July 2013
Monthly Archives
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GameMaker Price Increase & New Product Announced
YoYo Games have announced that the price of GameMaker Studio Master Collection will be increasing in mid-August 2013. In an email sent to mailing list subscribers, customers are advised to “take advantage of the current and very low $499.99 price of GameMaker Studio Master Collection.” As of version 1.2, the price of GameMaker Studio Master […] More
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in Comment, Community, Development, Game Maker 8, GameMaker Development, GameMaker for Android, GameMaker for iOS, GameMaker for Playstation, GameMaker for Web, GameMaker Studio, GMC
5 GameMaker Success Stories
It’s quite easy to underestimate the power of GameMaker at first glance, yet many developers use the popular game creation tool professionally as a means to supplement or even generate their entire income. Below are five such individuals who have experienced commercial success in some form by using GameMaker: 1 – Sean Chan lands a […] More
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Game Review – Kairuga
Kairuga by Kairos is a top-down action shooter modeled after the cult hit Ikaruga of console fame. As such, it’s billed as an homage, and accomplishes this quite admirably! Now, I definitely want to clarify the difference between homage and rip-off. An homage is built around the concept of something, either as a study, or […] More
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Opinion Piece – Developing iOS Apps
Developing apps for iOS using GameMaker Studio is simply brilliant. It wasn’t long ago that the idea of making iOS apps using GameMaker was a dream. I now have two apps on the iTunes Store, and I am excited about new projects on the way. There is only one downside to the otherwise painless experience […] More
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in GameMaker Development, GameMaker for Win 8, GameMaker Media, GameMaker Studio, Interviews, YoYo Games
Russell Kay Interviewed On Microsoft Development Radio
Following a recent interview with CEO Sandy Duncan, YoYo Games CTO Russell Kay has also been interviewed on Microsoft Development Radio, using the time to explain his view on the differences between using ‘Drag & Drop’ and code in GameMaker. You can watch the video below. More
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Game Review – Adrenaline
Adrenaline is an ambitious top-down team shooter that attempts to take popular mechanics from games like Quake, Unreal, and Counterstrike and apply them to a 2D distillation of a bullet hell shoot ’em up. The basic setup and premise are familiar enough: two teams, red and blue, are thrown into an arena for any number of […] More