GameMakerBlog

Insights at the intersection of game development, programming and modern tech.

Insights at the intersection of game development, programming and modern tech.

More Reviews

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    GMB Survey: A Big Thank You (and the results!)

    I am really pleased with the level of participation we received in our recent site survey.  There were over fifty full submissions in less than 24 hours.  The feedback provided by those who kindly gave us a few minutes of their time will be put to good use to improve our future offerings. It feels strange to have had to […] More

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    GMLive 9 and GMIndie Radio 21

    Two Game Maker radio programmes were broadcast today.   The first was GMLive at 11am EST (4pm GMT)  which was followed five hours later by GMIndie Radio.  Although the two radio shows started off very different from each other when they first launched I believe that particularly since the start of the year they have been converging in […] More

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    GMB Design Contest Winner

    Three weeks ago we launched our competition to design a favicon and new Twitter avatar to represent the site. There were approximately 10 entries submitted.  Some were based on our existing grey theme and avatar whereas others used totally new concepts. Although the winning designs are similar to what we previously had they are definitely […] More

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    GMC Reviewer’s Choice Forums Now Open

    The official Game Maker Community has now launched a new forum called the “Review’s Choice” forum.  The forum is for “reviews of GM games the reviewers liked and think deserve special recognition”.  Any good quality game maker game is eligible for a review.  According to the posting guidelines only selected members in the GMC review […] More

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    GMIndie Magazine to Close

    Brian Fetcher’s GMIndie magazine is to cease publishing issues after the next release, number 7, comes out. It will be replaced by Game Developers Digest “aimed at c++, game maker, etc. Anything that makes games that is for the PC.” In a post on the organisation’s forums Brian wrote: The magazine content layout will be as […] More

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    Game Review – TimeStill (Zack Banack)

    It is. It was. It will be. Time is always moving, always flowing. But what if we had the power to stop it? TimeStill, a puzzle platform game by Zack Banack, can. Well, at least it can within the game. The game starts off at a slightly odd menu. The words quickly move back and […] More

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