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	<title>Game Maker Blog &#187; MarkUp</title>
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	<link>http://gamemakerblog.com</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
	<lastBuildDate>Wed, 23 May 2012 13:42:34 +0000</lastBuildDate>
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		<title>GMWeekly and Magazine Stats</title>
		<link>http://gamemakerblog.com/2008/09/20/gmweekly-and-magazine-stats/</link>
		<comments>http://gamemakerblog.com/2008/09/20/gmweekly-and-magazine-stats/#comments</comments>
		<pubDate>Sat, 20 Sep 2008 18:25:16 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[gmweekly]]></category>
		<category><![CDATA[game maker scope]]></category>
		<category><![CDATA[gamemaker magazines]]></category>
		<category><![CDATA[GMTech]]></category>
		<category><![CDATA[MarkUp]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=980</guid>
		<description><![CDATA[Darren Poole has released his sixth issue of GMWeekly (mediafire dl) &#8211; one day late. This means that GMWeekly has now released as many issues as GameMaker Scope. If Weekly continues to release on-time it will have reached its 20th issue by the end of the year making it the GameMaker magazine which has released [...]<p><a href="http://gamemakerblog.com/2008/09/20/gmweekly-and-magazine-stats/">GMWeekly and Magazine Stats</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-985" title="gmweekly-logo" src="http://gamemakerblog.com/wp-content/uploads/2008/09/gmweekly-logo.png" alt="" width="200" height="58" />Darren Poole has released his sixth issue of <em>GMWeekly </em>(<a href="http://www.mediafire.com/?1042mujz1kb">mediafire dl</a>) &#8211; one day late.  This means that <em>GMWeekly </em>has now released as many issues as <em>GameMaker Scope</em>.  If <em>Weekly </em>continues to release on-time it will have reached its 20th issue by the end of the year making it the GameMaker magazine which has released the most issues ever.</p>
<p>Obviously it should be noted that the magazines all have different release schedules, so we would not expect them each to release a certain number of issues per month.  <em>Russell&#8217;s Quaterly</em>, for example, is actually ahead of schedule whilst <em>GMWeekly </em>are sticking to their promise of one issue per week.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-987" title="GameMaker Magazine Release Dates Timeline" src="http://gamemakerblog.com/wp-content/uploads/2008/09/magazinereleasedates.png" alt="" width="460" height="520" /></p>
<p>From what I can see there appears to be a pattern in the release dates of magazines in their first few months.  <em>GMTech</em>, <em>MarkUp </em>and <em>Scope </em>all took at least a months break after their first issue was released, then managed to produce several months of back-to-back releases (<em>MarkUp </em>released issues in 11 consecutive months!), before slipping to less regular releases.</p>
<p>Exceeding the expectations of some <em>GMWeekly </em>has managed to stick to its schedule of releasing every Friday before today.  Prior to the release today it has received around 85 downloads from its primary host per issue.  The short issue length and limited degree of coverage (of GameMaker news which can be found elsewhere) may contribute to these relatively low download figures &#8211; however the magazine hasn&#8217;t even been around for 2 months yet, so given more time I expect recognition of the magazine to increase.</p>
<p>What are your thoughts on the regularity of magazine releases?  Does it even matter?</p>
<p><a href="http://gamemakerblog.com/2008/09/20/gmweekly-and-magazine-stats/">GMWeekly and Magazine Stats</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Blog watch</title>
		<link>http://gamemakerblog.com/2008/08/12/blog-watch/</link>
		<comments>http://gamemakerblog.com/2008/08/12/blog-watch/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 18:10:54 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[MarkUp]]></category>
		<category><![CDATA[gmking]]></category>
		<category><![CDATA[matthew_H]]></category>
		<category><![CDATA[robin monks]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=653</guid>
		<description><![CDATA[In the past few weeks a couple of new GameMaker magazine associated blogs have opened. GMKing on openness: In a post on the recently launched GMKing network blog Robin Monks, a co-editor of MarkUp, gives a brief insight into the decision making process behind the magazine. Matthew from GameMaker Magazine: The owner of GameMaker Magazine [...]<p><a href="http://gamemakerblog.com/2008/08/12/blog-watch/">Blog watch</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>In the past few weeks a couple of new GameMaker magazine associated blogs have opened.</p>
<h4>GMKing on openness:</h4>
<p>In a post on the recently launched <a href="http://blog.gmking.org/">GMKing network blog</a> Robin Monks, a co-editor of <a href="http://gamemakerblog.com/category/markup/">MarkUp</a>, gives a brief insight into the <a href="http://blog.gmking.org/2008/08/gmking-and-teambuilding/">decision making process</a> behind the magazine.</p>
<h4>Matthew from GameMaker Magazine:</h4>
<p>The owner of <a href="http://gamemakerblog.com/tag/gamemaker-magazine/">GameMaker Magazine</a> Matthew Haigh has launched his <a href="http://matthaigh.wordpress.com/">own blog</a> on which he writes about his GameMaker projects and those of others.  Like the magazine it could do with an extra proof read.</p>
<p><a href="http://gamemakerblog.com/2008/08/12/blog-watch/">Blog watch</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>GMKing under DDoS attack</title>
		<link>http://gamemakerblog.com/2008/07/21/gmking-under-ddos-attack/</link>
		<comments>http://gamemakerblog.com/2008/07/21/gmking-under-ddos-attack/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 12:25:25 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[MarkUp]]></category>
		<category><![CDATA[ddos]]></category>
		<category><![CDATA[gmking]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=503</guid>
		<description><![CDATA[The website of GMKing, the creators of MarkUp, is currently unavailable due to a DDoS attack. Downloads of the recently released MarkUp 14 remain unaffected however. GMKing under DDoS attack is taken from: GameMaker Blog<p><a href="http://gamemakerblog.com/2008/07/21/gmking-under-ddos-attack/">GMKing under DDoS attack</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The website of GMKing, the creators of MarkUp, is currently unavailable due to a <a href="http://en.wikipedia.org/wiki/Denial-of-service_attack">DDoS</a> attack.  Downloads of the recently released <a href="http://gamemakerblog.com/2008/07/19/markup-14-is-out/">MarkUp 14</a> remain unaffected however.</p>
<p><a href="http://gamemakerblog.com/2008/07/21/gmking-under-ddos-attack/">GMKing under DDoS attack</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		<item>
		<title>MarkUp 14 is out</title>
		<link>http://gamemakerblog.com/2008/07/19/markup-14-is-out/</link>
		<comments>http://gamemakerblog.com/2008/07/19/markup-14-is-out/#comments</comments>
		<pubDate>Sat, 19 Jul 2008 15:56:45 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[MarkUp]]></category>
		<category><![CDATA[magazine]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=481</guid>
		<description><![CDATA[The 14th issue of the MarkUp game development magazine has been released. At 54 pages in length it is over twice as long as April&#8217;s issue 13 and also sports a brand new red colour scheme. Download MarkUp 14: High Quality pdf Low Quality pdf Inside: Exclusive 6-page preview of the full version of 65M [...]<p><a href="http://gamemakerblog.com/2008/07/19/markup-14-is-out/">MarkUp 14 is out</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The 14th issue of the MarkUp game development magazine has been released.     At 54 pages in length it is over twice as long as <a href="http://gamemakerblog.com/2008/04/27/markup-13-is-out/">April&#8217;s issue 13</a> and also sports a brand new red colour scheme.</p>
<p><strong>Download MarkUp 14:</strong></p>
<ul>
<li><a href="http://www.gamemaking.org/markup/mag/014/MarkUp%2014%20High%20Quality.pdf">High Quality pdf</a></li>
<li><a href="http://www.gamemaking.org/markup/mag/014/MarkUp%2014%20Low%20Quality.pdf">Low Quality pdf</a></li>
</ul>
<p><strong>Inside:</strong></p>
<ul>
<li>Exclusive 6-page preview of the full version of <a href="http://www.65millionand1bc.com/">65M +1 BC</a></li>
<li>&#8220;<em>Viscerality</em>&#8221; (how to suck people into games)</li>
<li>Making lists with local arrays</li>
<li>Expanding GameMaker with .NET</li>
<li>A bumper &#8220;The Making of&#8230;.&#8221;, this issues game is 9 pages of <a href="http://gmc.yoyogames.com/index.php?showtopic=373991">Falling Troy</a></li>
<li>Plus of course regular features such as script and extension of the month, MarDar, game reviews and interviews</li>
</ul>
<p><a href="http://gamemakerblog.com/2008/07/19/markup-14-is-out/">MarkUp 14 is out</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		<item>
		<title>MarkUp is back (not immediately)</title>
		<link>http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/</link>
		<comments>http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 17:38:16 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[MarkUp]]></category>
		<category><![CDATA[game maker magazine]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=450</guid>
		<description><![CDATA[The most recent issue of a GameMaker magazine to be released is GMM&#8217;s fourth issue. We haven&#8217;t seen MarkUp release an issue since their 13th (or should I say XIII) back in late April. However work is well underway on the 14th issue as this scrambled picture released by Eyas shows. If you are interested [...]<p><a href="http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/">MarkUp is back (not immediately)</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The most recent issue of a GameMaker magazine to be released is <a href="http://gamemakerblog.com/2008/07/05/game-maker-magazine-issue-4/">GMM&#8217;s fourth issue</a>.</p>
<p>We haven&#8217;t seen MarkUp release an issue since <a href="http://gamemakerblog.com/2008/04/27/markup-13-is-out/">their 13th</a> (or should I say XIII) back in late April.  However work is well underway on the 14th issue as this scrambled picture released by Eyas shows.</p>
<p><img class="aligncenter size-full wp-image-451" title="mu-14-spoiler" src="http://gamemakerblog.com/wp-content/uploads/2008/07/mu-14-spoiler.png" alt="" width="384" height="384" /></p>
<p>If you are interested in contributing to the MarkUp game development magazine visit <a href="http://markup.gmking.org/contribute">their website</a> or <a href="http://forums.gmking.org/index.php?showforum=5">forum</a>.</p>
<p><a href="http://gamemakerblog.com/2008/07/11/markup-is-back-not-immediately/">MarkUp is back (not immediately)</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		</item>
		<item>
		<title>Where is GMTech?</title>
		<link>http://gamemakerblog.com/2008/05/17/where-is-gmtech/</link>
		<comments>http://gamemakerblog.com/2008/05/17/where-is-gmtech/#comments</comments>
		<pubDate>Sat, 17 May 2008 12:03:38 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[eyas]]></category>
		<category><![CDATA[game maker magazine]]></category>
		<category><![CDATA[GMTech]]></category>
		<category><![CDATA[MarkUp]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=404</guid>
		<description><![CDATA[In the past I have often compared the latest magazine releases from MarkUp and GameMakerTech. After Game Maker Magazine issue 3 and MarkUp issue 13 were released in April I was asked by Eyas if I would be making a comparison post. I replied that I would probably not until GameMakerTech released their 12th issue [...]<p><a href="http://gamemakerblog.com/2008/05/17/where-is-gmtech/">Where is GMTech?</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>In the past I have often compared the latest magazine releases from MarkUp and GameMakerTech.  After <a href="http://gamemakerblog.com/2008/04/24/game-maker-magazine-issue-3/">Game Maker Magazine issue 3</a> and <a href="http://gamemakerblog.com/2008/04/27/markup-13-is-out/">MarkUp issue 13</a> were released in April I was asked by Eyas if I would be making a comparison post.  I replied that I would probably not until GameMakerTech released their 12th issue which I believed would be soon.</p>
<p>However it appears that the latest issue of GameMakerTech has been substantially delayed.  I believe the original intention was for it to be released before the end of April, but as is so often the case with Game Maker magazines, it wasn&#8217;t.</p>
<p>It looks as though we could even see issue 4 of Game Maker Magazine appear first, and if it is I think this is a clear signal that the pairing of MarkUp and GameMakerTech have a real challenger.</p>
<p>I understand many GameMaker users are in or are about to enter exam season but I do wish that we can see at least one magazine release at regular intervals.</p>
<p><a href="http://gamemakerblog.com/2008/05/17/where-is-gmtech/">Where is GMTech?</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		<title>Russell&#8217;s Quarterly, issue 2</title>
		<link>http://gamemakerblog.com/2008/05/06/russells-quarterly-issue-2/</link>
		<comments>http://gamemakerblog.com/2008/05/06/russells-quarterly-issue-2/#comments</comments>
		<pubDate>Tue, 06 May 2008 13:09:22 +0000</pubDate>
		<dc:creator>tuntis</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[GMC]]></category>
		<category><![CDATA[GMTech]]></category>
		<category><![CDATA[MarkUp]]></category>
		<category><![CDATA[russell's quarterly]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/2008/05/06/russells-quarterly-issue-2/</guid>
		<description><![CDATA[Yet another high quality issue of Russell&#8217;s Quarterly. This time with 81 (!) pages. Although not strictly a Game Maker magazine, it&#8217;s still one of the best. One thing I&#8217;ve noticed that it seems to have a small focus on old (Nintendo) games. &#34;Next time: Wisdom Tree&#34; only pushes this point further. Great job, Russell. [...]<p><a href="http://gamemakerblog.com/2008/05/06/russells-quarterly-issue-2/">Russell&#8217;s Quarterly, issue 2</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://gmc.yoyogames.com/index.php?showtopic=359235&amp;view=findpost&amp;p=2678654">Yet another high quality issue of Russell&#8217;s Quarterly.</a> This time with 81 (!) pages.</p>
<p>Although not strictly a Game Maker magazine, it&#8217;s still one of the best. One thing I&#8217;ve noticed that it seems to have a small focus on old (Nintendo) games. <em>&quot;Next time: </em><a href="http://en.wikipedia.org/wiki/Wisdom_Tree"><em>Wisdom Tree</em></a><em>&quot; </em>only pushes this point further.</p>
<p>Great job, Russell.</p>
<p><a href="http://gamemakerblog.com/2008/05/06/russells-quarterly-issue-2/">Russell&#8217;s Quarterly, issue 2</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		<title>MarkUp 13 is out</title>
		<link>http://gamemakerblog.com/2008/04/27/markup-13-is-out/</link>
		<comments>http://gamemakerblog.com/2008/04/27/markup-13-is-out/#comments</comments>
		<pubDate>Sun, 27 Apr 2008 08:48:52 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[MarkUp]]></category>
		<category><![CDATA[magazine]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=354</guid>
		<description><![CDATA[After a false start earlier in the month the April issue of GMKing&#8217;s gamemaker development magazine, MarkUp, has been released. You can download issue 13 here (pdf, 1.9MB) MarkUp 13 is out is taken from: GameMaker Blog<p><a href="http://gamemakerblog.com/2008/04/27/markup-13-is-out/">MarkUp 13 is out</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>After a <a href="http://gamemakerblog.com/2008/04/01/markup-13-released/">false start</a> earlier in the month the April issue of GMKing&#8217;s gamemaker development magazine, MarkUp, has been released.</p>
<p>You can <a href="http://www.gamemaking.org/markup/mag/013/MarkUp%20XIII.pdf">download issue 13 here</a> (pdf, 1.9MB)</p>
<p><a href="http://gamemakerblog.com/2008/04/27/markup-13-is-out/">MarkUp 13 is out</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		<item>
		<title>Which way to go?</title>
		<link>http://gamemakerblog.com/2008/04/19/which-way-to-go/</link>
		<comments>http://gamemakerblog.com/2008/04/19/which-way-to-go/#comments</comments>
		<pubDate>Sat, 19 Apr 2008 15:27:09 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gamemaker magazine]]></category>
		<category><![CDATA[gamemaker magazines]]></category>
		<category><![CDATA[gamez93]]></category>
		<category><![CDATA[GMTech]]></category>
		<category><![CDATA[MarkUp]]></category>
		<category><![CDATA[matthew_H]]></category>
		<category><![CDATA[robin monks]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=373</guid>
		<description><![CDATA[The rise of GameMaker Tech, launch of Game Maker Magazine and apparent demise of MarkUp has put me in an awkward position. Which magazine do I contribute to? Previously MarkUp has been my magazine of choice, but I haven&#8217;t really been happy with what has been going on their for the last couple of months. [...]<p><a href="http://gamemakerblog.com/2008/04/19/which-way-to-go/">Which way to go?</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><strong>The rise of GameMaker Tech, launch of Game Maker Magazine and apparent demise of MarkUp has put me in an awkward position. Which magazine do I contribute to?</strong></p>
<p>Previously MarkUp has been my magazine of choice, but I haven&#8217;t really been happy with what has been going on their for the last couple of months. I&#8217;m not alone on this as fellow GMB writer tuntis recently left MarkUp and applied to join GameMaker Tech.</p>
<p>I still have a desire to contribute to a magazine though, and I guess to many the obvious choice would be GameMaker Tech. It is a rapidly improving magazine and has strong management, particularly Kay, who I regularly chat with. I&#8217;d be perfectly happy working with GMT and it would certainly be interesting to see how working with them differed from working at MarkUp.</p>
<p><span id="more-373"></span></p>
<p>However part of me feels that I should stick with MarkUp. After all I have been writing for them for a year now and they were one of the first sites I went to when I returned to the GameMaker world last year. Loyalty is all well and good, but do I really feel I could turn around the magazine? The simple answer is no, not from its current state.</p>
<p>Then my decision became more difficult. Game Maker Magazine may not have had the best start with its first two issues, but I feel my input here would make the most difference. Despite the <a href="http://gamemakerblog.com/2008/03/18/gamemaker-magazine-pt-2/">shaky start</a> I see potential in the magazine and I truly believe that come a few months it could be the main challenger to GameMaker Tech.</p>
<p>Of course another option is not to tie myself down to any magazine and instead submit articles freelance to magazines as and when I feel like it, or if I receive a request for a particular kind of article.</p>
<p>I think I will wait until after the next issues of GMT and GMM are released before making my decision about which way to go.</p>
<p><a href="http://gamemakerblog.com/2008/04/19/which-way-to-go/">Which way to go?</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		<title>April Magazines</title>
		<link>http://gamemakerblog.com/2008/04/17/april-magazines/</link>
		<comments>http://gamemakerblog.com/2008/04/17/april-magazines/#comments</comments>
		<pubDate>Thu, 17 Apr 2008 15:43:03 +0000</pubDate>
		<dc:creator>Philip Gamble</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[cms]]></category>
		<category><![CDATA[drupal]]></category>
		<category><![CDATA[gamemaker magazines]]></category>
		<category><![CDATA[GMTech]]></category>
		<category><![CDATA[MarkUp]]></category>
		<category><![CDATA[robin monks]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/?p=372</guid>
		<description><![CDATA[So far this month we are yet to see any new issues of the major Game Maker magazines. MarkUp has been notably absent as it normally releases to a pretty strict schedule at the start of the month. Whilst GameMaker Tech have been delayed following several days downtime at their forum. Still they plan to [...]<p><a href="http://gamemakerblog.com/2008/04/17/april-magazines/">April Magazines</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>So far this month we are yet to see any new issues of the major <a href="http://gamemakerblog.com/2008/04/07/game-maker-magazines/">Game Maker magazines</a>.</p>
<p>MarkUp has been notably absent as it normally releases to a pretty strict schedule at the start of the month.  Whilst GameMaker Tech have been delayed following several days downtime at their forum.   Still they <a href="http://www.gmtech.kwix.info/forum/index.php/topic,370.0.html">plan to use Drupal</a> as the CMS for their main site which I&#8217;m sure will please MarkUp&#8217;s Robin.</p>
<p>It has been quite a slow period for Game Maker news recently, without any magazine releases and no recent updates from YoYo Games.   YoYo&#8217;s <a href="http://www.yoyogames.com/gamemaker/competition02">ancient civilization competition</a> now has less than 10 days remaining.</p>
<p><a href="http://gamemakerblog.com/2008/04/17/april-magazines/">April Magazines</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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