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    Palworld: Proving People can love AI

    Over 19 Million Players, in Early Access. Palworld clearly proves that no-one really cares about developers using Artificial Intelligence to help design games if those games are actually good and Palworld happens to be great. Not even 2 weeks into Early Access and the game is fully playable, has a working End Game to a […] More

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    How to Avoid the AdMob “Ad Serving has been Limited” Status

    The AdMob Maze – More Twists Than a Pretzel Factory In the labyrinthine world of indie game development, integrating AdMob can feel like playing a game itself – except the rules are written in invisible ink. Let’s demystify this process, shall we? It’s time to understand how to use AdMob wisely and keep your account […] More

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    Relic Hunters Zero: Remix pushes up a thrilling twin sticker

    Introduction Relic Hunters Zero: Remix: a title that sounds like it was cooked up in a late-night gaming brainstorming session, and boy, does it deliver! From the get-go, you’re not just playing a game; you’re diving into a universe birthed from the fiery passion of its creators and the community’s relentless creativity. Let’s lock and […] More

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    Surviving Titan is A Thrilling, Yet Doomed, Adventure

    “Crash Landing Into Chaos: The Survival Titan Experience” Surviving Titan drops you into an alien world with a bang – or rather, a crash. Stricken with amnesia and armed with just a survival kit and a chatty droid, your mission is to explore, craft, and survive in a world that seems about as welcoming as […] More

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    Indie Game Devs: Build for Passion, Not For Profit

    Introduction Ah, the indie game dev market. A place where everyone and their grandma thinks they can be the next Toby Fox or Edmund McMillen. But let’s get real. The market is so oversaturated, it makes a sponge in a monsoon look dry. You’ve got a game? Great. So do a thousand other people. And […] More

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    Sea Salt: Collecting Humanity’s Bill With No Money

    Introduction Ah, Sea Salt. The game where you play an Old God, and humanity is your deadbeat tenant. They’ve enjoyed your oceanic blessings, but when it’s time to pay up, suddenly everyone’s got amnesia. Well, let’s just say, the debt collector is in town, and he’s brought an army of sea monsters. Or How to […] More

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    Diablo 4 Season of Blood raises Necromancers to the top

    Introduction Hey, Diablo fans! You know how Necromancers are all about raising the dead, right? Well, Blizzard’s latest patch notes are a resurrection ritual for game mechanics. Let’s dig into this graveyard of updates, shall we? Section 1: Affixes – The Gift That Keeps on Giving (to Your Minions) Ah, Affixes. Those little tags that […] More

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    Thy Sword for My Lord and Never Be Bored

    Introduction Ah, “Thy Sword“—the game that makes you question whether you’re the hero in a pixelated epic or just another decapitated adventurer. You’re on a quest to overthrow a Dark Overlord, which is basically like trying to cancel student loans—noble, but good luck with that. Hack n’ Slash Mechanics: A Symphony of Violence The hack […] More

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    Reusable Code in GML is the gift that keeps on giving

    Introduction Ah, reusable code—the concept that’s as misunderstood as a teenager’s emotions. You’re a novice game developer, and you’re diving into GML, GameMaker Language. You might think, “Why should I care about reusable code? I’m just trying to make a sprite move!” Well, sit down, young Padawan; it’s time for some tough love. Why Reusable […] More

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    Mobile Monetization Models or How to Make Money

    Introduction Ah, mobile monetization—the art of squeezing money out of people who are already broke. It’s 2023, folks. Inflation is higher than a college student on 4/20, and we’re in a global recession. But hey, your app still needs to make money, right? Let’s dive into this financial quagmire together. Existing Monetization Models: The Good, […] More

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    MY LAST 20 is the game that keeps on ticking

    Introduction Ah, “MY LAST 20“—the game that makes you realize just how long 20 seconds can actually be. It’s like waiting for your microwave to finish, but instead of a hot pocket, you get a sense of accomplishment. Or death. Mostly death. Gameplay Mechanics: Survival of the Fastest This isn’t your grandma’s space game. No, […] More

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    Pair Programming with Generative AI is the next big thing

    Introduction Ah, pair programming—the age-old practice where two developers huddle around a single computer like cavemen discovering fire. But what if your partner isn’t Bob from accounting but a generative AI like ChatGPT? Welcome to the future, where your work buddy doesn’t need coffee breaks or a 401(k). Pair Programming with AI: The Dynamic Duo […] More

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