<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>GameMaker Blog &#187; Competition</title>
	<atom:link href="http://gamemakerblog.com/tag/competition/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamemakerblog.com</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
	<lastBuildDate>Sun, 05 Sep 2010 15:26:55 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>GameCog &#8211; Create, Design, Develop, Discuss</title>
		<link>http://gamemakerblog.com/2009/04/16/gamecog-create-design-develop-discuss/</link>
		<comments>http://gamemakerblog.com/2009/04/16/gamecog-create-design-develop-discuss/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 10:41:31 +0000</pubDate>
		<dc:creator>Kay Johnson</dc:creator>
				<category><![CDATA[Competition]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[gamecog]]></category>
		<category><![CDATA[gamemaker]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=1802</guid>
		<description><![CDATA[Move over 64Digits, there is a new site in town! GameCOG is a new community website that has been created to provide game developers, designers and enthusiasts, an active environment to create and design, develop and discuss their game ideas and projects. Although it has just had its first public release, it is going strong [...]<p><a href="http://gamemakerblog.com/2009/04/16/gamecog-create-design-develop-discuss/">GameCog &#8211; Create, Design, Develop, Discuss</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamecog.net/"><img class="aligncenter size-full wp-image-1807" title="GameCog" src="http://gamemakerblog.com/wp-content/uploads/2009/04/gamecog-logo.png" alt="GameCog" width="300" height="130" /></a></p>
<p>Move over <a href="http://www.64digits.com">64Digits</a>, there is a new site in town!</p>
<p><a href="http://www.gamecog.net">GameCOG</a> is a new community website that has been created to provide game developers, designers and enthusiasts, an active environment to create and design, develop and discuss their game ideas and projects.</p>
<p>Although it has just had its first public release, it is going strong with a good amount of members joining each day and they have already announced their first competition &#8211; The GameCOG Jam;</p>
<p><span id="more-1802"></span></p>
<p><strong>GameCOG Jam</strong></p>
<blockquote><p>GameCOG is [very] proud to announce its first GameCOG Jam.  Over a period of 1 week, participating GameCOGGERS will be given the opportunity to devote their free game dev time to one project with a small team.  At the end of the week, games will be presented, and after a brief judging period, winners will be announced.</p></blockquote>
<p><strong>Prizes</strong></p>
<blockquote><p>First prize: Full game review and primary focus of front page of GameCOG + Badge<br />
Second and Third Prize:  Short game review and secondary focuses of front page of GameCOG + Badge<br />
Other contestants: Short game review on request and link to game on front page + Participant Badge</p></blockquote>
<p>What do you think of this new website, do you think it can surpass 64Digits, that returned earlier this month or would it go the way of some other websites such as <a href="http://www.snowmoons.com/">SnowMoon</a> and <a href="gamemakercentral.net">Game Maker Central</a>? Post your thoughts and comments below.</p>
<p><a href="http://gamemakerblog.com/2009/04/16/gamecog-create-design-develop-discuss/">GameCog &#8211; Create, Design, Develop, Discuss</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2009/04/16/gamecog-create-design-develop-discuss/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>TIA Limited Gfx Competition Entries</title>
		<link>http://gamemakerblog.com/2008/10/27/tia-limited-gfx-competition-entries/</link>
		<comments>http://gamemakerblog.com/2008/10/27/tia-limited-gfx-competition-entries/#comments</comments>
		<pubDate>Mon, 27 Oct 2008 15:45:56 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Competition]]></category>
		<category><![CDATA[tia software]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=1133</guid>
		<description><![CDATA[The $100 TIA limited graphics competition is accepting entries until 10th November, from when 10 days of voting commences. Here is a look at the three games that have been submitted so far. Black and Blue - GMC topic and download link A surprisingly addictive arcade game where all you can do is shoot! You [...]<p><a href="http://gamemakerblog.com/2008/10/27/tia-limited-gfx-competition-entries/">TIA Limited Gfx Competition Entries</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The $100 <a href="http://www.tiaproductions.com/gamemakercompetition.htm">TIA limited graphics competition</a> is accepting entries until 10th November, from when 10 days of voting commences.  Here is a look at the three games that have been submitted so far.</p>
<hr />
<p style="text-align: center;"><span style="font-size: medium;"><strong>Black and Blue </strong></span>- <a href="http://gmc.yoyogames.com/index.php?showtopic=399128">GMC topic and download link</a><strong><br />
</strong></p>
<p>A surprisingly addictive arcade game where all you can do is shoot!  You have to avoid sets of blocks that move  towards you from all sides of the screen.  Sounds simple? &#8211; you can&#8217;t fly around the only way of moving is from the backthrust generated by firing your gun.</p>
<p>Points are awarded both for staying alive and destroying the moving blocks, but get hit and you will loose health.  Should you get pushed off the edge of the screen, either from a moving block or backthrust, you will die.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1138" title="black-and-blue" src="http://gamemakerblog.com/wp-content/uploads/2008/10/black-and-blue.png" alt="" width="400" height="300" /></p>
<p>The background music fits the arcade style of the game and the lack of repeated sound effects every-time you shoot is a blessing.  Use of limited graphics in this game is extremely effective as the game still has a good number of animated effects despite the imposed limitations.</p>
<p>Controls:  Mouse cursor to aim, left click to shoot.</p>
<p>My highscore: 1889</p>
<hr />
<span id="more-1133"></span></p>
<p style="text-align: center;"><span style="font-size: medium;"><strong>The Bonsh</strong> </span>- <a href="willhostforfood.com/access.php?fileid=37488">WHFF download link</a></p>
<p>In The Bonsh you control a red stickman who you must guide through several rooms of platforms clinging to the walls and jumping to avoid obstacles.  Dangers include spikes and rising and falling blocks which can crush you.  As all the terrain in the game is blue it is sometimes hard to distinguish what is a danger and what is not.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1144" title="bonsh" src="http://gamemakerblog.com/wp-content/uploads/2008/10/bonsh.png" alt="" width="299" height="254" /></p>
<p>The game rooms frequently vibrate a small amount giving the effect that your screen is wobbling which was irritating and may hurt your eyes if you play for more than a couple of minutes.</p>
<p>Whilst particle effects are used in some of the situations where your character dies I feel the overall implementation of graphics here was far more basic than in Black and Blue which really used the limited graphics colour scheme to full effect through animation.</p>
<p>Controls: Arrow keys to move the stickman.  Instructions are given within the game.</p>
<hr />
<p style="text-align: center;"><span style="font-size: medium;"><strong>Abstractoid</strong> </span>- <a href="http://gmc.yoyogames.com/index.php?showtopic=403590">GMC topic and download link</a></p>
<p>&#8220;<em>You are a triangle.  You have been programmed to destroy anything in your path.  And you will do it well&#8230;</em>&#8221; is the strap-line for this extremely fast-paced arcade shooter.</p>
<p>Diving from one side of the screen to the other whilst shooting four enemy types is what you will do for the entirety of this game.  Using your shield, provided you have enough energy, gives you a brief respite &#8211; just long enough to move somewhere safer and start all over again.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1146" title="abstractoid" src="http://gamemakerblog.com/wp-content/uploads/2008/10/abstractoid.png" alt="" width="400" height="300" /></p>
<p>Particles seem to be somewhat overused, with small black boxes exploding across the screen everytime you hit an enemy which adds to the distraction caused by a constantly spinning and scrolling background.</p>
<p>The game also seems to be just too hard from such an early stage, and no scoring mechanism is included &#8211; two more facts that taint my experience when playing Abstractoid.</p>
<p>Controls are given in the game, use &#8216;Z&#8217; to select &#8220;Play&#8221; to start.</p>
<hr />Are you impressed with the ways that the above games have created graphics-schemes that fit in with the criteria?  Which game do you think deserves to win $100 in the TIA Limited Graphics competition?</p>
<p><a href="http://gamemakerblog.com/2008/10/27/tia-limited-gfx-competition-entries/">TIA Limited Gfx Competition Entries</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/10/27/tia-limited-gfx-competition-entries/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>YYG results by Thursday</title>
		<link>http://gamemakerblog.com/2008/09/30/yyg-results-by-thursday/</link>
		<comments>http://gamemakerblog.com/2008/09/30/yyg-results-by-thursday/#comments</comments>
		<pubDate>Tue, 30 Sep 2008 20:21:36 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[Competition]]></category>
		<category><![CDATA[YoYoGames]]></category>
		<category><![CDATA[sandy duncan]]></category>
		<category><![CDATA[yoyo games]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=1011</guid>
		<description><![CDATA[Sandy Duncan has written on the YoYo Games blog that the results of YoYo Games&#8217; competition will be announced &#8220;NO LATER than 5 pm UK time on Thursday&#8221;. The co-operation themed competition was YoYo&#8217;s third and had attracted over 275 entries. The winner will receive $1000, with a second-place prize of $500 and $250 for [...]<p><a href="http://gamemakerblog.com/2008/09/30/yyg-results-by-thursday/">YYG results by Thursday</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Sandy Duncan <a href="http://glog.yoyogames.com/?p=401">has written</a> on the YoYo Games blog that the results of YoYo Games&#8217; competition will be announced &#8220;NO LATER than 5 pm UK time on Thursday&#8221;.</p>
<p>The <em>co-operation</em> themed competition was YoYo&#8217;s third and had attracted over 275 entries.  The winner will receive  			    $1000, with a second-place prize of $500 and $250 for the creator of the third best game.</p>
<p>Here is <a href="http://gamemakerblog.com/2008/08/28/co-operation-competition-closes-a-look-at-some-of-the-best-games/">my pick</a> of some of the best games entered into the contest.</p>
<p><a href="http://gamemakerblog.com/2008/09/30/yyg-results-by-thursday/">YYG results by Thursday</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/09/30/yyg-results-by-thursday/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>YoYo Games Save The Planet Competition</title>
		<link>http://gamemakerblog.com/2008/09/16/yoyo-games-save-the-planet-competition/</link>
		<comments>http://gamemakerblog.com/2008/09/16/yoyo-games-save-the-planet-competition/#comments</comments>
		<pubDate>Tue, 16 Sep 2008 19:35:22 +0000</pubDate>
		<dc:creator>Danny</dc:creator>
				<category><![CDATA[Competition]]></category>
		<category><![CDATA[YoYoGames]]></category>
		<category><![CDATA[04]]></category>
		<category><![CDATA[Global Warming]]></category>
		<category><![CDATA[Save The Planet]]></category>
		<category><![CDATA[YoYo]]></category>
		<category><![CDATA[yoyo games]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=961</guid>
		<description><![CDATA[YoYo Games announced there 4th competition entitled &#8216;The YoYo Games: Save The Planet Competition&#8217; which reminds  me of the comic that was featured GM Weekly issue 3.  This competition features the same rules and prizes that were in all the other YoYo competitions (thats a shocker) , or to quote YoYo directly: &#8220;Same prizes, same [...]<p><a href="http://gamemakerblog.com/2008/09/16/yoyo-games-save-the-planet-competition/">YoYo Games Save The Planet Competition</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://gmc.yoyogames.com/index.php?showtopic=397596&amp;st=0&amp;#entry2867735">YoYo Games announced there 4th competition</a> entitled &#8216;The YoYo Games: Save The Planet Competition&#8217; which reminds  me of the <a href="http://gamemakerblog.com/2008/08/30/a-funny-gm-comic/">comic that was featured GM Weekly issue 3</a>.  This competition features the same rules and prizes that were in all the other YoYo competitions <em>(thats</em><em> a shocker) </em>, or<img class="alignright" src="http://www.yoyogames.com/images/competition/comp_04/comp-4-home-ad.jpg" alt="" width="300" height="250" /> to quote YoYo directly:</p>
<blockquote><p>&#8220;Same prizes, same rules, new theme.&#8221;</p></blockquote>
<p><a href="http://www.yoyogames.com/gamemaker/competition04">The competition page</a> <em>(with more details on this competition)</em> mentions the idea of global warming several times <em>(hint hint)</em>.</p>
<blockquote><p>&#8220;Politics: Most of us at YYG believe there&#8217;s something to this global warming idea, but we&#8217;re not out to indoctrinate our gamers, or game makers. Whatever you believe, it cannot be denied that the debates themselves are important, decisions made here will affect all our lives. If you firmly disagree with the green message then feel free to make a game where the world must be saved from a bunch of crack-pot environmentalists.&#8221;</p></blockquote>
<p><span id="more-961"></span><br />
At least YoYo understands the irony of this competition.</p>
<blockquote><p>&#8220;P.s. Yes, we are aware of the irony of using energy-hungry computers to communicate a green message. Better this than 300 games about saving princesses.&#8221;</p></blockquote>
<p>Never the less it will be entertaining to see what unique games people will create.  Personally I would like to see a competition with different prizes and a more unique theme.  Knowing YoYo they&#8217;ll stick to the &#8216;If it isn&#8217;t broke don&#8217;t fix it&#8217; moto and keep the competition the way it is I mean I guess it&#8217;s working for them.  On a side note we have yet to see who won the Co-Operation competition.</p>
<p><a href="http://gamemakerblog.com/2008/09/16/yoyo-games-save-the-planet-competition/">YoYo Games Save The Planet Competition</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/09/16/yoyo-games-save-the-planet-competition/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Co-operation Competition closes &#8211; a look at some of the best games</title>
		<link>http://gamemakerblog.com/2008/08/28/co-operation-competition-closes-a-look-at-some-of-the-best-games/</link>
		<comments>http://gamemakerblog.com/2008/08/28/co-operation-competition-closes-a-look-at-some-of-the-best-games/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 09:58:50 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[Competition]]></category>
		<category><![CDATA[yoyo games]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=793</guid>
		<description><![CDATA[The deadline for entries to YoYo Games&#8217; third competition has passed with 285 games having been entered. Obviously I haven&#8217;t looked at each and every one of these submissions, but here is my pick of some of the best games and most played games that have been submitted. Karoshi Factory Jump, push blocks and press [...]<p><a href="http://gamemakerblog.com/2008/08/28/co-operation-competition-closes-a-look-at-some-of-the-best-games/">Co-operation Competition closes &#8211; a look at some of the best games</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">The deadline for entries to YoYo Games&#8217; third competition has passed with <a href="http://www.yoyogames.com/browse?sort=views&amp;tag=competition03">285 games</a> having been entered.</p>
<p style="text-align: left;">Obviously I haven&#8217;t looked at each and every one of these submissions, but here is my pick of some of the best games and most played games that have been submitted.</p>
<p style="text-align: left;">
<hr />
<h4 style="text-align: center;">Karoshi Factory <a href="http://www.yoyogames.com/games/show/50136"><img class="alignnone size-full wp-image-803" title="Play this GameMaker game at YoYo Games" src="http://gamemakerblog.com/wp-content/uploads/2008/08/yyg.gif" alt="Play Karoshi Factory at YoYo Games" /></a></h4>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-797" title="2DCube - Karoshi Factory - YoYo Games GameMaker Competition" src="http://gamemakerblog.com/wp-content/uploads/2008/08/karoshifactory.jpg" alt="" width="284" height="250" /></p>
<p style="text-align: left;">Jump, push blocks and press buttons to open up a path through which you can navigate your characters to the end of each level.</p>
<p style="text-align: left;">This puzzle game, created by <em>2DCube </em>who was also responsible for producing <em>Frozzd</em> <a href="http://www.yoyogames.com/games/show/20523"><img class="alignnone size-full wp-image-803" title="Play this GameMaker game at YoYo Games" src="http://gamemakerblog.com/wp-content/uploads/2008/08/yyg.gif" alt="Play Frozzd at YoYo Games" /></a><a href="http://gmtechwiki.wikidot.com/review-frozzd"><img class="alignnone size-full wp-image-805" title="Read a review at GameMaker Tech" src="http://gamemakerblog.com/wp-content/uploads/2008/08/gmt.gif" alt="" width="16" height="16" /></a> which won the <a href="http://gamemakerblog.com/2008/01/10/winter-competition-results/">YYG winter competition</a>,  requires brain power and co-operation between the characters you control.  Suicide certainly isn&#8217;t easy.</p>
<hr />
<span id="more-793"></span></p>
<p style="text-align: left;">
<p style="text-align: left;"><img class="alignleft size-medium wp-image-808" title="waveshock" src="http://gamemakerblog.com/wp-content/uploads/2008/08/waveshock-182x300.jpg" alt="" width="182" height="300" /></p>
<p style="text-align: left;">
<h4 style="text-align: center;">Wave Shock<a href="http://www.yoyogames.com/games/show/39886"><img class="alignnone size-full wp-image-803" title="Play this GameMaker game at YoYo Games" src="http://gamemakerblog.com/wp-content/uploads/2008/08/yyg.gif" alt="Play Wave Shock at YoYo Games" /></a></h4>
<p style="text-align: left;">This game is described by its creator as a &#8220;fast paced abstract shooter&#8221; and it certainly is all of the above.</p>
<p style="text-align: left;">The co-operation element is made up of a co-operative two-player mode either with the computer or for you and a friend.</p>
<p style="text-align: left;">Despite being one of the most played competition entries I don&#8217;t think this game is in with a chance of winning a prize &#8211; it just seems to lack depth.</p>
<p style="text-align: left;">
<hr />
<h4 style="text-align: center;">Visit 2 <a href="http://www.yoyogames.com/games/show/49437"><img class="alignnone size-full wp-image-803" title="Play this GameMaker game at YoYo Games" src="http://gamemakerblog.com/wp-content/uploads/2008/08/yyg.gif" alt="Play Visit 2 at YoYo Games" /></a></h4>
<p style="text-align: left;">Visit 2 is a  challenging puzzle platformer where you must find the mysterious &#8216;Dark Tower&#8217;.</p>
<p style="text-align: center;"><img class="size-full wp-image-813 alignnone" title="Visit 2 - YoYo Games GameMaker competition entry" src="http://gamemakerblog.com/wp-content/uploads/2008/08/2.png" alt="" width="369" height="270" /></p>
<p>I think the graphics are particularly well made and suit the genre perfectly.  Co-op comes through the addition of an extra character you can control, but I didn&#8217;t play far enough to see the full benefit of him.</p>
<hr />
<h4 style="text-align: center;">Invasion 3D <a href="http://www.yoyogames.com/games/show/50005"><img class="alignnone size-full wp-image-803" title="Play this GameMaker game at YoYo Games" src="http://gamemakerblog.com/wp-content/uploads/2008/08/yyg.gif" alt="Play Invasion 3D at YoYo Games" /></a></h4>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-823" title="invasion" src="http://gamemakerblog.com/wp-content/uploads/2008/08/invasion.jpg" alt="" width="400" height="314" /></p>
<p>A bizarre yet strangely humorous opening animation sequence gives way to a 3D First Person Shooter game.</p>
<p>The graphics are presented in a fun cartoony style (don&#8217;t laugh!) and although they aren&#8217;t of top quality they suit the game surprisingly well.</p>
<p>The game runs very slowly &#8211; I assume on faster machines the movement would be much more smooth &#8211; based on the feedback over at YoYo I think this could be a good game if you can get it to run at a decent speed.  Oh &#8211; and it is not compatible with Vista due to an audio dll the game uses.</p>
<p>Somehow I can&#8217;t see a game of this genre winning any prizes from YYG.</p>
<hr />
<h4 style="text-align: center;">Lost Snowman <a href="http://www.yoyogames.com/games/show/50105"><img class="alignnone size-full wp-image-803" title="Play this GameMaker game at YoYo Games" src="http://gamemakerblog.com/wp-content/uploads/2008/08/yyg.gif" alt="Play The Lost SnowMan at YoYo Games" /></a></h4>
<p>By bundling game resources externally <em>RedSystem</em>, creator of two previous YoYo Game prize winning games, has ensured that despite the number of graphical resources this game loads very quickly.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-828" title="The Lost Snowman GameMaker game from YoYoGames" src="http://gamemakerblog.com/wp-content/uploads/2008/08/snowman.jpg" alt="" width="400" height="314" /></p>
<p>The Lost Snowman is another puzzle platformer where you navigate through the worlds by using a team of snowmen each with their own abilities.   As we have come to expect from RedSystem the animated graphics are truly amazing and are complemented with appropriate sounds.</p>
<p>I will be surprised if this game does not get awarded a prize due to its all round professional qualities.</p>
<hr />
<h4 style="text-align: center;">Jumper 3 <a href="http://www.yoyogames.com/games/show/49558"><img class="alignnone size-full wp-image-803" title="Play this GameMaker game at YoYo Games" src="http://gamemakerblog.com/wp-content/uploads/2008/08/yyg.gif" alt="Play Jumper 3 at YoYo Games" /></a></h4>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-838" title="jumper3" src="http://gamemakerblog.com/wp-content/uploads/2008/08/jumper3.jpg" alt="" width="400" height="300" /></p>
<p>Opinion seems to be split on this retro platformer in which you must aim to complete each level as rapidly as possible, collecting coins as you go.  Created by <em>YoMamasMama,</em> Jumper 3 follows the hugely popular <a href="http://www.yoyogames.com/games/show/91">Jumper 2</a>.  Personally I&#8217;m not a big fan and I don&#8217;t see it in with a shot of a prize, but for Jumper 2 fans&#8230;</p>
<hr />
<h4 style="text-align: center;">Drop in the Bucket<a href="http://www.yoyogames.com/games/show/50070"><img class="alignnone size-full wp-image-803" title="Play this GameMaker game at YoYo Games" src="http://gamemakerblog.com/wp-content/uploads/2008/08/yyg.gif" alt="Play Drop in the Bucket at YoYo Games" /></a></h4>
<p>In this puzzle game by Game Maker Community moderator<em> KC LC</em> you need to guide a stream of water into a bucket.  At your disposal are three tools &#8211; fans, bars and magnets which can be used to deflect or attract water.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-836" title="drop-of-water" src="http://gamemakerblog.com/wp-content/uploads/2008/08/drop-of-water.jpg" alt="" width="400" height="300" /></p>
<p>One comment on YoYo Games asks &#8220;If pipe, magnet and fan count as co-op, why don&#8217;t bone, ligament and muscles? Or eyes, hands and feet?&#8221; and I have to say I agree.  I don&#8217;t think there is much relevance to the co-operation theme here at all &#8211; it is a very tenuous link.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-835" title="drop-dripping" src="http://gamemakerblog.com/wp-content/uploads/2008/08/drop-dripping.jpg" alt="" width="400" height="362" /></p>
<hr />What are your favourite games that have been submitted and why?</p>
<p><a href="http://gamemakerblog.com/2008/08/28/co-operation-competition-closes-a-look-at-some-of-the-best-games/">Co-operation Competition closes &#8211; a look at some of the best games</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/08/28/co-operation-competition-closes-a-look-at-some-of-the-best-games/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Robbie was too Swift</title>
		<link>http://gamemakerblog.com/2008/08/16/robbie-was-too-swift/</link>
		<comments>http://gamemakerblog.com/2008/08/16/robbie-was-too-swift/#comments</comments>
		<pubDate>Sat, 16 Aug 2008 15:04:35 +0000</pubDate>
		<dc:creator>Kay Johnson</dc:creator>
				<category><![CDATA[GMC]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Competition]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=688</guid>
		<description><![CDATA[I was the first person to vote in the latest Cage Match. However I decided not to bother leaving a reply. Just thought I would let you know. The final score was Frozzd by 2DCube&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.73 votes, Robbie Swifthand And The Orb Of Mysteries by scream681&#8230;..83 votes. The match was a close battle between Frozzd by 2DCube [...]<p><a href="http://gamemakerblog.com/2008/08/16/robbie-was-too-swift/">Robbie was too Swift</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I was the first person to vote in the latest <a href="http://gmc.yoyogames.com/index.php?showtopic=391500">Cage Match</a>. However I decided not to bother leaving a reply. <span style="font-size: x-small;">Just thought I would let you know</span>. The final score was Frozzd by 2DCube&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.73 votes, Robbie Swifthand And The Orb Of Mysteries by scream681&#8230;..83 votes.<img class="alignleft" style="margin-left: 5px; margin-right: 5px;" title="Robbie Swifthand and the Orb Of Mysteries" src="http://img181.imageshack.us/img181/3848/thiefgmcyy0.jpg" border="1" alt="" width="198" height="198" /></p>
<p>The match was a close battle between <a href="http://gmc.yoyogames.com/index.php?showtopic=347787">Frozzd</a> by 2DCube and <a href="http://gmc.yoyogames.com/index.php?showtopic=372356">Robbie Swifthand And The Orb Of Mysteries</a> by scream681. However scream681 came through the winner.</p>
<p><a title="Frozzd frazzles caveman" href="../2008/08/09/frozzd-frazzles-caveman/">Frozzd had just beaten Caveman Craig</a>, was put up against scream681 creation in the third Cage Match after the long absence.</p>
<p>Robbie Swifthand and the Orb Of Mysteries is a game where you play as the thief Robbie Swifthand who gets into an ancient temple and have to face many dangers in order to survive.</p>
<p>The next match will be between <strong>The Power by Alexitrón </strong>and<strong> </strong><strong>Robbie Swifthand And The Orb Of Mysteries by scream681</strong>. Voting has<strong> </strong>began, so go and make your vote &#8211; <a href="http://gmc.yoyogames.com/index.php?showtopic=392794">http://gmc.yoyogames.com/index.php?showtopic=392794</a>.</p>
<p><a href="http://gmc.yoyogames.com/index.php?showtopic=372356"><br />
</a></p>
<p><a href="http://gamemakerblog.com/2008/08/16/robbie-was-too-swift/">Robbie was too Swift</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/08/16/robbie-was-too-swift/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Contest updates</title>
		<link>http://gamemakerblog.com/2008/06/22/contest-updates/</link>
		<comments>http://gamemakerblog.com/2008/06/22/contest-updates/#comments</comments>
		<pubDate>Sun, 22 Jun 2008 10:35:58 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[Competition]]></category>
		<category><![CDATA[game maker games]]></category>
		<category><![CDATA[yoyo games]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=432</guid>
		<description><![CDATA[There are just four days to go until the deadline of GameMakerGames.com&#8217;s &#8220;This game is art&#8221; competition. As well as vouchers of an unspecified type and denomination for the winner of the contest the top three entries will also earn their creators the full commercial version of Immortal Defense, a popular shareware game made with [...]<p><a href="http://gamemakerblog.com/2008/06/22/contest-updates/">Contest updates</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>There are just four days to go until the deadline of GameMakerGames.com&#8217;s &#8220;<a href="http://gamemakergames.com/contests/this_game_is_art.html">This game is art</a>&#8221; competition.</p>
<p>As well as vouchers of an unspecified type and denomination for the winner of the contest the top three entries will also earn their creators the full commercial version of <a href="http://gamemakerblog.com/2007/08/20/in-the-pressish/">Immortal Defense</a>, a popular shareware game made with GameMaker.</p>
<p>Currently the contest has only had three entries so even if you haven&#8217;t started work on a game there is still a good chance that you could win a prize.</p>
<p>The <a href="http://gamemakerblog.com/2008/06/10/ygg-competition-03-arrives/">third YoYo Games competition</a> still has (at the time of writing) 63 and half days of development time remaining and <a href="http://www.yoyogames.com/browse?tag=competition03">34 games</a> have already been uploaded.  It appears that YoYo Games&#8217; big budget cash prizes are really working in drawing in the large number of entrants that other Game Maker competition organisers can only dream of.</p>
<p><a href="http://gamemakerblog.com/2008/06/22/contest-updates/">Contest updates</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/06/22/contest-updates/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Third YoYo Competition launched</title>
		<link>http://gamemakerblog.com/2008/06/10/ygg-competition-03-arrives/</link>
		<comments>http://gamemakerblog.com/2008/06/10/ygg-competition-03-arrives/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 22:39:30 +0000</pubDate>
		<dc:creator>Brad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Competition]]></category>
		<category><![CDATA[yoyo games]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=426</guid>
		<description><![CDATA[YoYo Games have officially launched their third competition. The theme for this competition is &#8216;cooperation&#8217; which was nominated and voted for by members of the GMC a while back. Users have been waiting a long time for the judges to finish competition 2 and announce the start of for competition 03. The deadline this time [...]<p><a href="http://gamemakerblog.com/2008/06/10/ygg-competition-03-arrives/">Third YoYo Competition launched</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>YoYo Games have officially launched their third competition.  The theme for this competition is &#8216;cooperation&#8217; which was nominated and voted for by members of the GMC a while back.  Users have been waiting a long time for the judges to finish competition 2 and announce the start of for competition 03.  The deadline this time is <strong>August 24th, 2008</strong>, and the prizes are kept the same as for the previous competitions.</p>
<p><span id="more-426"></span></p>
<p>However, YoYo Games states some things that might change some people&#8217;s plans:</p>
<blockquote><p>&#8220;We&#8217;re still looking for great casual gameplay, to achieve this the game will need to be playable in one-player mode.&#8221;</p></blockquote>
<p>This may be a road block to some users who were planning on just making a small MMORPG or using game servers to allow players to play online with other users. YYG has also said the following about MMORPG, and online servers:</p>
<blockquote><p>It would be unwise to try to make a &#8220;massively multiplayer&#8221; online game, and very unwise to make a game which relies on servers which are not always online.</p></blockquote>
<p>As for the results of the last competition they are mentioned in <a href="http://gamemakerblog.com/2008/06/10/and-the-winner-are/">this</a> article.</p>
<p><a href="http://gamemakerblog.com/2008/06/10/ygg-competition-03-arrives/">Third YoYo Competition launched</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/06/10/ygg-competition-03-arrives/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>And the winners are…</title>
		<link>http://gamemakerblog.com/2008/06/10/and-the-winner-are/</link>
		<comments>http://gamemakerblog.com/2008/06/10/and-the-winner-are/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 16:25:57 +0000</pubDate>
		<dc:creator>Kay Johnson</dc:creator>
				<category><![CDATA[Comment]]></category>
		<category><![CDATA[Competition]]></category>
		<category><![CDATA[YoYoGames]]></category>
		<category><![CDATA[ancient ants]]></category>
		<category><![CDATA[caveman craig]]></category>
		<category><![CDATA[tut’s test]]></category>
		<category><![CDATA[winners]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=403</guid>
		<description><![CDATA[There was much annoyance at the fact what defines Civilization, there was a total of 260 entries into the competition, the deadline was increased after someone at YYG thought it would be a good idea to try and move the whole website over to a new server &#8211; near the end of the contest. But [...]<p><a href="http://gamemakerblog.com/2008/06/10/and-the-winner-are/">And the winners are…</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>There was much annoyance at the fact what defines Civilization, there was a total of 260 entries into the competition, the deadline was increased after someone at YYG thought it would be a good idea to try and move the whole website over to a new server &#8211; near the end of the contest. But it is finally over.</p>
<p>After so long waiting for YoYo Games to reveal the results, they are now here. Be prepared to be shocked…</p>
<p><strong>Winners</strong><br />
<strong>3rd Place, [$250]: <a href="http://www.yoyogames.com/games/show/34828">Tut’s Test</a> by KCLC</strong></p>
<blockquote><p>A really well implemented 3D puzzle game with a lot of charm. Tut’s Test is truly testing and achieving the perfect score can become something of a compulsion. <a href="http://glog.yoyogames.com/?p=81">Read More</a></p></blockquote>
<p><strong>2nd Place [$500]: <a href="http://www.yoyogames.com/games/show/33621">Caveman Craig</a> by RhysAndrews</strong></p>
<blockquote><p>The finest caveman simulator we have ever played. The game combines beautiful graphics with a surprisingly challenging battle for survival. <a href="http://glog.yoyogames.com/?p=81">Read More</a></p></blockquote>
<p><span id="more-403"></span></p>
<p><strong>1st Place, [$1,000]: <a href="http://www.yoyogames.com/games/show/34591">Ancient Ants Adventure </a>by RedSystem</strong></p>
<blockquote><p>Another great isometric shooter from RedSystem. You are a race of (Egyptian?) ants, fighting tooth and claw for survival against a compelling range of nasties. <a href="http://glog.yoyogames.com/?p=81">Read More</a></p></blockquote>
<p><strong>Some games that received a mention include&#8230;</strong><br />
<strong></strong><strong><a href="http://www.yoyogames.com/games/show/34097">Sixty Five Million and One BC</a></strong><br />
<strong></strong><strong><a href="http://www.yoyogames.com/games/show/32612">Robbie Swifthand and the Orb of Mysteries</a></strong><br />
<strong></strong><strong><a href="http://www.yoyogames.com/games/show/30235">Aztec God</a></strong><br />
<strong></strong><strong><a href="http://www.yoyogames.com/games/show/34470">Mubbly Tower</a></strong><br />
<strong></strong><strong><a href="http://www.yoyogames.com/games/show/34319">Falling Troy</a></strong></p>
<p>The next competition is already underway and you have until August 24th, 2008 to submit your games. <a href="http://www.yoyogames.com/gamemaker/competition03">Click here for more information on the YYG Co-operation Competition</a>.</p>
<p><a href="http://gamemakerblog.com/2008/06/10/and-the-winner-are/">And the winners are…</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/06/10/and-the-winner-are/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Game Maker Games Contest</title>
		<link>http://gamemakerblog.com/2008/05/26/game-maker-games-contest/</link>
		<comments>http://gamemakerblog.com/2008/05/26/game-maker-games-contest/#comments</comments>
		<pubDate>Mon, 26 May 2008 10:04:14 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[Competition]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[game maker games]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=413</guid>
		<description><![CDATA[GameMaker Games have launched a one month Game creation contest with the theme &#8220;this game is art&#8221;. Prizes will be vouchers or gift certificates of some type. For full details of the entrance criteria and rules click here. Game Maker Games Contest is taken from: GameMaker Blog<p><a href="http://gamemakerblog.com/2008/05/26/game-maker-games-contest/">Game Maker Games Contest</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-medium wp-image-412" title="this_game_is_art_contest" src="http://gamemakerblog.com/wp-content/uploads/2008/05/this_game_is_art_contest-300x76.png" alt="Game Maker Games Contest: This Game is Art " width="300" height="76" /></p>
<p>GameMaker Games have launched a one month Game creation contest with the theme &#8220;this game is art&#8221;.</p>
<p>Prizes will be vouchers or gift certificates of some type.  For full details of the entrance criteria and rules <a href="http://gamemakergames.com/contests/this_game_is_art.html">click here</a>.</p>
<p><a href="http://gamemakerblog.com/2008/05/26/game-maker-games-contest/">Game Maker Games Contest</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakerblog.com/2008/05/26/game-maker-games-contest/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
	</channel>
</rss>
