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    Reusable Code in GML is the gift that keeps on giving

    Introduction Ah, reusable code—the concept that’s as misunderstood as a teenager’s emotions. You’re a novice game developer, and you’re diving into GML, GameMaker Language. You might think, “Why should I care about reusable code? I’m just trying to make a sprite move!” Well, sit down, young Padawan; it’s time for some tough love. Why Reusable […] More

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    Mobile Monetization Models or How to Make Money

    Introduction Ah, mobile monetization—the art of squeezing money out of people who are already broke. It’s 2023, folks. Inflation is higher than a college student on 4/20, and we’re in a global recession. But hey, your app still needs to make money, right? Let’s dive into this financial quagmire together. Existing Monetization Models: The Good, […] More

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    Pair Programming with Generative AI is the next big thing

    Introduction Ah, pair programming—the age-old practice where two developers huddle around a single computer like cavemen discovering fire. But what if your partner isn’t Bob from accounting but a generative AI like ChatGPT? Welcome to the future, where your work buddy doesn’t need coffee breaks or a 401(k). Pair Programming with AI: The Dynamic Duo […] More

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    AI-Generated Art in Indie Games: Embrace Now or Cry Later

    Introduction Ah, indie games—the realm where creativity reigns supreme and budgets are about as tight as your skinny jeans. But what happens when your artistic skills are on par with a blindfolded toddler? Enter AI-generated art, the savior you didn’t know you needed, but absolutely do. AI vs Programmer Art: A No-Brainer Let’s face it, […] More

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    The Future of Corporate Workforces and Generative AI

    Introduction Ah, the corporate world—a place where dreams go to die and where your worth is measured in spreadsheets and PowerPoint slides. But what if I told you that the future holds something even more dystopian, or utopian, depending on how you look at it? Enter generative AI, the technology that promises to make you […] More

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    Generative AI in RPGs: The Next Great Thing

    Introduction Ah, RPGs—the last refuge for those of us who still believe we can be heroes, even if it’s just in a pixelated universe. But what happens when the NPCs you encounter are as flat as a pancake? Enter generative AI, the fairy godmother you never knew your gaming experience needed. Generative AI: The Puppet […] More

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    Using AI to Code is the Future

    Introduction Ah, the future—a mystical realm where cars fly, robots clean your house, and your refrigerator tells you you’re out of milk. But what about coding? Yes, that sacred art form that’s been the bread and butter of basement-dwelling nerds and Silicon Valley elites alike. Well, brace yourselves, because AI is about to crash this […] More

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    How Advertisers really feel about Bots

    Introduction Ah, the digital age—a time when you can find love, happiness, and even your next meal with a swipe of your finger. But let’s talk about the other side of this coin, the side that advertisers don’t want you to see. You know, the bots. Those soulless lines of code that are as ubiquitous […] More

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    Getting The Best Out of God of War

    Introduction: Glenn: “Alright, team, we’ve got ‘God of War‘ loaded up. I’ve heard it’s a journey of epic proportions.” Rob: “Epic? Like my bicep curls?” Charlie: “I once went on an epic journey to find my lost sock.” Kaitlin: “That was in the laundry room, Charlie.” Danny: “Ah, journeys. Reminds me of the time I […] More

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    Re-Making Pong in GameMaker Studio The Easy Way

    Introduction: Glenn: “Alright, team, today we’re going back to basics. We’re coding Pong in GameMaker Studio.” Rob: “Pong? That’s just two paddles and a ball, right? Easy.” Charlie: “I once played Pong with a pizza slice as a paddle.” Kaitlin: “That explains the grease stains on your controller.” Scene 1: Setting Up The Paddles Danny: […] More

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    Gold Selling Countermeasures: Strategies and Solutions in Online Games

    Chapter 7: Gold Selling Countermeasures 7.1 Introduction The issue of gold selling in online games, while complex, is not insurmountable. This chapter explores various countermeasures that have been or could be implemented to combat gold selling, ranging from in-game solutions to legal measures. 7.2 In-Game Solutions In-game solutions are often the first line of defense […] More

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