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    GMTV now part of GMking

    Starting today, Game Maker TV (GMTV) will be joining the GMking network of sites and services. The name “GMTV” will be kept, and Dan “Danny” Eggers will continue to act as the Executive Editor of the popular Game Maker video podcast. As part of the agreement, GMking will provide resources and services to GMTV necessary […] More

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    3rd GameMaker Podcast

    The third episode of GMking’s Game Maker audcast has been released, nearly a year after the second. The show is, as before, hosted by MarkUp editors Robin Monks and Eyas Sharaiha. Topics discussed include the re-writing of the GameMaker runner in C++ (including “glog” abuse!), the insecurities of GameMaker and the release of the obfuscator. […] More

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    I love gmplanet

    When Robin Monk’s Game Maker news aggregator service, gmplanet, was first released I was skeptical at the effect it would have on content producing Game Maker websites. I also feared that GameMaker.info, a customisable Game Maker startpage which I was a big fan of, would be damaged. More

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    Which way to go?

    The rise of GameMaker Tech, launch of Game Maker Magazine and apparent demise of MarkUp has put me in an awkward position. Which magazine do I contribute to? Previously MarkUp has been my magazine of choice, but I haven’t really been happy with what has been going on their for the last couple of months. […] More

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    April Magazines

    So far this month we are yet to see any new issues of the major Game Maker magazines. MarkUp has been notably absent as it normally releases to a pretty strict schedule at the start of the month. Whilst GameMaker Tech have been delayed following several days downtime at their forum. Still they plan to […] More

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    GMPlanet Dilemma

    A few days ago saw the launch of GMPlanet a, unusually commercial, GMKing project. The basic premise of the site is of an aggregator. In effect the site brings together game maker news from lots of sites and displays it all in one place making it easy for users of the software to see what […] More