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	<title>Comments on: Game Maker 7 for Mac &#8220;Delayed Indefinitely&#8221;</title>
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		<title>By: Game Maker for Mac comes back &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/12/04/game-maker-7-for-mac-delayed-indefinitely/comment-page-1/#comment-54640</link>
		<dc:creator>Game Maker for Mac comes back &#187; GameMaker Blog</dc:creator>
		<pubDate>Wed, 27 Jan 2010 12:39:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3316#comment-54640</guid>
		<description>[...] December&#8217;s announcement that Game Maker 7 for Mac had been &#8220;delayed indefinitely&#8221; following the resignation of [...]</description>
		<content:encoded><![CDATA[<p>[...] December&#8217;s announcement that Game Maker 7 for Mac had been &#8220;delayed indefinitely&#8221; following the resignation of [...]</p>
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		<title>By: Dr. Watz0n</title>
		<link>http://gamemakerblog.com/2009/12/04/game-maker-7-for-mac-delayed-indefinitely/comment-page-1/#comment-51321</link>
		<dc:creator>Dr. Watz0n</dc:creator>
		<pubDate>Sun, 06 Dec 2009 17:19:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3316#comment-51321</guid>
		<description>I honestly am on the verge of declaring the end of the YoYo Games Era. With the Game Maker for Mac version being suspended indefinitely, thousands of users angered over the choice of logo, Game Maker 8 almost completed but still almost a year late, YoYo has been broken promise after broken promise for too long.

YoYo Games ran through their cash allotment very quickly, I believe. Giving out thousands of dollars in contest prizes probably wasn&#039;t a good idea, either. They have to deal with hosting and distributing a massive amount of data, both on the YoYo website and the Game Maker Community. 

They have to pay their developers, directors, support team. They have to pay license fees to Softwrap for every Game Maker 7 sale they make. Top it off with the fact that until Game Maker 8 is out, YoYo is essentially without a revenue stream*, the are probably on the verge of financial disaster.

* YoYo gave every Game Maker 6 license holder a free upgrade to 7. So, the only non-invested money YoYo has earned in the past two years has been through advertisements and Game Maker 7 sales. And, since Sandy stated that all recent GM 7 sales would get a free upgrade to 8, that is basically a free pass on money until Game Maker 8 is out.</description>
		<content:encoded><![CDATA[<p>I honestly am on the verge of declaring the end of the YoYo Games Era. With the Game Maker for Mac version being suspended indefinitely, thousands of users angered over the choice of logo, Game Maker 8 almost completed but still almost a year late, YoYo has been broken promise after broken promise for too long.</p>
<p>YoYo Games ran through their cash allotment very quickly, I believe. Giving out thousands of dollars in contest prizes probably wasn&#8217;t a good idea, either. They have to deal with hosting and distributing a massive amount of data, both on the YoYo website and the Game Maker Community. </p>
<p>They have to pay their developers, directors, support team. They have to pay license fees to Softwrap for every Game Maker 7 sale they make. Top it off with the fact that until Game Maker 8 is out, YoYo is essentially without a revenue stream*, the are probably on the verge of financial disaster.</p>
<p>* YoYo gave every Game Maker 6 license holder a free upgrade to 7. So, the only non-invested money YoYo has earned in the past two years has been through advertisements and Game Maker 7 sales. And, since Sandy stated that all recent GM 7 sales would get a free upgrade to 8, that is basically a free pass on money until Game Maker 8 is out.</p>
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		<title>By: GMLive December 5th 2009 &#8211; Show Review &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/12/04/game-maker-7-for-mac-delayed-indefinitely/comment-page-1/#comment-51258</link>
		<dc:creator>GMLive December 5th 2009 &#8211; Show Review &#187; GameMaker Blog</dc:creator>
		<pubDate>Sat, 05 Dec 2009 17:55:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3316#comment-51258</guid>
		<description>[...] clone or a FPS (the hosts neglected to tell us what it was) and the recent announcement of the indefinite delay of Game Maker 7 for [...]</description>
		<content:encoded><![CDATA[<p>[...] clone or a FPS (the hosts neglected to tell us what it was) and the recent announcement of the indefinite delay of Game Maker 7 for [...]</p>
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		<title>By: niksha</title>
		<link>http://gamemakerblog.com/2009/12/04/game-maker-7-for-mac-delayed-indefinitely/comment-page-1/#comment-51236</link>
		<dc:creator>niksha</dc:creator>
		<pubDate>Sat, 05 Dec 2009 10:36:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3316#comment-51236</guid>
		<description>&lt;a href=&quot;#comment-51234&quot; rel=&quot;nofollow&quot;&gt;@niksha&lt;/a&gt; 
lol, the YoYo disease has infected my grammar (not that it&#039;s my mother tongue :P).</description>
		<content:encoded><![CDATA[<p><a href="#comment-51234" rel="nofollow">@niksha</a><br />
lol, the YoYo disease has infected my grammar (not that it&#8217;s my mother tongue <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ).</p>
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		<title>By: niksha</title>
		<link>http://gamemakerblog.com/2009/12/04/game-maker-7-for-mac-delayed-indefinitely/comment-page-1/#comment-51234</link>
		<dc:creator>niksha</dc:creator>
		<pubDate>Sat, 05 Dec 2009 10:33:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3316#comment-51234</guid>
		<description>My god, YoYo game has to be THE most amateur &quot;professional&quot; company out there.

If getting a bunch of kids to design a logo for their commercial app wasn&#039;t stupid enough, they can&#039;t even keep the app (the reason why they exist) itself from being delayed.

GM8 still is coming out with old GUI (which is terrible), the only addition (the reason why it will sell) worth taking about is the PNG or transparency support for sprites. There are more issues and just disappointments coming from GM8 and YoYo games than anything else I have ever seen out there (software-wise in game development).

Also, it seem the only people working for this company are this Sandy (who replies like a kid to idiots bitching about a frakin logo in blog) and Mark. Every other employ it seems is just replaceable temp who doesn&#039;t even need a introduction to the users (like the Mac guy.. who was he? why did he quit?).

PS: I am not saying I can do a better job at running a company. But I don&#039;t see how a professional company throwing around money on random competitions can.</description>
		<content:encoded><![CDATA[<p>My god, YoYo game has to be THE most amateur &#8220;professional&#8221; company out there.</p>
<p>If getting a bunch of kids to design a logo for their commercial app wasn&#8217;t stupid enough, they can&#8217;t even keep the app (the reason why they exist) itself from being delayed.</p>
<p>GM8 still is coming out with old GUI (which is terrible), the only addition (the reason why it will sell) worth taking about is the PNG or transparency support for sprites. There are more issues and just disappointments coming from GM8 and YoYo games than anything else I have ever seen out there (software-wise in game development).</p>
<p>Also, it seem the only people working for this company are this Sandy (who replies like a kid to idiots bitching about a frakin logo in blog) and Mark. Every other employ it seems is just replaceable temp who doesn&#8217;t even need a introduction to the users (like the Mac guy.. who was he? why did he quit?).</p>
<p>PS: I am not saying I can do a better job at running a company. But I don&#8217;t see how a professional company throwing around money on random competitions can.</p>
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		<title>By: Mattthew_H</title>
		<link>http://gamemakerblog.com/2009/12/04/game-maker-7-for-mac-delayed-indefinitely/comment-page-1/#comment-51191</link>
		<dc:creator>Mattthew_H</dc:creator>
		<pubDate>Fri, 04 Dec 2009 23:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3316#comment-51191</guid>
		<description>I think that it&#039;s Sandy. He&#039;s used to heading a massive amount of people with a seemingly endless amount of funds and that everyone is expendable.

YoYo, get your plans straightened out for the long run with the possibility of things going wrong in mind - your not Microsoft, you aren&#039;t immune to everything.
Money doesn&#039;t fix everything.</description>
		<content:encoded><![CDATA[<p>I think that it&#8217;s Sandy. He&#8217;s used to heading a massive amount of people with a seemingly endless amount of funds and that everyone is expendable.</p>
<p>YoYo, get your plans straightened out for the long run with the possibility of things going wrong in mind &#8211; your not Microsoft, you aren&#8217;t immune to everything.<br />
Money doesn&#8217;t fix everything.</p>
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		<title>By: SunnyKatt</title>
		<link>http://gamemakerblog.com/2009/12/04/game-maker-7-for-mac-delayed-indefinitely/comment-page-1/#comment-51186</link>
		<dc:creator>SunnyKatt</dc:creator>
		<pubDate>Fri, 04 Dec 2009 22:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3316#comment-51186</guid>
		<description>Yeah, I could care less about the mac port. GM8 and/or a linux port is what I&#039;m looking forward to, however for the linux port they&#039;ll have to go through the whole openGL hell anyway.</description>
		<content:encoded><![CDATA[<p>Yeah, I could care less about the mac port. GM8 and/or a linux port is what I&#8217;m looking forward to, however for the linux port they&#8217;ll have to go through the whole openGL hell anyway.</p>
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		<title>By: Brad</title>
		<link>http://gamemakerblog.com/2009/12/04/game-maker-7-for-mac-delayed-indefinitely/comment-page-1/#comment-51184</link>
		<dc:creator>Brad</dc:creator>
		<pubDate>Fri, 04 Dec 2009 22:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3316#comment-51184</guid>
		<description>He probably resigned after seeing the new logo.

As long as GM8 is still in development! I&#039;m not a fan of Mac anyway.</description>
		<content:encoded><![CDATA[<p>He probably resigned after seeing the new logo.</p>
<p>As long as GM8 is still in development! I&#8217;m not a fan of Mac anyway.</p>
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		<title>By: GMVision.tv &#187; Blog Archive &#187; GMLive: Discussion Topics (12-5)</title>
		<link>http://gamemakerblog.com/2009/12/04/game-maker-7-for-mac-delayed-indefinitely/comment-page-1/#comment-51166</link>
		<dc:creator>GMVision.tv &#187; Blog Archive &#187; GMLive: Discussion Topics (12-5)</dc:creator>
		<pubDate>Fri, 04 Dec 2009 17:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3316#comment-51166</guid>
		<description>[...] GM for Mac Delayed [...]</description>
		<content:encoded><![CDATA[<p>[...] GM for Mac Delayed [...]</p>
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		<title>By: Tailware</title>
		<link>http://gamemakerblog.com/2009/12/04/game-maker-7-for-mac-delayed-indefinitely/comment-page-1/#comment-51165</link>
		<dc:creator>Tailware</dc:creator>
		<pubDate>Fri, 04 Dec 2009 17:37:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3316#comment-51165</guid>
		<description>Tell me this is a lie. Did the developer not sign a flipping contract?! WTF?!</description>
		<content:encoded><![CDATA[<p>Tell me this is a lie. Did the developer not sign a flipping contract?! WTF?!</p>
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