GameMakerBlog

Insights at the intersection of game development, programming and modern tech.

Insights at the intersection of game development, programming and modern tech.

More Reviews

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    Sophistication for beginners

    Stop Press! There is a genius at the GMC. A topic appeared a couple of days ago in the Community section entitled: “The Game Maker Community’s Members Are Not very sophisticated“. The member puts it well “Many are impolite and have a very sickeningly unsophisticated vocabulary. There are hardly any members with any artistic vision […] More

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    Quick Review

    Looking back at some of the recent posts on Game Maker Blog and what, if anything, became of them. It appears the GMC are playing catch up to the comments I made regarding criticising games in my post about rating the success of a game. YoYoGames have been featured more often than previously, perhaps because […] More

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    Listen to GMking

    GMking.org have released a pilot episode of their Audcast, that’s a podcast to you and me. At 31 minutes and 20 seconds it is quite a long pilot, or at least I believe so. The sound quality isn’t great but it was recorded from a Skype conversation over a distance of more than 6,000 miles. […] More

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    Customer Support

    My experience of customer support at YoYoGames. I initially contacted YoYoGames (YYG) via their helpdesk to ask about how I would go about offering a GameMaker Pro licence as a competition prize. After about 24 hours my message was accepted, I assume with manual approval, onto their helpdesk system and I was e-mailed details of […] More

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    Exams Over

    Totally off-topic and none Game Maker related but today I had my last exam.  Therefore I should have some time to catch up with my list of sites and games to review, so Game Maker Blog may be updated more frequently from this weekend. More

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    MarkUp: Effective screenshots

    You may feel that taking a screenshot is easy, and indeed it is, but a lot of the screenshots I see promoting games at the GMC and on sites devoted to gamemaker games fail to follow even the simplest of rules to make your screenshot effective. There are a number of factors determining the effectiveness […] More

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