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	<title>Comments on: Overbyte Magazine &#8211; Issue 2</title>
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	<link>http://gamemakerblog.com/2010/03/19/overbyte-magazine-issue-2/</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>By: Overbyte Magazine Issue 3 &#187; GameMaker Blog</title>
		<link>http://gamemakerblog.com/2010/03/19/overbyte-magazine-issue-2/comment-page-1/#comment-60431</link>
		<dc:creator>Overbyte Magazine Issue 3 &#187; GameMaker Blog</dc:creator>
		<pubDate>Sat, 24 Apr 2010 22:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=4221#comment-60431</guid>
		<description>[...] Issues: Overbyte 1 (Feb), Overbyte 2 (March).    Leave a comment &#124; Trackback       No comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Issues: Overbyte 1 (Feb), Overbyte 2 (March).    Leave a comment | Trackback       No comments [...]</p>
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	<item>
		<title>By: Jack Brockley</title>
		<link>http://gamemakerblog.com/2010/03/19/overbyte-magazine-issue-2/comment-page-1/#comment-57451</link>
		<dc:creator>Jack Brockley</dc:creator>
		<pubDate>Sun, 21 Mar 2010 19:31:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=4221#comment-57451</guid>
		<description>The reviews are a bit more toned down. Did you read them? And NAL&#039;s article topic was mainly to blame for the penis overusage.</description>
		<content:encoded><![CDATA[<p>The reviews are a bit more toned down. Did you read them? And NAL&#8217;s article topic was mainly to blame for the penis overusage.</p>
]]></content:encoded>
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	<item>
		<title>By: Aku</title>
		<link>http://gamemakerblog.com/2010/03/19/overbyte-magazine-issue-2/comment-page-1/#comment-57450</link>
		<dc:creator>Aku</dc:creator>
		<pubDate>Sun, 21 Mar 2010 19:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=4221#comment-57450</guid>
		<description>if (string_count(&quot;penis&quot;,next_issue_text) &gt; 3)
{
quitReading();
}
Really. :&#124;
Otherwise, good work yo. How about some tutorial articles?</description>
		<content:encoded><![CDATA[<p>if (string_count(&#8220;penis&#8221;,next_issue_text) &gt; 3)<br />
{<br />
quitReading();<br />
}<br />
Really. <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_neutral.gif' alt=':|' class='wp-smiley' /><br />
Otherwise, good work yo. How about some tutorial articles?</p>
]]></content:encoded>
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	<item>
		<title>By: Andrew Brophy</title>
		<link>http://gamemakerblog.com/2010/03/19/overbyte-magazine-issue-2/comment-page-1/#comment-57422</link>
		<dc:creator>Andrew Brophy</dc:creator>
		<pubDate>Sun, 21 Mar 2010 01:38:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=4221#comment-57422</guid>
		<description>I don&#039;t like the idea of having my face there, but otherwise - thanks. :)</description>
		<content:encoded><![CDATA[<p>I don&#8217;t like the idea of having my face there, but otherwise &#8211; thanks. <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Sondar</title>
		<link>http://gamemakerblog.com/2010/03/19/overbyte-magazine-issue-2/comment-page-1/#comment-57391</link>
		<dc:creator>Sondar</dc:creator>
		<pubDate>Sat, 20 Mar 2010 14:21:54 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=4221#comment-57391</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-57384&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-57384&quot; rel=&quot;nofollow&quot;&gt;Jack Brockley&lt;/a&gt; :&lt;/strong&gt;Gosh, your optimism amazes me!
&lt;/blockquote&gt;

:) May they last for a 1,000 episodes...</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-57384"><p>
<strong><a href="#comment-57384" rel="nofollow">Jack Brockley</a> :</strong>Gosh, your optimism amazes me!
</p></blockquote>
<p> <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  May they last for a 1,000 episodes&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jack Brockley</title>
		<link>http://gamemakerblog.com/2010/03/19/overbyte-magazine-issue-2/comment-page-1/#comment-57384</link>
		<dc:creator>Jack Brockley</dc:creator>
		<pubDate>Sat, 20 Mar 2010 11:30:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=4221#comment-57384</guid>
		<description>Gosh, your optimism amazes me!</description>
		<content:encoded><![CDATA[<p>Gosh, your optimism amazes me!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sondar</title>
		<link>http://gamemakerblog.com/2010/03/19/overbyte-magazine-issue-2/comment-page-1/#comment-57381</link>
		<dc:creator>Sondar</dc:creator>
		<pubDate>Sat, 20 Mar 2010 11:10:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=4221#comment-57381</guid>
		<description>Multi-issue? I guess but there have only been two. I wish them all the success, but past results have shown that doing 1 or 2 issues doesn&#039;t mean they&#039;ll be here forever.</description>
		<content:encoded><![CDATA[<p>Multi-issue? I guess but there have only been two. I wish them all the success, but past results have shown that doing 1 or 2 issues doesn&#8217;t mean they&#8217;ll be here forever.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stevenup7002</title>
		<link>http://gamemakerblog.com/2010/03/19/overbyte-magazine-issue-2/comment-page-1/#comment-57343</link>
		<dc:creator>Stevenup7002</dc:creator>
		<pubDate>Fri, 19 Mar 2010 18:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://gamemakerblog.com/?p=4221#comment-57343</guid>
		<description>Oh.. you gave me a reveiew.. thanks :)</description>
		<content:encoded><![CDATA[<p>Oh.. you gave me a reveiew.. thanks <img src='http://gamemakerblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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