GameMakerBlog

Insights at the intersection of game development, programming and modern tech.

Insights at the intersection of game development, programming and modern tech.

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    Game Maker running on Android

    As was announced by YoYo Games and discussed by both the GameMakerBlog and GMC-users: Game Maker running on Android. In a recent blogpost Mike Dailly shows a video of both Solitaire and Teka Teki running on an Android device. He tells the Android runner is “almost fully functional and is in the final stages of […] More

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    End-of-week Community Links

    Apple have announced that their Mac App Store will open on January 6th. YoYo Games are not currently selling any desktop games but have said that they would like to do so in future. Following a four day lapse the YoYoGames.com virus scanner appears to be functioning again.  There will be quite a backlog to […] More

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    Game Maker iOS File Format Cracked

    The file format used by YoYo Games to store the data of Game Maker games on iOS devices has been cracked by two Game Maker users. Game Maker games published by YoYo Games to iPhone and iPad consist of two parts – a .ios file containing game information and a generic runner.  The YoYo Games specific […] More

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    YoYoGames.com Virus Scanner Down for Three Days

    The yoyogames.com virus scanner is down. All games uploaded to the official Game Maker file host must successfully pass through the scanner before they publicly appear on the site.  Normally this process takes a few minutes but members have reported on the GMC and the YoYo Games forums that their games are not being scanned. Games are […] More

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    iOS Game Review – Teka Teki (Rhys Andrews)

    At first glance, Teka Teki appears to be another Tetris-like game. And if you were to just play through the first level, it may seem like it. However, the game introduces a handful of new ideas and game mechanics to the puzzle genre which makes it stand out from the crowd. Teka Teki is based […] More

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    Popular 39dll now available as 39dylib on Mac

    Luke Graham’s long standing popular 39dll, which enables Game Maker programs to access HTTP sockets, has been successfully ported from Windows to Mac so that its features can be used within Game Maker 7 for Mac. The PC version is used by  a large proportion of multiplayer Game Maker games and those that make use […] More

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    Some Changes at Game Maker Blog: You Can Post

    I am pleased to be able to announce some changes to the organisational structure of Game Maker Blog. In October I wrote quite a comprehensive post about running this website on my personal blog in which I tried to imagine a viable future for Game Maker Blog without it being so reliant on one person. […] More

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