The jump from GameMaker 8 to GameMaker Studio brought with it a design overhaul and hundreds of new additions. Recently we’ve seen features like command line debugging, data structure accessors, and shaders (with multiple code editors) added to the popular game development engine. You might even find yourself configuring external programs like Visual Studio and Xcode if you plan to make full use of GameMaker Studio.
Older versions of GameMaker are so accessible that they’re being used in schools and education worldwide. GameMaker is known for being a beginner friendly entry-level engine, but is that still the case with GameMaker Studio?
Recent sales and promotions have introduced thousands of aspiring game developers to GameMaker Studio. In a discussion thread on Reddit a new user said, “Maybe I’ll try to learn a little bit of it. It’s just that opening the program and seeing all the options is so overwhelming. I don’t know where to start.”
We want to know whether you think GameMaker Studio is beginner friendly (especially compared to older versions of GameMaker if you’ve used them). Vote for the answer in our poll below, and leave a comment explaining your vote if you’d like.
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