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	<title>Game Maker Blog &#187; yyg</title>
	<atom:link href="http://gamemakerblog.com/tag/yyg/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamemakerblog.com</link>
	<description>Gamemaker news, comment, discussion, opinion and community news</description>
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		<title>YoYoGames.com gets a makeover</title>
		<link>http://gamemakerblog.com/2008/10/17/yoyogamescom-gets-a-makeover/</link>
		<comments>http://gamemakerblog.com/2008/10/17/yoyogamescom-gets-a-makeover/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 18:08:45 +0000</pubDate>
		<dc:creator>tuntis</dc:creator>
				<category><![CDATA[YoYoGames]]></category>
		<category><![CDATA[yyg]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/2008/10/17/yoyogamescom-gets-a-makeover/</guid>
		<description><![CDATA[The YoYoGames website has changed, featuring a slightly altered layout. According to the YYG &#8220;glog&#8221;, there still are a few bugs on the site: We know there are still one or two bugs, but I took the decision to go ahead and deploy since most of you will have more time to use the site [...]<p><a href="http://gamemakerblog.com/2008/10/17/yoyogamescom-gets-a-makeover/">YoYoGames.com gets a makeover</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.yoyogames.com/">YoYoGames</a> website has <a href="http://glog.yoyogames.com/?p=431">changed</a>, featuring a slightly altered layout. According to the YYG &#8220;glog&#8221;, there still are a few bugs on the site:</p>
<blockquote><p><em>We know there are still one or two bugs, but I took the decision to go ahead and deploy since most of you will have more time to use the site at the weekend.</em></p>
</blockquote>
<p>I personally think that the changes made to the layout are great. What do you think?</p>
<p><a href="http://gamemakerblog.com/2008/10/17/yoyogamescom-gets-a-makeover/">YoYoGames.com gets a makeover</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		<item>
		<title>YYG/GMPedia wiki merge now official</title>
		<link>http://gamemakerblog.com/2008/10/11/yyggmpedia-wiki-merge-now-official/</link>
		<comments>http://gamemakerblog.com/2008/10/11/yyggmpedia-wiki-merge-now-official/#comments</comments>
		<pubDate>Sat, 11 Oct 2008 11:12:20 +0000</pubDate>
		<dc:creator>tuntis</dc:creator>
				<category><![CDATA[MarkUp]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[YoYoGames]]></category>
		<category><![CDATA[gmking]]></category>
		<category><![CDATA[gmpedia]]></category>
		<category><![CDATA[wiki]]></category>
		<category><![CDATA[yyg]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/2008/10/11/yyggmpedia-wiki-merge-now-official/</guid>
		<description><![CDATA[YoYo Games have announced that the rumoured merge between their wiki and GMPedia, a community project by GMking is now official. Earlier, the GMking blog confirmed the merge. All 600 articles from the original GMpedia wiki will be migrated onto the YoYo Games wiki. This also includes articles not related to Game Maker, but computer [...]<p><a href="http://gamemakerblog.com/2008/10/11/yyggmpedia-wiki-merge-now-official/">YYG/GMPedia wiki merge now official</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" src="http://gamemakerblog.com/wp-content/uploads/2008/10/gmwiki.png" border="0" alt="GMPedia logo" width="150" height="150" align="right" /><strong>YoYo Games</strong> have announced that the <a href="http://gamemakerblog.com/2008/10/09/yyg-wiki-still-changing/">rumoured merge</a> between their <a href="http://wiki.yoyogames.com">wiki</a> and <a href="http://www.gmpedia.org">GMPedia</a>, a community project by <a href="http://gmking.org">GMking</a> is <a href="http://glog.yoyogames.com/?p=426"><strong>now official</strong></a>. Earlier, the <a href="http://blog.gmking.org/2008/10/the-future-of-gmpedia/">GMking blog</a> confirmed the merge. All 600 articles from the original GMpedia wiki will be migrated onto the YoYo Games wiki. This also includes articles not related to Game Maker, but computer programming in general.</p>
<p><span id="more-1067"></span><br />
Other changes include layout tweaks, removal of adverts from the YYG wiki, and relicensing all content under the <em><strong>Creative Commons Attribution ShareAlike 3.0</strong> </em>license.</p>
<blockquote><p><em>&#8220;As some observant users might already have noticed, we have merged the GMPedia Wiki into the YoYo Games Wiki. I am very excited about this. The SysOps of GMPedia have agreed to become SysOps of the YoYo Games Wiki. YoYo Games is very happy that they are willing to put their previous work and future energy into turning this Wiki into a place where developers can find all they need to know about the use of Game Maker. I hope you will all support us in the quest.&#8221;</em></p></blockquote>
<p><em>Previous coverage: <a href="http://gamemakerblog.com/2008/10/09/yyg-wiki-still-changing/">YYG Wiki still changing</a>, <a href="http://gamemakerblog.com/2008/10/02/yyg-wiki-and-gmpedia-to-merge/">YYG wiki and GMPedia to merge?</a></em></p>
<p><a href="http://gamemakerblog.com/2008/10/11/yyggmpedia-wiki-merge-now-official/">YYG/GMPedia wiki merge now official</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		</item>
		<item>
		<title>C++ Runner enters &quot;very private beta&quot;</title>
		<link>http://gamemakerblog.com/2008/07/15/c-runner-enters-very-private-beta/</link>
		<comments>http://gamemakerblog.com/2008/07/15/c-runner-enters-very-private-beta/#comments</comments>
		<pubDate>Tue, 15 Jul 2008 20:09:50 +0000</pubDate>
		<dc:creator>tuntis</dc:creator>
				<category><![CDATA[YoYoGames]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[yyg]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/2008/07/15/c-runner-enters-very-private-beta/</guid>
		<description><![CDATA[Today&#8217;s &#8220;glog&#8221; post brings news: the long-awaited C++ runner is apparently entering &#8220;very private beta&#8221;. And the obligatory YYG rant: they actually got something done!? Bad news on the Mac front, though: On the other hand we’ve hit a barrier with teh [sic] Lazarus toolset on the Mac version and made very&#160; little progress since [...]<p><a href="http://gamemakerblog.com/2008/07/15/c-runner-enters-very-private-beta/">C++ Runner enters &quot;very private beta&quot;</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Today&#8217;s <a href="http://glog.yoyogames.com/?p=88">&#8220;glog&#8221; post brings news</a>: the long-awaited C++ runner is apparently entering &#8220;very private beta&#8221;. And the obligatory YYG rant: <em>they actually got something done!?</em></p>
<p>Bad news on the Mac front, though: </p>
<blockquote><p><em>On the other hand we’ve hit a barrier with teh </em><strong>[sic]</strong><em> Lazarus toolset on the Mac version and made very&nbsp; little progress since I last updated you.</em></p>
</blockquote>
<p>Oh, and something else to discuss about:</p>
<blockquote><p><em>We’ve really done this work as a start of our program to have Game Maker apps running on other platforms.</em></p>
</blockquote>
<p>Begin the speculation?</p>
<p><a href="http://gamemakerblog.com/2008/07/15/c-runner-enters-very-private-beta/">C++ Runner enters &quot;very private beta&quot;</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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		<title>YoYo Games: what would make the website much better</title>
		<link>http://gamemakerblog.com/2008/01/21/yoyo-games-what-would-make-the-website-much-better/</link>
		<comments>http://gamemakerblog.com/2008/01/21/yoyo-games-what-would-make-the-website-much-better/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 15:00:16 +0000</pubDate>
		<dc:creator>tuntis</dc:creator>
				<category><![CDATA[YoYoGames]]></category>
		<category><![CDATA[rant]]></category>
		<category><![CDATA[yoyo games]]></category>
		<category><![CDATA[yoyogames.com]]></category>
		<category><![CDATA[yyg]]></category>

		<guid isPermaLink="false">http://gamemakerblog.com/2008/01/21/yoyo-games-what-would-make-the-website-much-better/</guid>
		<description><![CDATA[I&#8217;m not quite satisfied with the YoYoGames.com website: it certainly is lacking in many, many directions. And it has been having numerous of stability problems in the last month. I have written a complete list of necessary improvements to YYG.com, for everybody. I will divide these arguments into multiple categories: &#8220;Profile&#8221; and &#8220;Gaming&#8221;. Profile will [...]<p><a href="http://gamemakerblog.com/2008/01/21/yoyo-games-what-would-make-the-website-much-better/">YoYo Games: what would make the website much better</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><strong> </strong><strong><img src="http://gamemakerblog.com/wp-content/uploads/2008/01/yyg.png" alt="YoYo Games" align="right" border="0" height="66" width="209" /></strong>I&#8217;m not quite satisfied with the <a href="http://www.yoyogames.com">YoYoGames.com</a> website: it certainly is lacking in many, many directions. And it has been having numerous of stability problems in the last month.</p>
<p>I have written a complete list of necessary improvements to YYG.com, for <strong>everybody</strong>. I will divide these arguments into multiple categories: &#8220;Profile&#8221; and &#8220;Gaming&#8221;. <strong>Profile </strong>will contain criticism on the profile &amp; user system of the site. <strong>Gaming</strong> will contain more criticism on the gaming section of the site, including all game management tools and <strong>InstantPlay. </strong>I&#8217;ll also include additional criticism on other parts of the website.</p>
<p><span id="more-237"></span></p>
<h2>Profile</h2>
<p><strong>As YYG.com </strong>is the official community website for <strong>GM</strong>-made games, it should be clear that it needs a complete user system. But in this case, it does not: it is lacking in many directions.</p>
<ol>
<li><strong>While this isn&#8217;t exactly an issue related </strong>to the user system directly, the lack of <strong>moderation </strong>is worrying me: there are a lot of flame fests on users&#8217; pages and imposter profiles keep on coming. No matter how many reports are sent, nothing seems to happen. Either YYG&#8217;s staff is taking one hell of a new year vacation or <strong>they just suck at checking the report queue.</strong></li>
<li><strong>The user shoutboxes </strong>or game comments are not user-moderation possible. While reporting is possible, there is no karma system (such as <strong>YouTube&#8217;s </strong>new commenting system) and users can&#8217;t even remove comments on their own profile or games.</li>
<li><strong>The user profiles </strong>can not be customized almost at all: being a &#8220;web 2.0 gaming website&#8221; (as they claim it) means some sort of <strong>customization</strong>. But no, you throw in your age, description and some other basic user info and that&#8217;s <strong><img src="http://gamemakerblog.com/wp-content/uploads/2008/01/yyg2.png" alt="none!" align="right" border="0" height="43" width="168" /></strong>it. Let&#8217;s say that you don&#8217;t have favorite games in YYG: your profile still shows it. It&#8217;d be convenient to be able to hide it from showing up.</li>
</ol>
<h2>Gaming</h2>
<p><strong>YYG.com </strong>certainly has made a lot of effort on the side of the games, their upload and playing. Their <strong>InstantPlay </strong>mechanism certainly has helped on the amount of games tested out: no more manual downloading, it does it for you. But deep down, this system is still flawed in many, many ways.</p>
<ol>
<li><strong>As Microsoft Vista </strong>came out (Please, <strong>do not make a 500 word long comment on how <img src="http://gamemakerblog.com/wp-content/uploads/2008/01/vista-logo.jpg" alt="Windows Vista" align="right" border="0" height="178" width="240" />much Vista &#8220;sucks&#8221;</strong>), users quickly discovered that Game Maker 6- made games would not run on their computers. Obviously this caused some kind of outrage, but fortunately after a short time, an official <strong>GM6 to Vista &#8220;upgrader&#8221; </strong>was released, allowing GM6 made  executables to be converted to Vista- compatible games. <strong>YYG.com </strong>lacks any indication if the game will work with Vista. They should auto-detect a GM6 signature, for example, in the game and show a warning to Vista users: or just simply demand game uploaders to do it themselves: GM6 or not (or made Vista-compatible)? <strong>[update: esh corrected that InstantPlay will make GM6- based games compatible on Vista</strong>; but some users might prefer to download it instead: they'll be greeted by a nice "game.exe crashed" dialog box.]</li>
<li><strong>Although this is a minor point, </strong><em>InstantPlay </em>needs some additional improvement. For example, users should be allowed to set another temp directory where it should download the games to.</li>
<li><strong>The game pages </strong>should also allow maximum customization: maybe make it more attractive than the typical white background &#8211; green/gray content? Custom backgrounds would be nice, so would be custom text boxes (instead of the small Description box)&#8230; <strike>your imagination</strike> the YYG.com staff&#8217;s imagination is the limit.</li>
<li><strong>The navigation is flawed</strong>. I doubt an user looking for games to play <strike>(snort)</strike> would want to go through hundreds of pages to find a good game. Perhaps a randomizer with some extendable search queries (e.g. I don&#8217;t want to play <strike>Adbarlian Castles</strike> Catch the Clown!) would help.</li>
</ol>
<h2>And the rest</h2>
<p><strong>I hope </strong>I&#8217;ve established some points that you are free to debate in the comments. But before that, I will point out some other things bothering me (note that this also includes some general criticism on YYG):</p>
<ol>
<li><strong>Their forums. </strong>There&#8217;s the GMC: what do we need a pathetic clone of it for? This is like <strong>decentralizing the community</strong>. There&#8217;s the &#8220;YoYo&#8217;ers&#8221; and &#8220;GMC&#8217;ers&#8221;. It doesn&#8217;t make sense: there&#8217;s always <strong>space for an YYG section in the GMC.</strong></li>
<li><strong>Their lack of communication with the community.</strong> Yes, we&#8217;ve got a lot of announcements, they even have a &#8220;glog&#8221; (and they even forced Mark to blog), but their communication with &#8220;us&#8221; just seems so stiff.</li>
<li><strong>YYG </strong>still hasn&#8217;t used their full power to improve the state of GM: much more could be done.</li>
</ol>
<p>That&#8217;s about it. Feel free to comment!</p>
<p><a href="http://gamemakerblog.com/2008/01/21/yoyo-games-what-would-make-the-website-much-better/">YoYo Games: what would make the website much better</a> is taken from: <a href="http://gamemakerblog.com">GameMaker Blog</a></p>
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