GameMakerBlog

Insights at the intersection of game development, programming and modern tech.

Insights at the intersection of game development, programming and modern tech.

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    GMVision Episode 1 Released

    Episode 1 of Joshua Pedroza’s GMVision has been released on time (scroll down to watch). The show has been in the works for a long time after originally being started started following disagreement between Josh and the creators of established Game Maker video service GMTV (who recently split from GMKing). Problems with the proposed original […] More

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    Simulated Switch

    After releasing two issues in its first two weeks of existence and nothing since SimulatorGM has changed from a magazine to a website.   BoxFish, as the website is named, features reviews of simulation and sports games created with Game Maker. More

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    Sound Effects creators for Game Maker 8 wanted

    Mark Overmars has revealed that YoYo Games received over 25 applications from people wanting to make free-to-use sprites for distribution with Game Maker 8. The spriters’ identities however have not been revealed as contracts have not yet been made with the successful applicants. YoYo’s search now turns to sound effects that will be distributed in the next […] More

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    Don’t make games in four hours if you stink!

    Jonatan Söderström, perhaps better known as Cactus, creator of games including Ad Nauseam 2 and Clean Asia recently gave a lecture (using Game Maker) on “Four-Hour Games Design” at the Independent Games Summit. TIGSource has an rather nice article about the presentation and as I wasn’t there I will guide you that way if you […] More

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    Please tell me GMKing hasn’t done this

    The once mighty appears to have fallen [gmc topic has been deleted, screenshot below].  Has GMKing the team behind the YoYo Games wiki, GMCast and MarkUp really been reduced to collbarating with gap-to? Apparently not.  Robin wasn’t aware of this post until I asked him. “Good Lord have mercy.    I feel the need to shoot someone. […] More

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