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	<title>Comments on: Game Maker Christmas Wish List</title>
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	<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/</link>
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		<title>By: Instant Play for Chrome and Game Maker 8 &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/comment-page-1/#comment-53909</link>
		<dc:creator>Instant Play for Chrome and Game Maker 8 &#187; GameMaker Blog</dc:creator>
		<pubDate>Fri, 15 Jan 2010 23:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3325#comment-53909</guid>
		<description>[...] support for Game Maker 8.  Also due to be released is a Chrome version of the browser extension (hurray!).    Leave a comment &#124; Trackback       No comments [...]</description>
		<content:encoded><![CDATA[<p>[...] support for Game Maker 8.  Also due to be released is a Chrome version of the browser extension (hurray!).    Leave a comment | Trackback       No comments [...]</p>
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	<item>
		<title>By: GMLive Show 6 &#8211; Listen Again &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/comment-page-1/#comment-52956</link>
		<dc:creator>GMLive Show 6 &#8211; Listen Again &#187; GameMaker Blog</dc:creator>
		<pubDate>Thu, 31 Dec 2009 23:19:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3325#comment-52956</guid>
		<description>[...] revealed that YoYo Games are working on an Instant Play plugin for Chrome, one of the items on my Game Maker Christmas wish list.  The show was short compared to previous weeks finishing in just under an hour (including music) [...]</description>
		<content:encoded><![CDATA[<p>[...] revealed that YoYo Games are working on an Instant Play plugin for Chrome, one of the items on my Game Maker Christmas wish list.  The show was short compared to previous weeks finishing in just under an hour (including music) [...]</p>
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		<title>By: Game Maker 8 with DRM should be Released before Christmas &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/comment-page-1/#comment-52112</link>
		<dc:creator>Game Maker 8 with DRM should be Released before Christmas &#187; GameMaker Blog</dc:creator>
		<pubDate>Fri, 18 Dec 2009 21:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3325#comment-52112</guid>
		<description>[...] a pre-2010 Softwrap release or a March 2010 release without the troublesome protection, an idea first mentioned by Sandy last week on GameMaker Blog, has also been closed with the majority of voters wanting an [...]</description>
		<content:encoded><![CDATA[<p>[...] a pre-2010 Softwrap release or a March 2010 release without the troublesome protection, an idea first mentioned by Sandy last week on GameMaker Blog, has also been closed with the majority of voters wanting an [...]</p>
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	<item>
		<title>By: Philip Gamble</title>
		<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/comment-page-1/#comment-51907</link>
		<dc:creator>Philip Gamble</dc:creator>
		<pubDate>Tue, 15 Dec 2009 10:33:39 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3325#comment-51907</guid>
		<description>@Unkown and the easiest to use illegally.</description>
		<content:encoded><![CDATA[<p>@Unkown and the easiest to use illegally.</p>
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	<item>
		<title>By: GMVision.tv &#187; Blog Archive &#187; GMLive: Discussion Topics (12-19)</title>
		<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/comment-page-1/#comment-51818</link>
		<dc:creator>GMVision.tv &#187; Blog Archive &#187; GMLive: Discussion Topics (12-19)</dc:creator>
		<pubDate>Sun, 13 Dec 2009 15:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3325#comment-51818</guid>
		<description>[...] GMB Christmas Wish List &#8216;09 [...]</description>
		<content:encoded><![CDATA[<p>[...] GMB Christmas Wish List &#8216;09 [...]</p>
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		<title>By: Unknown</title>
		<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/comment-page-1/#comment-51787</link>
		<dc:creator>Unknown</dc:creator>
		<pubDate>Sun, 13 Dec 2009 02:17:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3325#comment-51787</guid>
		<description>No, Not an online registration. I want the same registration system that GM6 And GM5 Had. That one is the best.</description>
		<content:encoded><![CDATA[<p>No, Not an online registration. I want the same registration system that GM6 And GM5 Had. That one is the best.</p>
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		<title>By: Jonathan Martin</title>
		<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/comment-page-1/#comment-51756</link>
		<dc:creator>Jonathan Martin</dc:creator>
		<pubDate>Sat, 12 Dec 2009 15:51:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3325#comment-51756</guid>
		<description>I&#039;d rather wait for longer and remove softwrap. I have had big problems, so i just re-bought it so i could have a GM8 free :P</description>
		<content:encoded><![CDATA[<p>I&#8217;d rather wait for longer and remove softwrap. I have had big problems, so i just re-bought it so i could have a GM8 free <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/comment-page-1/#comment-51707</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Fri, 11 Dec 2009 20:01:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3325#comment-51707</guid>
		<description>Well I&#039;ve had no problems with Softwrap, actually. But I know there are a lot who have.</description>
		<content:encoded><![CDATA[<p>Well I&#8217;ve had no problems with Softwrap, actually. But I know there are a lot who have.</p>
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	<item>
		<title>By: NAL</title>
		<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/comment-page-1/#comment-51702</link>
		<dc:creator>NAL</dc:creator>
		<pubDate>Fri, 11 Dec 2009 19:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3325#comment-51702</guid>
		<description>&lt;a href=&quot;#comment-51699&quot; rel=&quot;nofollow&quot;&gt;@Sandy&lt;/a&gt; By using Softwrap could you remove the three-activations-only thing? I&#039;m well aware it would increase piracy rates. However, at the same time, it&#039;s what&#039;s been bugging people that have willingly paid for the software. For example - I&#039;ve had to reinstall my OS four times this year. The first two were okay, I could reactivate it. The third time was alright - Softwrap were quick (under 24 hours) to respond. But the fourth time, YYG (may have even been you) said Softwrap had lost the email. I lost two weeks of owning GM Pro before you guys had to reactivate it instead. Those two weeks were part of a four-week contest, which pretty much destroyed my chances in it.

That&#039;s what I don&#039;t like about Softwrap AS IT STANDS IN GM7 - it&#039;s a piece of DRM that&#039;s a pain to paying customers. If you could either remove the activation limits, add a &quot;Disactivate this copy of Pro&quot; button (though it wouldn&#039;t help with crashes), or make it so a registration will automatically undo itself after, say, a month of GM not being used, then I would support it in GM8. If not (and pointing out you&#039;ve already said in the YYG glog Softwrap is gone) I&#039;ll wait until 2010.</description>
		<content:encoded><![CDATA[<p><a href="#comment-51699" rel="nofollow">@Sandy</a> By using Softwrap could you remove the three-activations-only thing? I&#8217;m well aware it would increase piracy rates. However, at the same time, it&#8217;s what&#8217;s been bugging people that have willingly paid for the software. For example &#8211; I&#8217;ve had to reinstall my OS four times this year. The first two were okay, I could reactivate it. The third time was alright &#8211; Softwrap were quick (under 24 hours) to respond. But the fourth time, YYG (may have even been you) said Softwrap had lost the email. I lost two weeks of owning GM Pro before you guys had to reactivate it instead. Those two weeks were part of a four-week contest, which pretty much destroyed my chances in it.</p>
<p>That&#8217;s what I don&#8217;t like about Softwrap AS IT STANDS IN GM7 &#8211; it&#8217;s a piece of DRM that&#8217;s a pain to paying customers. If you could either remove the activation limits, add a &#8220;Disactivate this copy of Pro&#8221; button (though it wouldn&#8217;t help with crashes), or make it so a registration will automatically undo itself after, say, a month of GM not being used, then I would support it in GM8. If not (and pointing out you&#8217;ve already said in the YYG glog Softwrap is gone) I&#8217;ll wait until 2010.</p>
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	<item>
		<title>By: Philip Gamble</title>
		<link>http://gamemakerblog.com/2009/12/11/game-maker-christmas-wish-list/comment-page-1/#comment-51701</link>
		<dc:creator>Philip Gamble</dc:creator>
		<pubDate>Fri, 11 Dec 2009 19:35:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3325#comment-51701</guid>
		<description>&lt;a href=&quot;#comment-51699&quot; rel=&quot;nofollow&quot;&gt;@Sandy&lt;/a&gt; Is that a serious choice between GM8 this year with Softwrap or next year without?</description>
		<content:encoded><![CDATA[<p><a href="#comment-51699" rel="nofollow">@Sandy</a> Is that a serious choice between GM8 this year with Softwrap or next year without?</p>
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