GameMaker Studio 2 Annouces official Mac version in newly released 2.1 milestone

GameMaker Studio 2 – v2.1 Released August 25th, 2017 It finally happened, yes GameMaker Studio 2 version 2.1 has been released and with it comes a whole bag of updates. Most important of the new features though, is the official support for Mac; this is something that has been not only lacking but asked for by the community for years. To top it off, YoYo Games has bundled the Mac version along with the Windows Read more…


GMB is up for Sale!

I’m really short on time these days so I’ll keep this brief. I had high hopes when I took over the reins back in November last year. I started to implement a lot of new things and the content was coming nice and regularly. Readership is up, income is growing steadily and the subscriber count has grown nicely since I took over. However, due to personal circumstances at work I just don’t have the time Read more…


GameMaker Studio 2 Is Here!

A lot has been made of the recent announcement that GameMaker Studio 2 has entered into open Beta. Many of the regular users have taken to Twitter to post their opinions are screenshots of the new software. We first reported on the new software back in 2014 following former YoYo Games CEO, Sandy Duncan’s announcement on Twitter. It’s fair to say that most users taking part in the Beta are feeling good about the way the Read more…


Ownership Change – What Now For GMB?

Those of you that still frequent this blog for its amazing resources will know that Matthew posted this final post way back in March 2015, over 18 months ago now. It was with this post that he declared the end of his contribution to this blog and the time-consuming maintenance that comes with running a site of this nature. Having run several websites concurrently in the past, alongside a full-time job, I know how hard Read more…


GameMaker Blog Ceasing Publication

UPDATE: GameMaker Blog is alive and well but under new ownership, read more here. I’m leaving this post up as it was Matthew’s last post and explains why the blog was inactive for 18 months. ——————————————————————————————————————————– Unfortunately, GameMaker Blog will be ceasing publication for the foreseeable future. I’m no longer able to maintain the website in addition to my real life and work obligations. Since GameMaker is a niche topic, it is extremely difficult to Read more…


It’s Official – Digital Store Will Replace GameMaker Sandbox

Today YoYo Games, the developers of GameMaker Studio, officially announced their plan to replace the GameMaker Sandbox with a digital store. While the sandbox used to be a popular destination for gamers and developers alike, in recent years it has been neglected by YoYo Games and subsequently become obsolete. GameMaker Sandbox is being replaced with a new service called GameMaker Player. Read on for more information.


GameMaker Studio Standard Is Now Completely Free

GameMaker Studio Standard is now completely free. This version of the popular 2D game development engine previously cost $49.99 and removed various limitations on the trial version of GameMaker Studio. The previous limited trial version has now been retired. Recent promotions made GameMaker Studio Standard freely available for short periods of time, introducing thousands of new developers to the software. The success of these promotions likely influenced the decision to make GameMaker Studio Standard completely Read more…


Tech Blog – Creating Windows, Mac, And JavaScript Extensions

YoYo Games, the developers of GameMaker Studio, have posted a new tech blog article explaining how to create extensions for Windows, Mac, and JavaScript targets. Below is an excerpt. “If you are developing for Windows and Mac platforms, it is worth noting that you can create a single extension with only one set of functions which will work on both platforms. This is achieved by adding only one of the link libraries to your game Read more…