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	<title>Comments on: Softwrap now, or no Softwrap later?</title>
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	<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: petersvp</title>
		<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/comment-page-1/#comment-57740</link>
		<dc:creator>petersvp</dc:creator>
		<pubDate>Sun, 28 Mar 2010 05:42:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3400#comment-57740</guid>
		<description>Softwrap is better. But is still vulnerable. There is NOT 100% protection!!</description>
		<content:encoded><![CDATA[<p>Softwrap is better. But is still vulnerable. There is NOT 100% protection!!</p>
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		<title>By: GuyWhoHateDRM</title>
		<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/comment-page-1/#comment-52515</link>
		<dc:creator>GuyWhoHateDRM</dc:creator>
		<pubDate>Thu, 24 Dec 2009 10:54:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3400#comment-52515</guid>
		<description>My other idea:

The downloadable version comes with DRM. Everybody who buy GM will get a private copy with a private registration key, without DRM, and activation.

So if somebody bought GM and decided to pirate it by uplading it, the thief can be easily identified by the private install package he/she got after purchase.</description>
		<content:encoded><![CDATA[<p>My other idea:</p>
<p>The downloadable version comes with DRM. Everybody who buy GM will get a private copy with a private registration key, without DRM, and activation.</p>
<p>So if somebody bought GM and decided to pirate it by uplading it, the thief can be easily identified by the private install package he/she got after purchase.</p>
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	<item>
		<title>By: GuyWhoHateDRM</title>
		<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/comment-page-1/#comment-52511</link>
		<dc:creator>GuyWhoHateDRM</dc:creator>
		<pubDate>Thu, 24 Dec 2009 10:38:02 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3400#comment-52511</guid>
		<description>I will pay more for GM8 than than the official price if they release it later without DRM!

DRM caused me several problems on my machine earlier. (FarCry2) No, I really bought it!</description>
		<content:encoded><![CDATA[<p>I will pay more for GM8 than than the official price if they release it later without DRM!</p>
<p>DRM caused me several problems on my machine earlier. (FarCry2) No, I really bought it!</p>
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	<item>
		<title>By: Game Maker 8 should be Released before Christmas &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/comment-page-1/#comment-52111</link>
		<dc:creator>Game Maker 8 should be Released before Christmas &#187; GameMaker Blog</dc:creator>
		<pubDate>Fri, 18 Dec 2009 21:50:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3400#comment-52111</guid>
		<description>[...] YoYo Games website has also recently been updated to fully incorporate the new program logo.  The poll asking GMC members whether they would prefer a pre-2010 Softwrap release or a March 2010 release [...]</description>
		<content:encoded><![CDATA[<p>[...] YoYo Games website has also recently been updated to fully incorporate the new program logo.  The poll asking GMC members whether they would prefer a pre-2010 Softwrap release or a March 2010 release [...]</p>
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	</item>
	<item>
		<title>By: AZB</title>
		<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/comment-page-1/#comment-52056</link>
		<dc:creator>AZB</dc:creator>
		<pubDate>Fri, 18 Dec 2009 01:47:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3400#comment-52056</guid>
		<description>I&#039;m fine with Softwrap, despite their problems, they have extremely good customer service. I have been waiting for this new version of Gamemaker for quite a while. Please don&#039;t make we wait longer! Thank you!

My vote is release now with Softwrap.
Softwrap is awesome!

The wait for a reply from Softwrap is much shorter than is the wait to make a entirely new system. Plus I would be nervous about the reliability of the new system, not that I doubt Mark could do it, it&#039;s just that Softwrap has fast response time- yoyo doesn&#039;t.</description>
		<content:encoded><![CDATA[<p>I&#8217;m fine with Softwrap, despite their problems, they have extremely good customer service. I have been waiting for this new version of Gamemaker for quite a while. Please don&#8217;t make we wait longer! Thank you!</p>
<p>My vote is release now with Softwrap.<br />
Softwrap is awesome!</p>
<p>The wait for a reply from Softwrap is much shorter than is the wait to make a entirely new system. Plus I would be nervous about the reliability of the new system, not that I doubt Mark could do it, it&#8217;s just that Softwrap has fast response time- yoyo doesn&#8217;t.</p>
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	<item>
		<title>By: Broxter</title>
		<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/comment-page-1/#comment-51920</link>
		<dc:creator>Broxter</dc:creator>
		<pubDate>Tue, 15 Dec 2009 17:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3400#comment-51920</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-51919&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-51919&quot; rel=&quot;nofollow&quot;&gt;Timoi&lt;/a&gt;:&lt;/strong&gt; YYG have promised so many things (online highscores, revenue for developers, more competitions, etc) but rarely deliver. I doubt they’d be able to create a stable fully-featured DRM system.
&lt;/blockquote&gt;
My thoughts, too.</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-51919"><p>
<strong><a href="#comment-51919" rel="nofollow">Timoi</a>:</strong> YYG have promised so many things (online highscores, revenue for developers, more competitions, etc) but rarely deliver. I doubt they’d be able to create a stable fully-featured DRM system.
</p></blockquote>
<p>My thoughts, too.</p>
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	<item>
		<title>By: Timoi</title>
		<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/comment-page-1/#comment-51919</link>
		<dc:creator>Timoi</dc:creator>
		<pubDate>Tue, 15 Dec 2009 17:11:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3400#comment-51919</guid>
		<description>I voted yes to having Softwrap now because I don&#039;t think YYG will be able to provide a system that is any better than Softwrap.

YYG have promised so many things (online highscores, revenue for developers, more competitions, etc) but rarely deliver. I doubt they&#039;d be able to create a stable fully-featured DRM system.

Also, I&#039;ve never had a single problem with Softwrap.</description>
		<content:encoded><![CDATA[<p>I voted yes to having Softwrap now because I don&#8217;t think YYG will be able to provide a system that is any better than Softwrap.</p>
<p>YYG have promised so many things (online highscores, revenue for developers, more competitions, etc) but rarely deliver. I doubt they&#8217;d be able to create a stable fully-featured DRM system.</p>
<p>Also, I&#8217;ve never had a single problem with Softwrap.</p>
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	<item>
		<title>By: Blijbol</title>
		<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/comment-page-1/#comment-51914</link>
		<dc:creator>Blijbol</dc:creator>
		<pubDate>Tue, 15 Dec 2009 15:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3400#comment-51914</guid>
		<description>As &lt;a href=&quot;#comment-51913&quot; rel=&quot;nofollow&quot;&gt;Diego Cavazos&lt;/a&gt; pointed out: the title of this blog post is a false dilemma.

Softwrap now &lt;em&gt;and&lt;/em&gt; no Softwrap later.</description>
		<content:encoded><![CDATA[<p>As <a href="#comment-51913" rel="nofollow">Diego Cavazos</a> pointed out: the title of this blog post is a false dilemma.</p>
<p>Softwrap now <em>and</em> no Softwrap later.</p>
]]></content:encoded>
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	<item>
		<title>By: Diego Cavazos</title>
		<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/comment-page-1/#comment-51913</link>
		<dc:creator>Diego Cavazos</dc:creator>
		<pubDate>Tue, 15 Dec 2009 15:10:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3400#comment-51913</guid>
		<description>What about releasing GM8 with softwrap by now, and when their reg. system becomes ready, they re-release it whit it. I don&#039;t want to wait people. The unique excuse is that they had to pay for a new product to softwrap or for more time, but come on, time is money. Kids are gonna ask to their parents for game maker as a Christmas gift (pretty expensive though daa).</description>
		<content:encoded><![CDATA[<p>What about releasing GM8 with softwrap by now, and when their reg. system becomes ready, they re-release it whit it. I don&#8217;t want to wait people. The unique excuse is that they had to pay for a new product to softwrap or for more time, but come on, time is money. Kids are gonna ask to their parents for game maker as a Christmas gift (pretty expensive though daa).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: queviltai</title>
		<link>http://gamemakerblog.com/2009/12/15/softwrap-now-or-no-softwrap-later/comment-page-1/#comment-51896</link>
		<dc:creator>queviltai</dc:creator>
		<pubDate>Tue, 15 Dec 2009 05:12:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3400#comment-51896</guid>
		<description>57% of people voting for Softwrap? Come on guys, have some patience.</description>
		<content:encoded><![CDATA[<p>57% of people voting for Softwrap? Come on guys, have some patience.</p>
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