Exciting developments are underway at Scirra where the Construct game creation software is undergoing a rewrite.
Out will go Construct 0.99.96, which exports games to the .exe format, and in will come Construct 2 which will have HTML5 as its main export format. Exporting to HTML5 means that games made using Construct 2 will be playable across a wide variety of devices including iPhones and iPads, Android phones and tablets and computers running Windows, Linux or Mac.
While HTML5 support is not currently as standard for users of old devices the repositioning of Construct leaves it in a good place to take advantage of upcoming future growth in demand for HTML5 application creation.
Development of Construct 1 has now stopped aside for a few promised bug fixes and the two versions will not be compatible with each other.
An public preview of Construct 2 is now available to try but as it is so early in the development cycle its functionality is very much limited. A very basic example of a HTML5 game created using the engine can be found here (playable only if you are using a decent browser).
Unlike Construct 0.x which has been a free download Construct 2 will follow a pay-what-you-want distribution model similar to that we have seen in several Indie game sales.
Construct 2 will also contain built in support for third party exporters which community members will be able to write using a Exporter Development Kit to support the playing of games on new platforms.
A list of new features can be found here.
See also: 5 areas where Construct beats Game Maker
- [Tutorial] HTML5 games and Cross-Site Scripting (XSS)
- Total War: WARHAMMER 2 Pre-Order Free DLC brings Winter to the Old World
- Feedspot puts GameMaker Blog in top 50 Game Development Blogs
- Albion Online: Calls out DDOS Criminals during Server Restart
- HumbleBundle for GameMaker: Studio 1.4