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  • immortaltactics
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    Immortal Tactics: War of the Eternals

    Ah, my dear friend, have I ever told you about the time I found myself in the midst of an eternal war? It was not unlike the epic tale of Odysseus, a journey filled with strategy, survival, and the relentless passage of time. It’s a tale that, in many ways, mirrors the game ‘Immortal Tactics: […] More

  • return
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    Return: A Game of Homecoming and Survival

    Ah, my dear friend, have I ever told you about the time I returned home after a long absence? It was not unlike the game ‘Return’, a tale of homecoming after centuries, a journey back to a place once familiar, now alien. It’s a tale that, in many ways, mirrors my own life. Imagine, if […] More

  • powerten
    in ,

    Power of Ten: Cosmic Journey of Redemption and Perseverance

    Ah, my dear friend, have you ever heard of the game ‘Power of Ten‘? It’s a tale that, in many ways, mirrors my own life. A lone starfighter against a relentless armada. I was once that lone starfighter, metaphorically speaking of course. A young man, full of ambition and drive, ready to take on the […] More

  • json-class-5
    in

    JSON Configurations – Unveiling the Secrets of Secure Game Initialization

    Ah, the art of configuration. A ballet danced on a stage of binary, with JSON as the choreographer. Join me today, my dear students, as we delve into the depths of using JSON as a configuration file in GameMaker Studio 2. We’ll navigate through creating, bundling, and loading these crucial files during game startup. And […] More

  • json-class-4
    in

    5 Cardinal Sins of JSON Misuse in Game Development – Lessons from a Master

    Listen closely, my dear students. As we journey together through the labyrinthine intricacies of JSON, it’s time we shed some light on the shadows. Those dark corners where even the best of us sometimes falter. I’m talking about the top five mistakes that developers often make when dancing with JSON. Consider this a stern lecture […] More

  • json-class-3
    in

    Mastering the Symphony of JSON Functions in GameMaker Studio

    My friends, we’ve journeyed together through the labyrinthine landscape of JSON, exploring its structure, peering into its nested complexities. Today, let’s raise the curtain on our third act – a thorough investigation of GameMaker Studio 2’s repertoire of JSON functions, the very instruments that enable us to orchestrate the melody of our game’s data. Let’s […] More

  • json-class-2
    in

    Nested in Complexity: The Intricate Structures of JSON

    Part two of our grand tour through the JSON cosmos, dear reader, and we find ourselves staring into the heart of a JSON object, its structure. Like the intricate workings of a Swiss watch or the blueprints of a master architect, JSON structure forms the backbone of this powerful language. Let’s unravel these complex knots […] More

  • json-class-1
    in

    The Art of the Code: Delving into JSON and GameMaker Studio

    In the intricate ballet of life, I find many parallels with the digital universe. Much like the invisible strings that control a marionette, there are certain mechanisms behind the colorful graphics and immersive storylines of our beloved games. This invisible puppeteer? Code, my dear readers. Today, I invite you to join me on an exploration […] More

  • ai-art
    in

    Game Dev Dilemma:Is AI Art Really Art Though?

    Distinguished readers, lend me your attention. We find ourselves at a crossroads, a critical juncture in the world of indie game development. As the rise of AI continues unabated, we face a new age – the era of AI Art. However, as we stand on the brink of this technological revolution, the question beckons: is […] More

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