[Post of the Month] End of an Era: GameMaker 1.X Sunset coming at end of July 2018

Yes, this is the end of GameMaker…well at least the end of official GameMaker Studio 1.X support. Worry not though, if you have GameMaker Studio 1.X it will continue to work as it always has and you can always jump onto the GameMaker Studio 2 platform which is the greatest sequel in the GameMaker software series to date. Indie Game Development has grown by leaps and bounds in the past years and GMS has played Read more…


[Made In GameMaker] PurpleBit Surfing Cow by Heavy Sheep Games

Like the idea of catching waves? As a cow? A purple cow with sunglasses on? I hope you do because a brand new Made in GameMaker game: PurpleBit Surfing Cow is out on Google Play store and it is completely Free to play with no ads or in app purchases at all. A true tribute to Purple Cow Studio which has a diverse and great community behind it and I personally wanted to know a Read more…


[Indie Interview] Heavy Sheep Games with Luiz Gustavo

Putting the Cow in Cowabunga, Indie Game Studio Heavy Sheep Games launches their debut game: PurpleBit Surfing Cow on Google Android complete with you guessed it: A purple cow on a surfboard! I had to sit down and talk with Luiz Gustavo who leads the Heavy Sheep Games team to find out about the creators of such a unique game and get some insights on how they developed a game like this. PurpleBit Surfing Cow Read more…


[Made in GameMaker] GameDevDan vs Life Launches on Steam

GAMEDEVDANvsLIFE launches onto Steam as a compilation of 50 “Made in GameMaker” games spanning all kinds of genres ranging from: Puzzle, Racing, Arcade, Platformer and Adventure. Dan himself not only co-foundedĀ  Chequered Ink Ltd, but also worked at YoYo Games for 2 years and learned GameMaker first hand. Check out the development process first hand by seeing how the games evolved over time by setting the sort order in the launcher from Oldest to Newest Read more…


[Indie Interview] uZombie made in GameMaker!

Today I sit down with Indie Developer: Jonathon Colibaba to talk about his new android game: uZombie, a unique mobile RPG where you are not just a zombie but a Zombie Leader with intelligence. There is a myriad of features and things to do: Turn civilians, police and military into your own undead army, level up your character to gain better armor and abilities and watch as the city attempts to fight back. Jon developed Read more…


HumbleBundle for GameMaker: Studio 1.4

HumbleBundle for GameMaker: Studio 1.4 Some truly great news for all game developers released today as the HumbleBundle Store announces a GameMaker “Rebundle” which offers an amazing discount on the export licenses for GameMaker: Studio 1.4. Before we get into the details of the bundle I want to explicitly point out that this bundle is for GameMaker: Studio 1.4 not GameMaker Studio 2, but that does not mean you should not get this bundle and Read more…


GMB is up for Sale!

I’m really short on time these days so I’ll keep this brief. I had high hopes when I took over the reins back in November last year. I started to implement a lot of new things and the content was coming nice and regularly. Readership is up, income is growing steadily and the subscriber count has grown nicely since I took over. However, due to personal circumstances at work I just don’t have the time Read more…


GameDev Behind The Scenes #2 – Killing Scope Creep and Finishing Your Game

Have you ever wondered what goes on behind the scenes throughout an indie game’s development cycle? In this ongoing devlog series for my upcoming game Missile Cards, I’m peeling back the curtain to share my processes, thoughts, tips, and experiences as I develop and launching a small commercial game on Steam using GameMaker Studio.