=&quot;nofollow&quot;&gt;@xot &lt;/a&gt; 
Your notes about lack of innvoation are interesting considering the game is called &quot;Climb to the Top of the Tower&quot;, afterall. I guess it&#039;s a title that doesn&#039;t really scream &#039;innovation here!&#039;. That said, it&#039;ll be interesting to see if the game is renamed for its distribution on a console, or if it will even attract attention with such a generic name.</description>
		<content:encoded><![CDATA[<p><a href="#comment-51091" rel="nofollow">@xot </a><br />
Your notes about lack of innvoation are interesting considering the game is called &#8220;Climb to the Top of the Tower&#8221;, afterall. I guess it&#8217;s a title that doesn&#8217;t really scream &#8216;innovation here!&#8217;. That said, it&#8217;ll be interesting to see if the game is renamed for its distribution on a console, or if it will even attract attention with such a generic name.</p>
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		<title>By: hidden object games online</title>
		<link>http://gamemakerblog.com/2009/12/03/climb-to-the-top-of-the-castle-wins-10000/comment-page-1/#comment-51100</link>
		<dc:creator>hidden object games online</dc:creator>
		<pubDate>Fri, 04 Dec 2009 02:24:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3314#comment-51100</guid>
		<description>haha.. I like the way it&#039;s played &amp; the visuals are nice =) Well done guys!</description>
		<content:encoded><![CDATA[<p>haha.. I like the way it&#8217;s played &amp; the visuals are nice =) Well done guys!</p>
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		<title>By: True Valhalla</title>
		<link>http://gamemakerblog.com/2009/12/03/climb-to-the-top-of-the-castle-wins-10000/comment-page-1/#comment-51098</link>
		<dc:creator>True Valhalla</dc:creator>
		<pubDate>Fri, 04 Dec 2009 01:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3314#comment-51098</guid>
		<description>Haha, yes, I think I&#039;m more impressed by the fact that a GM game won $10, 000 than by the game itself (which was good, though).</description>
		<content:encoded><![CDATA[<p>Haha, yes, I think I&#8217;m more impressed by the fact that a GM game won $10, 000 than by the game itself (which was good, though).</p>
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		<title>By: xot</title>
		<link>http://gamemakerblog.com/2009/12/03/climb-to-the-top-of-the-castle-wins-10000/comment-page-1/#comment-51091</link>
		<dc:creator>xot</dc:creator>
		<pubDate>Fri, 04 Dec 2009 00:57:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3314#comment-51091</guid>
		<description>WTF? It&#039;s gorgeous and all, but it has some major design flaws and seems to do very little to advance gaming. Innovation isn&#039;t everything I guess. I don&#039;t mean to be negative, I&#039;m just a little surprised. Sincerely, congrats to the Bros, well done. It&#039;s also nice to see a Game Maker game win.</description>
		<content:encoded><![CDATA[<p>WTF? It&#8217;s gorgeous and all, but it has some major design flaws and seems to do very little to advance gaming. Innovation isn&#8217;t everything I guess. I don&#8217;t mean to be negative, I&#8217;m just a little surprised. Sincerely, congrats to the Bros, well done. It&#8217;s also nice to see a Game Maker game win.</p>
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