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    MarkUp 12

    The MarkUp game maker magazine has released its 12th monthly issue making it the first Game Maker magazine to last this long. The 50 pages contain only 3 reviews, but a good number of editorials, tutorials and couple of decent game development journals. More

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    Yet Another Magazine

    …Although this one is actually decent awesome. Russell’s Quarterly doesn’t really have that much of an focus on Game Maker, but game design instead, with reviews of the games Hunter’s Island, Fedora Spade, Death Worm and Shush. It’s also a 72 page read. …And an awesome simplistic black and white layout that doesn’t lag Acrobat to […] More

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    GameMaker Magazine: MarkUp Issue 5

    Ahoy there! After a couple of days delay the fifth issue of MarkUp, the only GameMaker magazine to be endorsed by YoYoGames, has been released. No doubt you’ll have already seen it on the GMC, Grego’s blog or elsewhere so I won’t copy and paste the contents list as a space-filler. You should read it […] More

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    Look what came through my door

    A print version of the MarkUp Game Maker magazine. Above: Cover Below: Double page spread, page 17 (on the right) featuring my review of Forted. Oh alright, not really. It didn’t come through my door, but it does exist. A source tells me that GMKing are, or were, investigating producing a printed version of MarkUp. […] More

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    Introducing the Official Magazine of YoYoGames

    It may not be the official magazine of YYG, but it’s officialy endorsed by them,… It’s MarkUp. And it’s official. The moment has finally come. And it was a long time coming,… Congratulations to Eyas, Robin and everyone else at GMKing for all their hard work. Some stats*: Number of hints dropped in the past […] More

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    MarkUp Issue 4 – A review

    As I mentioned a few days ago the fourth issue of MarkUp has now been released. I know many of you will already have downloaded it. At 24 pages it is the largest edition to date and included a review of the commercial game Heroes of Might and Magic V (not made in gamemaker). I […] More

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