GMB is up for Sale!

I’m really short on time these days so I’ll keep this brief. I had high hopes when I took over the reins back in November last year. I started to implement a lot of new things and the content was coming nice and regularly. Readership is up, income is growing steadily and the subscriber count has grown nicely since I took over. However, due to personal circumstances at work I just don’t have the time Read more…


Ownership Change – What Now For GMB?

Those of you that still frequent this blog for its amazing resources will know that Matthew posted this final post way back in March 2015, over 18 months ago now. It was with this post that he declared the end of his contribution to this blog and the time-consuming maintenance that comes with running a site of this nature. Having run several websites concurrently in the past, alongside a full-time job, I know how hard Read more…


GameMaker Blog Ceasing Publication

UPDATE: GameMaker Blog is alive and well but under new ownership, read more here. I’m leaving this post up as it was Matthew’s last post and explains why the blog was inactive for 18 months. ——————————————————————————————————————————– Unfortunately, GameMaker Blog will be ceasing publication for the foreseeable future. I’m no longer able to maintain the website in addition to my real life and work obligations. Since GameMaker is a niche topic, it is extremely difficult to Read more…


GameMaker Studio 2.0 Confirmed

YoYo Games CEO Sandy Duncan has confirmed that GameMaker Studio 2.0 is currently in production. He stated on Twitter that “we’re working on GameMaker Studio 2.0” and that it will run natively on Windows, Mac OS X, and Linux. There is no set date for public availability yet, but hopefully we will see a beta release later this year or in early 2015.


Just How Popular Is GameMaker?

Ever wondered how popular GameMaker is? We’ve collected various statistics from recent press releases and media to answer that question.


History Of GameMaker Discussed At Dutch Game Garden 2014

YoYo Games CTO Russell Kay discussed the history of GameMaker in a recent talk at Dutch Game Garden 2014. Founded in 2008, the Dutch Game Garden aims to improve and promote the games industry in the Netherlands by connecting entrepreneurs and businesses. A video of Kay’s talk can be viewed below. We’ve also included some key quotes that may interest GameMaker users.


GameMaker Studio Released Two Years Ago Today

GameMaker Studio has been a flagship product for YoYo Games since it was originally launched on May 22nd 2012. Today marks the two year anniversary of the most advanced version of the game development software. GameMaker Studio has enabled thousands of aspiring developers across the world to fulfill their dreams, and I can personally guarantee that it is changing lives for the better. To celebrate the occasion, YoYo Games appear to be handing out prizes Read more…


Poll – Is GameMaker Still Beginner Friendly?

The jump from GameMaker 8 to GameMaker Studio brought with it a design overhaul and hundreds of new additions. Recently we’ve seen features like command line debugging, data structure accessors, and shaders (with multiple code editors) added to the popular game development engine. You might even find yourself configuring external programs like Visual Studio and Xcode if you plan to make full use of GameMaker Studio. Older versions of GameMaker are so accessible that they’re being Read more…