GameMakerBlog

Insights at the intersection of game development, programming and modern tech.

Insights at the intersection of game development, programming and modern tech.

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    2009: Game Maker Year in Numbers

    $2.20 – average amount paid by purchasers of the commercial game maker game Immortal Defense in a recent “pay what you like” sale. 5 – number of activations allowed by the Softwrap DRM for Game Maker 8 6 – Live Game Maker discussion radio programmes hosted by GMLive 8.0 – latest version of Game Maker to be […] More

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    Which Handheld Devices will Game Maker games appear on?

    With the announcement of Competition 5, many people are probably curious about Game Maker coming to a portable device. But which one? With the diverse specifications for each device, its hard to tell which portable system will have the best chance of supporting Game Maker. Lets take a deeper look into each of the popular […] More

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    2009: Game Maker Media

    Magazines Unlike 2008, which saw the launch of three decent multi-issue magazines, 2009 has been a quiet year for Game Maker publications.  Indeed no single magazine has released more than three issues in the past 12 months and the list of all releases is quite short: Prodigy GM 3 Simulation GM 1 GMFreak Simulation GM […] More

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    2009: Most popular GameMaker Blog Articles

    Five most read articles in 2009: For a time in 2007 YoYo Games were hosting a Game Maker 7 Pro crack in their resources section.  Despite being notified of its existence it remained online for at least a month. Scirra’s Construct is an open source free game development tool.  In January I spoke with one of the people […] More

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    GMIndie Issue 2

    The second issue of GMIndie has been released (direct pdf link). The design has been completely transformed away from the mysterious two column format used in the first issue and the news section has been scrapped. Included are short reviews of a couple of snowy themed games, an interview with GMC user foxinabox and a […] More

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    Game Review – Kick Santa In The Nuts (Krakko)

    To capitalise on the festive cheer, I decided to review a game about Christmas or holiday celebrated around the same period. I couldn’t find any truly neutral holiday games, so I had to stick with Christmas. So, of all the brilliant Christmassy games out there (Daniel Remar’s Garden Gnome Carnage springs to mind), why did […] More

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