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	<title>Comments on: GMIndie Magazine Issue 5</title>
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	<link>http://gamemakerblog.com/2010/01/17/gmindie-magazine-issue-5/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: GMIndie Magazine Issue 6 &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2010/01/17/gmindie-magazine-issue-5/comment-page-1/#comment-55140</link>
		<dc:creator>GMIndie Magazine Issue 6 &#187; GameMaker Blog</dc:creator>
		<pubDate>Thu, 04 Feb 2010 18:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3729#comment-55140</guid>
		<description>[...] is the interviewee in a segment which has much improved from the previous release.  He provides information on the games development projects he is currently working on and passes [...]</description>
		<content:encoded><![CDATA[<p>[...] is the interviewee in a segment which has much improved from the previous release.  He provides information on the games development projects he is currently working on and passes [...]</p>
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	<item>
		<title>By: GMIndie&#8217;s World Domination Plan &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2010/01/17/gmindie-magazine-issue-5/comment-page-1/#comment-54668</link>
		<dc:creator>GMIndie&#8217;s World Domination Plan &#187; GameMaker Blog</dc:creator>
		<pubDate>Wed, 27 Jan 2010 23:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3729#comment-54668</guid>
		<description>[...] can&#8217;t they just concentrate on improving, or even just actually producing, their existing output?  Today&#8217;s episode of their radio show was cancelled (as was GMLive&#8217;s unrelated show [...]</description>
		<content:encoded><![CDATA[<p>[...] can&#8217;t they just concentrate on improving, or even just actually producing, their existing output?  Today&#8217;s episode of their radio show was cancelled (as was GMLive&#8217;s unrelated show [...]</p>
]]></content:encoded>
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	<item>
		<title>By: GMTalk Game Maker Podcast &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2010/01/17/gmindie-magazine-issue-5/comment-page-1/#comment-54453</link>
		<dc:creator>GMTalk Game Maker Podcast &#187; GameMaker Blog</dc:creator>
		<pubDate>Sun, 24 Jan 2010 00:31:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3729#comment-54453</guid>
		<description>[...] GMIndie Issue 4 GMIndie Issue 5 [...]</description>
		<content:encoded><![CDATA[<p>[...] GMIndie Issue 4 GMIndie Issue 5 [...]</p>
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	<item>
		<title>By: Sondar</title>
		<link>http://gamemakerblog.com/2010/01/17/gmindie-magazine-issue-5/comment-page-1/#comment-54317</link>
		<dc:creator>Sondar</dc:creator>
		<pubDate>Fri, 22 Jan 2010 12:08:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3729#comment-54317</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-54204&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-54204&quot; rel=&quot;nofollow&quot;&gt;Frederick&lt;/a&gt; :&lt;/strong&gt;Layout is much better
&lt;/blockquote&gt;

Definetly.</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-54204"><p>
<strong><a href="#comment-54204" rel="nofollow">Frederick</a> :</strong>Layout is much better
</p></blockquote>
<p>Definetly.</p>
]]></content:encoded>
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		<title>By: Frederick</title>
		<link>http://gamemakerblog.com/2010/01/17/gmindie-magazine-issue-5/comment-page-1/#comment-54204</link>
		<dc:creator>Frederick</dc:creator>
		<pubDate>Thu, 21 Jan 2010 03:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3729#comment-54204</guid>
		<description>Layout is much better</description>
		<content:encoded><![CDATA[<p>Layout is much better</p>
]]></content:encoded>
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		<title>By: Israel</title>
		<link>http://gamemakerblog.com/2010/01/17/gmindie-magazine-issue-5/comment-page-1/#comment-54041</link>
		<dc:creator>Israel</dc:creator>
		<pubDate>Mon, 18 Jan 2010 04:09:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3729#comment-54041</guid>
		<description>The second interview must be a joke. The answers are almost monosyllables!.</description>
		<content:encoded><![CDATA[<p>The second interview must be a joke. The answers are almost monosyllables!.</p>
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		<title>By: Andrew McCluskey</title>
		<link>http://gamemakerblog.com/2010/01/17/gmindie-magazine-issue-5/comment-page-1/#comment-54021</link>
		<dc:creator>Andrew McCluskey</dc:creator>
		<pubDate>Sun, 17 Jan 2010 14:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3729#comment-54021</guid>
		<description>My one praise is that it&#039;s better than the last issue, as said.

The second interview was a complete waste of time. The reviews are an improvement, but they&#039;re still written dodgily (I hate how &quot;4/5 for the graphics.&quot; was inserted into the main text - the main text is where you convey your opinions with words and descriptions, not arbitrary numbers).

But yeah, definitely better, just still not that good.</description>
		<content:encoded><![CDATA[<p>My one praise is that it&#8217;s better than the last issue, as said.</p>
<p>The second interview was a complete waste of time. The reviews are an improvement, but they&#8217;re still written dodgily (I hate how &#8220;4/5 for the graphics.&#8221; was inserted into the main text &#8211; the main text is where you convey your opinions with words and descriptions, not arbitrary numbers).</p>
<p>But yeah, definitely better, just still not that good.</p>
]]></content:encoded>
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	<item>
		<title>By: Mattthew_H</title>
		<link>http://gamemakerblog.com/2010/01/17/gmindie-magazine-issue-5/comment-page-1/#comment-54013</link>
		<dc:creator>Mattthew_H</dc:creator>
		<pubDate>Sun, 17 Jan 2010 11:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=3729#comment-54013</guid>
		<description>&quot;but why would you publish an interview in which the interviewee reveals nothing of any interest?&quot; I asked the same question.</description>
		<content:encoded><![CDATA[<p>&#8220;but why would you publish an interview in which the interviewee reveals nothing of any interest?&#8221; I asked the same question.</p>
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