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<channel>
	<title>GameMaker Blog</title>
	<atom:link href="http://gamemakerblog.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamemakerblog.com</link>
	<description>Gamemaker news, comment, discussion, opinion, community news and downloads.</description>
	<pubDate>Fri, 25 Jul 2008 13:47:08 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6</generator>
	<language>en</language>
			<item>
		<title>100K plays for Crimelife</title>
		<link>http://gamemakerblog.com/2008/07/25/100k-plays-for-crimelife/</link>
		<comments>http://gamemakerblog.com/2008/07/25/100k-plays-for-crimelife/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 13:45:51 +0000</pubDate>
		<dc:creator>Phil Gamble</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[YoYoGames]]></category>

		<category><![CDATA[crimelife 2]]></category>

		<category><![CDATA[sakis]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=550</guid>
		<description><![CDATA[Crimelife 2, a 3D Grand Theft Auto clone created by Sakis Rogas, has become the first game on YoYoGames.com to have been played more than 100,000 times.
Crimelife 2, which is also a YoYo Games staff pick, has been played almost twice as many times as the second most popular Game on YoYo - Sascha Swiercy&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.yoyogames.com/games/show/14296">Crimelife 2</a>, a 3D Grand Theft Auto clone created by <a href="http://www.yoyogames.com/members/sakisa">Sakis Rogas</a>, has become the first game on YoYoGames.com to have been played more than 100,000 times.<img class="size-full wp-image-552 alignright" title="crl2-2" src="http://gamemakerblog.com/wp-content/uploads/2008/07/crl2-2.jpg" alt="" width="195" height="146" /></p>
<p>Crimelife 2, which is also a YoYo Games staff pick, has been played almost twice as many times as the second most popular Game on YoYo - Sascha Swiercy&#8217;s <a href="http://www.yoyogames.com/games/show/2745">Coaster Rider</a>.</p>
<p>In an interview in issue 7 of GameMaker Tech Sakis described Crimelife as &#8220;a GTA kind game with beautiful 3-D graphics and tons of lowpoly models&#8221;.</p>
<p>Crimelife 2 is not his only successful project however, with the original <a href="http://www.yoyogames.com/games/show/15689">Crimelife</a> and <a href="http://www.yoyogames.com/games/show/24709">Super Smash Battle 3D</a> also featuring in the <a href="http://www.yoyogames.com/browse?sort=views">20 most played</a> games.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/07/25/100k-plays-for-crimelife/feed/</wfw:commentRss>
		</item>
		<item>
		<title>GMTV now part of GMking</title>
		<link>http://gamemakerblog.com/2008/07/24/gmtv-now-part-of-gmking/</link>
		<comments>http://gamemakerblog.com/2008/07/24/gmtv-now-part-of-gmking/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 20:04:26 +0000</pubDate>
		<dc:creator>tuntis</dc:creator>
		
		<category><![CDATA[GMTV]]></category>

		<category><![CDATA[MarkUp]]></category>

		<category><![CDATA[dan eggers]]></category>

		<category><![CDATA[gmking]]></category>

		<category><![CDATA[merge]]></category>

		<category><![CDATA[robin monks]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/2008/07/24/gmtv-now-part-of-gmking/</guid>
		<description><![CDATA[Starting today, Game Maker TV (GMTV) will be joining the GMking network of sites and services. The name &#8220;GMTV&#8221; will be kept, and Dan &#8220;Danny&#8221; Eggers will continue to act as the Executive Editor of the popular Game Maker video podcast.
As part of the agreement, GMking will provide resources and services to GMTV necessary to [...]]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 0px 0px 0px 5px" src="http://gamemakerblog.com/wp-content/uploads/2008/07/gmtv-green.gif" alt="GMTV" align="right" />Starting today, <a href="http://gamemaker-tv.com">Game Maker TV (GMTV)</a> will be joining the <a href="http://gmking.org">GMking</a> network of sites and services. The name &#8220;GMTV&#8221; will be kept, and <em>Dan &#8220;Danny&#8221; Eggers</em> will continue to act as the Executive Editor of the popular Game Maker video podcast.</p>
<p>As part of the agreement, GMking will provide resources and services to GMTV necessary to continue and improve upon their core goal: providing high quality, information-rich, audio-visual media to the Game Maker community. Additionally, some of the writers from the popular <a href="http://markup.gmking.org">MarkUp Magazine</a>, also produced by GMking, will be assisting in the writing and production of future GMTV episodes.</p>
<p>GMTV will complement and expand GMking&#8217;s services to the Game Maker community as well, making this a relationship that is truly beneficial to both sides.</p>
<p><em>Robin Monks, </em>who represented GMking for the negotiations for this merger stated, &#8220;I think this will benefit the entire Game Maker community. By uniting forces, the newly expanded GMking Network will be able to produce even more content tailored to the Game Maker community.&#8221;</p>
<p><strong>GMking</strong> is a thriving community of volunteers who produce content for indie game developers and users. GMking has served the game development community since 2004; and continues to produce relevant, quality material to educate and inform.</p>
<p><strong>GMTV</strong> is a fast moving and informative Game Maker video podcast with a focus on producing quality content for users of the popular Game Maker game creation platform.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>GMTV episode 4: detailed analysis</title>
		<link>http://gamemakerblog.com/2008/07/24/gmtv-episode-4-detailed-analysis/</link>
		<comments>http://gamemakerblog.com/2008/07/24/gmtv-episode-4-detailed-analysis/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 10:03:43 +0000</pubDate>
		<dc:creator>tuntis</dc:creator>
		
		<category><![CDATA[GMTV]]></category>

		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/2008/07/24/gmtv-episode-4-detailed-analysis/</guid>
		<description><![CDATA[It&#8217;s out. Featuring ~22 minutes of content, I was highly impressed by episode 4 of GMTV. Featuring news, reviews and more, this is the most professional episode to date.
The show features a completely new look (to go with their new website), which is a huge improvement from the previous one. They have ditched their &#8220;retro [...]]]></description>
			<content:encoded><![CDATA[<p><img style="border-right: 0px; border-top: 0px; border-left: 0px; border-bottom: 0px" height="96" alt="GMTV's new intro logo." src="http://gamemakerblog.com/wp-content/uploads/2008/07/gmtv-4-1.jpg" width="128" align="right" border="0"><strong><a href="http://gamemakerblog.com/2008/07/23/gamemaker-tv-episode-4/">It&#8217;s out.</a></strong> Featuring ~22 minutes of content, I was highly impressed by episode 4 of GMTV. Featuring news, reviews and more, this is the most professional episode to date.</p>
<p>The show features a completely new look (<a href="http://www.gamemaker-tv.com">to go with their new website</a>), which is a huge improvement from the previous one. They have ditched their &#8220;retro style&#8221;. This time in reviews, <em>Ancient War </em>and <em>Beneton Movie GIF</em>.</p>
<p><img style="border-right: 0px; border-top: 0px; margin: 0px 5px; border-left: 0px; border-bottom: 0px" height="138" alt="Face-off: Ad Nauseaum 2" src="http://gamemakerblog.com/wp-content/uploads/2008/07/gmtv-4-2.jpg" width="184" align="right" border="0">But that&#8217;s not all: it features a new <em>face-off </em>feature. Basically, two games are picked, and 5 different features of them are compared: <em>Graphics, Replay Value, Originality, Sound/Music &amp; Game Features</em>. This time, <em>Ad Nauseaum 2</em> and <em>Return to Sector 9</em>. For every category, a star is awarded for one game, and the one with the most at the end wins.</p>
<p>There was also a bit showing off a typewriter script, much like the <em>Weekend Extras</em> (getting more of those would be nice, as long as there&#8217;s real content).</p>
<p>In overall, a very nice episode, worth a watch. (Somewhere around 4 out of 5 stars). But to the obligatory technical comment, I&#8217;m amazed how a 320&#215;240 WMV (&#8221;high quality&#8221;) takes <em>217 megabytes of space</em>.</p>
<p>Check it out. Even if you&#8217;re on a 56k modem.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Gamemaker TV: Episode 4</title>
		<link>http://gamemakerblog.com/2008/07/23/gamemaker-tv-episode-4/</link>
		<comments>http://gamemakerblog.com/2008/07/23/gamemaker-tv-episode-4/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 23:31:39 +0000</pubDate>
		<dc:creator>tuntis</dc:creator>
		
		<category><![CDATA[GMTV]]></category>

		<category><![CDATA[its back with a whopping 217mb of file size]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=534</guid>
		<description><![CDATA[
The long awaited episode 4 of Gamemaker TV has been released, with around 20 minutes of content.
The episode contains the following:


News


A tutorial


Reviews


And something they call &#8216;Face-Off&#8217; which is like the cage matches on the GMC


Sadly they didn&#8217;t get the interview with cactus in.
A detailed review coming soon. What do you think?
]]></description>
			<content:encoded><![CDATA[<p><img alt="Dan Eggers." src="http://gamemaker-tv.com/files/Ep_4/thumbnail1.PNG"></p>
<p>The long awaited <a href="http://gamemaker-tv.com/episode.php?id=18">episode 4 of Gamemaker TV</a> has been released, with around 20<strong> </strong>minutes of content.</p>
<p>The episode contains the following:</p>
<ul>
<li>
<div style="padding-left: 30px">News</div>
</li>
<li>
<div style="padding-left: 30px">A tutorial</div>
</li>
<li>
<div style="padding-left: 30px">Reviews</div>
</li>
<li>
<div style="padding-left: 30px">And something they call &#8216;Face-Off&#8217; which is like the cage matches on the GMC</div>
</li>
</ul>
<p>Sadly they didn&#8217;t get the interview with cactus in.</p>
<p>A detailed review coming soon. What do you think?</p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/07/23/gamemaker-tv-episode-4/feed/</wfw:commentRss>
		</item>
		<item>
		<title>GMTech:  YoYo Games Exclusive Interview</title>
		<link>http://gamemakerblog.com/2008/07/23/gmtech-yoyogames-exclusive-interview/</link>
		<comments>http://gamemakerblog.com/2008/07/23/gmtech-yoyogames-exclusive-interview/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 09:39:45 +0000</pubDate>
		<dc:creator>Phil Gamble</dc:creator>
		
		<category><![CDATA[GMTech]]></category>

		<category><![CDATA[YoYoGames]]></category>

		<category><![CDATA[exclusive]]></category>

		<category><![CDATA[interview]]></category>

		<category><![CDATA[magazine]]></category>

		<category><![CDATA[sandy duncan]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=517</guid>
		<description><![CDATA[Issue 14 of GameMaker Tech, due to be released at the end of the month, will feature an exclusive interview with YoYo Games.
&#8220;You know they made YoYoGames.com, and they&#8217;re in control of Game Maker development, but do you know what Sandy&#8217;s favourite food is. Okay, we won&#8217;t be asking that, but in an exclusive interview [...]]]></description>
			<content:encoded><![CDATA[<p>Issue 14 of GameMaker Tech, due to be released at the end of the month, will feature an exclusive interview with YoYo Games.</p>
<blockquote><p>&#8220;<em>You know they made YoYoGames.com, and they&#8217;re in control of Game Maker development, but do you know what Sandy&#8217;s favourite food is. Okay, we won&#8217;t be asking that, but in an exclusive interview we&#8217;ll be asking YoYo Games the questions YOU want answered.</em></p>
<p><em>We are proud to be the first GM publication to present a feature length exclusive with YYG. If you can think of some questions you&#8217;d like asked, simply make a topic in the special “<a href="http://www.gmtech.kwix.info/forum/index.php/board,42.0.html">YoYo Special</a>” sub-forum on the main GMTech forums.</em>&#8220;</p></blockquote>
]]></content:encoded>
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		</item>
		<item>
		<title>Cage Matches to resume on July 26th</title>
		<link>http://gamemakerblog.com/2008/07/23/cage-matches-to-resume-on-july-26th/</link>
		<comments>http://gamemakerblog.com/2008/07/23/cage-matches-to-resume-on-july-26th/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 08:52:45 +0000</pubDate>
		<dc:creator>Phil Gamble</dc:creator>
		
		<category><![CDATA[GMC]]></category>

		<category><![CDATA[cage match]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=513</guid>
		<description><![CDATA[After announcing back in April that the popular Game Maker Community &#8220;Cage Matches&#8221; would return Ablach Blackrat has finally set the date for the start of the first match - Saturday July 26th.
&#8220;So long as there are no other problems that Cage Match will return this Saturday, July 26th. I&#8217;m actually on a day trip [...]]]></description>
			<content:encoded><![CDATA[<p>After <a href="http://gamemakerblog.com/2008/04/24/cage-match-returns/">announcing back in April</a> that the popular Game Maker Community &#8220;Cage Matches&#8221; would return <em>Ablach Blackrat</em> has finally <a href="http://gmc.yoyogames.com/index.php?s=&amp;showtopic=371961&amp;view=findpost&amp;p=2787230">set the date</a> for the start of the first match - Saturday July 26th.</p>
<blockquote><p>&#8220;So long as there are no other problems that Cage Match will return this Saturday, July 26th. I&#8217;m actually on a day trip Saturday so it&#8217;ll probably start Friday night at some point but I&#8217;d rather start it a little early then delay it yet again.&#8221;</p></blockquote>
<p>Each week the GMC Cage Matches put two GameMaker games head to head for a public vote and discussion with the most popular game staying on for the next week to face a new challenger.  It is uncertain whether the process will be the same following the relaunch.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>GMPedia and Game Maker Knowledge Base to merge</title>
		<link>http://gamemakerblog.com/2008/07/21/gmpedia-and-game-maker-knowledge-base-to-merge/</link>
		<comments>http://gamemakerblog.com/2008/07/21/gmpedia-and-game-maker-knowledge-base-to-merge/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 21:25:20 +0000</pubDate>
		<dc:creator>Phil Gamble</dc:creator>
		
		<category><![CDATA[Websites]]></category>

		<category><![CDATA[gmkb]]></category>

		<category><![CDATA[gmpedia]]></category>

		<category><![CDATA[wiki]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=510</guid>
		<description><![CDATA[GameMaker Blog can exclusively reveal that the content of the long established MadLadDesigns Game Maker Knowledge Base will soon be integrated into GMKing&#8217;s GMPedia wiki resource.
The Knowledge Base, which has not been actively maintained for a while, has had over 25,000 visitors and hosts a wide range of informative articles and examples to explain GameMaker [...]]]></description>
			<content:encoded><![CDATA[<p>GameMaker Blog can exclusively reveal that the content of the long established MadLadDesigns <a href="http://www.gmkb.madladdesigns.co.uk/">Game Maker Knowledge Base</a> will soon be integrated into GMKing&#8217;s <a href="http://gmpedia.org/">GMPedia wiki</a> resource.</p>
<p>The Knowledge Base, which has not been actively maintained for a while, has had over 25,000 visitors and hosts a wide range of informative articles and examples to explain GameMaker functions.</p>
<p>The process of importing articles to the wiki format has just started, but eventually the GMKB will redirect to GMPedia which currently hosts over 400 articles.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>I know you are guilty</title>
		<link>http://gamemakerblog.com/2008/07/21/i-know-you-are-guilty/</link>
		<comments>http://gamemakerblog.com/2008/07/21/i-know-you-are-guilty/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 16:18:48 +0000</pubDate>
		<dc:creator>Phil Gamble</dc:creator>
		
		<category><![CDATA[Blog news]]></category>

		<category><![CDATA[Funny]]></category>

		<category><![CDATA[crack]]></category>

		<category><![CDATA[cracks]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=497</guid>
		<description><![CDATA[Come on, own I up - I know it was you.
The only reason you&#8217;re here is because you were searching for a Game Maker crack, like so many others in the past.  A quick glance at the posts listed in the &#8220;most popular this fortnight&#8221; box at the top right of every page on [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Come on, own I up - I know it was you.</p>
<p style="text-align: left;">The only reason you&#8217;re here is because you were searching for a Game Maker crack, <a href="http://gamemakerblog.com/2007/07/29/widespread-piracy-of-gamemaker/">like</a> <a href="http://gamemakerblog.com/2007/09/19/less-crack-more-ham/">so</a> <a href="http://gamemakerblog.com/2007/12/31/the-year-2007/">many</a> others in the past.  A quick glance at the posts listed in the &#8220;most popular this fortnight&#8221; box at the top right of every page on GameMaker Blog shows that certain topics always seem to be very popular - those which mention hacking or cracking of GameMaker.</p>
<p style="text-align: center;"><img class="size-full wp-image-506 alignnone" title="GameMaker Blog top search terms" src="http://gamemakerblog.com/wp-content/uploads/2008/07/top10searchterms.png" alt="" width="284" height="320" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>GMKing under DDoS attack</title>
		<link>http://gamemakerblog.com/2008/07/21/gmking-under-ddos-attack/</link>
		<comments>http://gamemakerblog.com/2008/07/21/gmking-under-ddos-attack/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 12:25:25 +0000</pubDate>
		<dc:creator>Phil Gamble</dc:creator>
		
		<category><![CDATA[MarkUp]]></category>

		<category><![CDATA[ddos]]></category>

		<category><![CDATA[gmking]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=503</guid>
		<description><![CDATA[The website of GMKing, the creators of MarkUp, is currently unavailable due to a DDoS attack.  Downloads of the recently released MarkUp 14 remain unaffected however.
]]></description>
			<content:encoded><![CDATA[<p>The website of GMKing, the creators of MarkUp, is currently unavailable due to a <a href="http://en.wikipedia.org/wiki/Denial-of-service_attack">DDoS</a> attack.  Downloads of the recently released <a href="http://gamemakerblog.com/2008/07/19/markup-14-is-out/">MarkUp 14</a> remain unaffected however.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>MarkUp 14 is out</title>
		<link>http://gamemakerblog.com/2008/07/19/markup-14-is-out/</link>
		<comments>http://gamemakerblog.com/2008/07/19/markup-14-is-out/#comments</comments>
		<pubDate>Sat, 19 Jul 2008 15:56:45 +0000</pubDate>
		<dc:creator>Phil Gamble</dc:creator>
		
		<category><![CDATA[MarkUp]]></category>

		<category><![CDATA[magazine]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=481</guid>
		<description><![CDATA[The 14th issue of the MarkUp game development magazine has been released.     At 54 pages in length it is over twice as long as April&#8217;s issue 13 and also sports a brand new red colour scheme.
Download MarkUp 14:

High Quality pdf
Low Quality pdf

Inside:

Exclusive 6-page preview of the full version of 65M +1 [...]]]></description>
			<content:encoded><![CDATA[<p>The 14th issue of the MarkUp game development magazine has been released.     At 54 pages in length it is over twice as long as <a href="http://gamemakerblog.com/2008/04/27/markup-13-is-out/">April&#8217;s issue 13</a> and also sports a brand new red colour scheme.</p>
<p><strong>Download MarkUp 14:</strong></p>
<ul>
<li><a href="http://www.gamemaking.org/markup/mag/014/MarkUp%2014%20High%20Quality.pdf">High Quality pdf</a></li>
<li><a href="http://www.gamemaking.org/markup/mag/014/MarkUp%2014%20Low%20Quality.pdf">Low Quality pdf</a></li>
</ul>
<p><strong>Inside:</strong></p>
<ul>
<li>Exclusive 6-page preview of the full version of <a href="http://www.65millionand1bc.com/">65M +1 BC</a></li>
<li>&#8220;<em>Viscerality</em>&#8221; (how to suck people into games)</li>
<li>Making lists with local arrays</li>
<li>Expanding GameMaker with .NET</li>
<li>A bumper &#8220;The Making of&#8230;.&#8221;, this issues game is 9 pages of <a href="http://gmc.yoyogames.com/index.php?showtopic=373991">Falling Troy</a></li>
<li>Plus of course regular features such as script and extension of the month, MarDar, game reviews and interviews</li>
</ul>
]]></content:encoded>
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