GameMakerBlog

Insights at the intersection of game development, programming and modern tech.

Insights at the intersection of game development, programming and modern tech.

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    GMC Reviews Forum to Launch

    A new game maker game reviews forum will soon be opening at the official Game Maker Community.  Created in response to a recent request for more high quality reviews the currently empty section will showcase “selected reviews of GM games that the reviewer thinks are noteworthy and deserve attention.” Writing on the GMC administrator KC LC […] More

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    Independent Developer Magazine Launches

    Rarely are Game Maker magazines given names of the quality that Evan McClane chose to christen his twice a year publication with. The launch issue of what appears to be the Game Maker magazine with the least regular release schedule contains brief game reviews and short articles on Game Maker news topics.  Also present are […] More

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    YoYo Games use 12TB of Bandwidth a Month

    After getting frustrated at a recent conversation (read from bottom to top) on Twitter with Brian Fetcher on the cost of running YoYo Games CEO Sandy Duncan has released details of YoYoGames.com’s bandwidth usage for the past 6 months. This is the first time that Sandy has commented on YoYo Games’ finances at the YoYoGames.com […] More

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    GMIndie Magazine Issue 6

    GMIndie have released the sixth issue (1.72MB pdf) of their Game Maker magazine and have announced that they are switching from a weekly to a fortnightly release schedule “if we don’t decide to discontinue the magazine”. The introduction section of the magazine also reveals that the publication is apparently editorless yet this is the best issue so […] More

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    Cactus Interview, Guardian Games Blog, Ubisoft Piracy

    The Escapist Magazine recently published an interview with Game Maker user cactus. Jonatan talks about Mondo Agency, IGF finalist Tuning and the psychedelic theme of his games. Keith Stuart made a post today in today’s Guardian Games Blog title “How to become an indie developer in eight steps. Developer Rob Fearon recommends Game Maker: “Personally, […] More

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    Game Jolt Rogue Contest results are in

    The results are in for the fourth Game Jolt contest, themed Rogue. Two of the three placing entries were created in Game Maker (the third in Construct). See previous blog entry listing all the Game Maker-made entrants. Third place: Flood the Chamber by scoz Created in: Game Maker Current Total Plays/Downloads: 13,152 Current Public Rating: […] More

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    Indie Game Mag – Why would anyone buy this?

    A serious question this. Indie Game Magazine is a paid for 6-issues-a-year publication, available both online and in print, that features reviews of Indie games and articles aimed at the creators of such titles. The cheapest normal subscription price is $19.95 a year (about $3.30 an issue) with an extra $5 on top if you […] More

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