Reusable Code in GML is the gift that keeps on giving
Introduction Ah, reusable code—the concept that’s as misunderstood as a teenager’s emotions. You’re a novice game developer, and you’re diving into GML, GameMaker Language. You might think, “Why should I care about reusable code? I’m just trying to make a sprite move!” Well, sit down, young Padawan; it’s time for some tough love. Why Reusable […] More