[GameMaker Tutorial] Drawing custom health bars with sprite parts

GameMakerBlog Tutorials Drawing Health Bars Health bars (or HP Bars) are almost mandatory in any game, and even if it is not a traditional health bar these techniques will hold true for any bar that has positive or negative progress including Time based bars like those seen in Adventure┬áCapitalist, Loading bars to let players know something is happening and what percent that something is on, Mana or Stamina bars and of course everyone’s favorite: Experience Read more…


Tech Blog – Accessors For Data Structures and Arrays

YoYo Games, the developers of GameMaker Studio, have posted a new tech blog article explaining how to use a recently added feature, “accessors”, which are designed to make data structures and arrays more flexible and easier to work with. Below is an excerpt. “Accessors are simple logical expressions that permit you to add or change values within the structure, and they are written in a similar way as you would for working with arrays, only Read more…