January 2010

Monthly Archives

More stories

  • in

    GMIndie Magazine Issue 5

    Three game reviews and two interviews make up the content of GMIndie Magazine’s fifth issue [view pdf, view Google Doc].  Joining the team to design the magazine is Matthew Haigh, formerly of Game Maker (Scope) Magazine, the result being the introduction of a two column layout. It’s better than the last issue but why would […] More

  • in

    Game Review – Mega Block Man 2 (slayer 64)

    “Overrated”. A word that frequents around the Game Maker universe. Many games seem to get fantastic ratings despite generally not being that good. On YoYo Games, overrating runs rampant, as some (most?) of the members seem to be on the mindset that “obvious design flaws, bland gameplay and a badly made interface don’t matter because […] More

  • in ,

    Instant Play for Chrome and Game Maker 8

    When Game Maker 8 was released last month the Instant Play facility offered on YoYoGames.com was not updated so games created with the latest version of the software are currently only available as standard downloads. Next week YoYo Games are due to release a new version of the Instant Play plugin for Firefox and Internet […] More

  • in

    Cracking up about Game Maker Cracks

    Three Game Maker crack related stories in one here. 1. A recent article by the former Game Maker Station PR agency claimed that in the period from 2007 up until a few days ago cracked versions of Game Maker cost YoYo Games $47,390 (US) in lost revenues.  They produced a graph showing that since 2007 […] More

  • in

    GameJolt Rogue Contest

    GameJolt are giving away another Steam game in their latest, Rogue-themed, game making contest. The competition runs until January 24th. Full details are at the GameJolt forum. More

  • in

    GMIndie Magazine Issue 4

    There are less than two pages of content in issue 4 of GMIndie Magazine which was released last night. View issue (pdf) It isn’t as good as last weeks.  There are two short game reviews and an interview with Benjamin (whoever he is) in which absolutely nothing of any interest is revealed.  The magazine then […] More

  • in

    GMLive Show 7 – Listen Again

    Joshua Pedroza and SnowCream hosted today’s slightly chaotic episode of Game Maker Live.  For the first time the show started late due to technical problems that occurred as usual producer Jonathan Martin was not involved in the broadcast. The show revealed that: A Chrome port of Revel’s Game Maker Community browser extension is “coming along very well” […] More

  • in

    Spelunky

    Derek Yu’s Spelunky (in Game Maker for PC and coming soon to xBox Live Arcade) has been attracting a lot of attention on Indie Gaming sites recently whilst remaining noticeably absent(??) from YoYoGames.com and the official Game Maker Community. Spelunky is a platform game in which you explore caves to collect treasure.  Each game is […] More

  • in

    GMLive returns this Saturday

    After taking an extended break over the Christmas and New Year period GMLive are set to return with an episode of their live Game Maker radio discussion this Saturday (9th). The show kicks off at 11am Eastern Time (4pm UK, time in your location) and there are a lot of news topics to catch up […] More

  • in ,

    Cactus IGF Finalist, GMIndie Issue 3

    Cactus’ 3D platformer Tuning has been announced as a finalist in the $2,500 Nuovo Award category of the 2010 Independent Games Festival.  Also on GMB: Cactus lecture on 4-hour game design. GMIndie have released the third issue of their Game Maker magazine (direct pdf link).  There are two ‘reviews’ and a feature on the 3D […] More

Load More
Congratulations. You've reached the end of the internet.